/* menu.c- generic menu, used for root menu, application menus etc. * * Window Maker window manager * * Copyright (c) 1997-2003 Alfredo K. Kojima * Copyright (c) 1998-2003 Dan Pascu * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "wconfig.h" #include #include #include #include #include #include #include #include #include #include "WindowMaker.h" #include "wcore.h" #include "framewin.h" #include "menu.h" #include "actions.h" #include "winmenu.h" #include "stacking.h" #include "xinerama.h" #include "workspace.h" #include "dialog.h" #include "rootmenu.h" #include "switchmenu.h" /****** Global Variables ******/ extern Cursor wCursor[WCUR_LAST]; extern XContext wWinContext; extern WPreferences wPreferences; #define MOD_MASK wPreferences.modifier_mask #define MENU_SCROLL_STEP menuScrollParameters[(int)wPreferences.menu_scroll_speed].steps #define MENU_SCROLL_DELAY menuScrollParameters[(int)wPreferences.menu_scroll_speed].delay #define MENUW(m) ((m)->frame->core->width+2*(m)->frame->screen_ptr->frame_border_width) #define MENUH(m) ((m)->frame->core->height+2*(m)->frame->screen_ptr->frame_border_width) /***** Local Stuff ******/ #define WSS_ROOTMENU (1<<0) #define WSS_SWITCHMENU (1<<1) #define WSS_WSMENU (1<<2) static struct { int steps; int delay; } menuScrollParameters[5] = { { MENU_SCROLL_STEPS_UF, MENU_SCROLL_DELAY_UF}, { MENU_SCROLL_STEPS_F, MENU_SCROLL_DELAY_F}, { MENU_SCROLL_STEPS_M, MENU_SCROLL_DELAY_M}, { MENU_SCROLL_STEPS_S, MENU_SCROLL_DELAY_S}, { MENU_SCROLL_STEPS_US, MENU_SCROLL_DELAY_US}}; static void menuMouseDown(WObjDescriptor * desc, XEvent * event); static void menuExpose(WObjDescriptor * desc, XEvent * event); static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event); static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event); static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event); static void updateTexture(WMenu * menu); static int saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu); static int restoreMenuRecurs(WScreen * scr, WMPropList * menus, WMenu * menu, char *path); static void selectEntry(WMenu * menu, int entry_no); static void closeCascade(WMenu * menu); /****** Notification Observers ******/ static void appearanceObserver(void *self, WMNotification * notif) { WMenu *menu = (WMenu *) self; uintptr_t flags = (uintptr_t)WMGetNotificationClientData(notif); if (!menu->flags.realized) return; if (WMGetNotificationName(notif) == WNMenuAppearanceSettingsChanged) { if (flags & WFontSettings) { menu->flags.realized = 0; wMenuRealize(menu); } if (flags & WTextureSettings) { if (!menu->flags.brother) updateTexture(menu); } if (flags & (WTextureSettings | WColorSettings)) { wMenuPaint(menu); } } else if (menu->flags.titled) { if (flags & WFontSettings) { menu->flags.realized = 0; wMenuRealize(menu); } if (flags & WTextureSettings) { menu->frame->flags.need_texture_remake = 1; } if (flags & (WColorSettings | WTextureSettings)) { wFrameWindowPaint(menu->frame); } } } /************************************/ /* *---------------------------------------------------------------------- * wMenuCreate-- * Creates a new empty menu with the specified title. If main_menu * is True, the created menu will be a main menu, which has some special * properties such as being placed over other normal menus. * If title is NULL, the menu will have no titlebar. * * Returns: * The created menu. *---------------------------------------------------------------------- */ WMenu *wMenuCreate(WScreen * screen, char *title, int main_menu) { WMenu *menu; static int brother = 0; int tmp, flags; menu = wmalloc(sizeof(WMenu)); #ifdef SINGLE_MENULEVEL tmp = WMSubmenuLevel; #else tmp = (main_menu ? WMMainMenuLevel : WMSubmenuLevel); #endif flags = WFF_SINGLE_STATE | WFF_BORDER; if (title) { flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON; menu->flags.titled = 1; } menu->frame = wFrameWindowCreate(screen, tmp, 8, 2, 1, 1, &wPreferences.menu_title_clearance, &wPreferences.menu_title_min_height, &wPreferences.menu_title_max_height, flags, screen->menu_title_texture, NULL, screen->menu_title_color, &screen->menu_title_font, screen->w_depth, screen->w_visual, screen->w_colormap); menu->frame->core->descriptor.parent = menu; menu->frame->core->descriptor.parent_type = WCLASS_MENU; menu->frame->core->descriptor.handle_mousedown = menuMouseDown; wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON); if (title) { menu->frame->title = wstrdup(title); } menu->frame->flags.justification = WTJ_LEFT; menu->frame->rbutton_image = screen->b_pixmaps[WBUT_CLOSE]; menu->entry_no = 0; menu->alloced_entries = 0; menu->selected_entry = -1; menu->entries = NULL; menu->frame_x = screen->app_menu_x; menu->frame_y = screen->app_menu_y; menu->frame->child = menu; menu->flags.lowered = 0; /* create borders */ if (title) { /* setup object descriptors */ menu->frame->on_mousedown_titlebar = menuTitleMouseDown; menu->frame->on_dblclick_titlebar = menuTitleDoubleClick; } menu->frame->on_click_right = menuCloseClick; menu->menu = wCoreCreate(menu->frame->core, 0, menu->frame->top_width, menu->frame->core->width, 10); menu->menu->descriptor.parent = menu; menu->menu->descriptor.parent_type = WCLASS_MENU; menu->menu->descriptor.handle_expose = menuExpose; menu->menu->descriptor.handle_mousedown = menuMouseDown; menu->menu_texture_data = None; XMapWindow(dpy, menu->menu->window); XFlush(dpy); if (!brother) { brother = 1; menu->brother = wMenuCreate(screen, title, main_menu); brother = 0; menu->brother->flags.brother = 1; menu->brother->brother = menu; } WMAddNotificationObserver(appearanceObserver, menu, WNMenuAppearanceSettingsChanged, menu); WMAddNotificationObserver(appearanceObserver, menu, WNMenuTitleAppearanceSettingsChanged, menu); return menu; } WMenu *wMenuCreateForApp(WScreen * screen, char *title, int main_menu) { WMenu *menu; menu = wMenuCreate(screen, title, main_menu); if (!menu) return NULL; menu->flags.app_menu = 1; menu->brother->flags.app_menu = 1; return menu; } static void insertEntry(WMenu * menu, WMenuEntry * entry, int index) { int i; for (i = menu->entry_no - 1; i >= index; i--) { menu->entries[i]->order++; menu->entries[i + 1] = menu->entries[i]; } menu->entries[index] = entry; } WMenuEntry *wMenuInsertCallback(WMenu * menu, int index, char *text, void (*callback) (WMenu * menu, WMenuEntry * entry), void *clientdata) { WMenuEntry *entry; menu->flags.realized = 0; menu->brother->flags.realized = 0; /* reallocate array if it's too small */ if (menu->entry_no >= menu->alloced_entries) { void *tmp; tmp = wrealloc(menu->entries, sizeof(WMenuEntry) * (menu->alloced_entries + 5)); menu->entries = tmp; menu->alloced_entries += 5; menu->brother->entries = tmp; menu->brother->alloced_entries = menu->alloced_entries; } entry = wmalloc(sizeof(WMenuEntry)); entry->flags.enabled = 1; entry->text = wstrdup(text); entry->cascade = -1; entry->clientdata = clientdata; entry->callback = callback; if (index < 0 || index >= menu->entry_no) { entry->order = menu->entry_no; menu->entries[menu->entry_no] = entry; } else { entry->order = index; insertEntry(menu, entry, index); } menu->entry_no++; menu->brother->entry_no = menu->entry_no; return entry; } void wMenuEntrySetCascade(WMenu * menu, WMenuEntry * entry, WMenu * cascade) { WMenu *brother = menu->brother; int i, done; assert(menu->flags.brother == 0); if (entry->cascade >= 0) { menu->flags.realized = 0; brother->flags.realized = 0; } cascade->parent = menu; cascade->brother->parent = brother; done = 0; for (i = 0; i < menu->cascade_no; i++) { if (menu->cascades[i] == NULL) { menu->cascades[i] = cascade; brother->cascades[i] = cascade->brother; done = 1; entry->cascade = i; break; } } if (!done) { entry->cascade = menu->cascade_no; menu->cascades = wrealloc(menu->cascades, sizeof(WMenu) * (menu->cascade_no + 1)); menu->cascades[menu->cascade_no++] = cascade; brother->cascades = wrealloc(brother->cascades, sizeof(WMenu) * (brother->cascade_no + 1)); brother->cascades[brother->cascade_no++] = cascade->brother; } if (menu->flags.lowered) { cascade->flags.lowered = 1; ChangeStackingLevel(cascade->frame->core, WMNormalLevel); cascade->brother->flags.lowered = 1; ChangeStackingLevel(cascade->brother->frame->core, WMNormalLevel); } if (!menu->flags.realized) wMenuRealize(menu); } void wMenuEntryRemoveCascade(WMenu * menu, WMenuEntry * entry) { assert(menu->flags.brother == 0); /* destroy cascade menu */ if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade] != NULL) { wMenuDestroy(menu->cascades[entry->cascade], True); menu->cascades[entry->cascade] = NULL; menu->brother->cascades[entry->cascade] = NULL; entry->cascade = -1; } } void wMenuRemoveItem(WMenu * menu, int index) { int i; if (menu->flags.brother) { wMenuRemoveItem(menu->brother, index); return; } if (index >= menu->entry_no) return; /* destroy cascade menu */ wMenuEntryRemoveCascade(menu, menu->entries[index]); /* destroy unshared data */ if (menu->entries[index]->text) wfree(menu->entries[index]->text); if (menu->entries[index]->rtext) wfree(menu->entries[index]->rtext); if (menu->entries[index]->free_cdata && menu->entries[index]->clientdata) (*menu->entries[index]->free_cdata) (menu->entries[index]->clientdata); wfree(menu->entries[index]); for (i = index; i < menu->entry_no - 1; i++) { menu->entries[i + 1]->order--; menu->entries[i] = menu->entries[i + 1]; } menu->entry_no--; menu->brother->entry_no--; } static Pixmap renderTexture(WMenu * menu) { RImage *img; Pixmap pix; int i; RColor light; RColor dark; RColor mid; WScreen *scr = menu->menu->screen_ptr; WTexture *texture = scr->menu_item_texture; if (wPreferences.menu_style == MS_NORMAL) { img = wTextureRenderImage(texture, menu->menu->width, menu->entry_height, WREL_MENUENTRY); } else { img = wTextureRenderImage(texture, menu->menu->width, menu->menu->height + 1, WREL_MENUENTRY); } if (!img) { wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode)); return None; } if (wPreferences.menu_style == MS_SINGLE_TEXTURE) { light.alpha = 0; light.red = light.green = light.blue = 80; dark.alpha = 255; dark.red = dark.green = dark.blue = 0; mid.alpha = 0; mid.red = mid.green = mid.blue = 40; for (i = 1; i < menu->entry_no; i++) { ROperateLine(img, RSubtractOperation, 0, i * menu->entry_height - 2, menu->menu->width - 1, i * menu->entry_height - 2, &mid); RDrawLine(img, 0, i * menu->entry_height - 1, menu->menu->width - 1, i * menu->entry_height - 1, &dark); ROperateLine(img, RAddOperation, 0, i * menu->entry_height, menu->menu->width - 1, i * menu->entry_height, &light); } } if (!RConvertImage(scr->rcontext, img, &pix)) { wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode)); } RReleaseImage(img); return pix; } static void updateTexture(WMenu * menu) { WScreen *scr = menu->menu->screen_ptr; /* setup background texture */ if (scr->menu_item_texture->any.type != WTEX_SOLID) { if (!menu->flags.brother) { FREE_PIXMAP(menu->menu_texture_data); menu->menu_texture_data = renderTexture(menu); XSetWindowBackgroundPixmap(dpy, menu->menu->window, menu->menu_texture_data); XClearWindow(dpy, menu->menu->window); XSetWindowBackgroundPixmap(dpy, menu->brother->menu->window, menu->menu_texture_data); XClearWindow(dpy, menu->brother->menu->window); } } else { XSetWindowBackground(dpy, menu->menu->window, scr->menu_item_texture->any.color.pixel); XClearWindow(dpy, menu->menu->window); } } void wMenuRealize(WMenu * menu) { int i; int width, rwidth, mrwidth, mwidth; int theight, twidth, eheight; WScreen *scr = menu->frame->screen_ptr; static int brother_done = 0; int flags; if (!brother_done) { brother_done = 1; wMenuRealize(menu->brother); brother_done = 0; } flags = WFF_SINGLE_STATE | WFF_BORDER; if (menu->flags.titled) flags |= WFF_TITLEBAR | WFF_RIGHT_BUTTON; wFrameWindowUpdateBorders(menu->frame, flags); if (menu->flags.titled) { twidth = WMWidthOfString(scr->menu_title_font, menu->frame->title, strlen(menu->frame->title)); theight = menu->frame->top_width; twidth += theight + (wPreferences.new_style == TS_NEW ? 16 : 8); } else { twidth = 0; theight = 0; } eheight = WMFontHeight(scr->menu_entry_font) + 6 + wPreferences.menu_text_clearance * 2; menu->entry_height = eheight; mrwidth = 0; mwidth = 0; for (i = 0; i < menu->entry_no; i++) { char *text; /* search widest text */ text = menu->entries[i]->text; width = WMWidthOfString(scr->menu_entry_font, text, strlen(text)) + 10; if (menu->entries[i]->flags.indicator) { width += MENU_INDICATOR_SPACE; } if (width > mwidth) mwidth = width; /* search widest text on right */ text = menu->entries[i]->rtext; if (text) rwidth = WMWidthOfString(scr->menu_entry_font, text, strlen(text)) + 10; else if (menu->entries[i]->cascade >= 0) rwidth = 16; else rwidth = 4; if (rwidth > mrwidth) mrwidth = rwidth; } mwidth += mrwidth; if (mwidth < twidth) mwidth = twidth; wCoreConfigure(menu->menu, 0, theight, mwidth, menu->entry_no * eheight - 1); wFrameWindowResize(menu->frame, mwidth, menu->entry_no * eheight - 1 + menu->frame->top_width + menu->frame->bottom_width); updateTexture(menu); menu->flags.realized = 1; if (menu->flags.mapped) wMenuPaint(menu); if (menu->brother->flags.mapped) wMenuPaint(menu->brother); } void wMenuDestroy(WMenu * menu, int recurse) { int i; WMRemoveNotificationObserver(menu); /* remove any pending timers */ if (menu->timer) WMDeleteTimerHandler(menu->timer); menu->timer = NULL; /* call destroy handler */ if (menu->on_destroy) (*menu->on_destroy) (menu); /* Destroy items if this menu own them. If this is the "brother" menu, * leave them alone as it is shared by them. */ if (!menu->flags.brother) { for (i = 0; i < menu->entry_no; i++) { wfree(menu->entries[i]->text); if (menu->entries[i]->rtext) wfree(menu->entries[i]->rtext); #ifdef USER_MENU if (menu->entries[i]->instances) { WMReleasePropList(menu->entries[i]->instances); } #endif /* USER_MENU */ if (menu->entries[i]->free_cdata && menu->entries[i]->clientdata) { (*menu->entries[i]->free_cdata) (menu->entries[i]->clientdata); } wfree(menu->entries[i]); } if (recurse) { for (i = 0; i < menu->cascade_no; i++) { if (menu->cascades[i]) { if (menu->cascades[i]->flags.brother) wMenuDestroy(menu->cascades[i]->brother, recurse); else wMenuDestroy(menu->cascades[i], recurse); } } } if (menu->entries) wfree(menu->entries); } FREE_PIXMAP(menu->menu_texture_data); if (menu->cascades) wfree(menu->cascades); wCoreDestroy(menu->menu); wFrameWindowDestroy(menu->frame); /* destroy copy of this menu */ if (!menu->flags.brother && menu->brother) wMenuDestroy(menu->brother, False); wfree(menu); } #define F_NORMAL 0 #define F_TOP 1 #define F_BOTTOM 2 #define F_NONE 3 static void drawFrame(WScreen * scr, Drawable win, int y, int w, int h, int type) { XSegment segs[2]; int i; i = 0; segs[i].x1 = segs[i].x2 = w - 1; segs[i].y1 = y; segs[i].y2 = y + h - 1; i++; if (type != F_TOP && type != F_NONE) { segs[i].x1 = 1; segs[i].y1 = segs[i].y2 = y + h - 2; segs[i].x2 = w - 1; i++; } XDrawSegments(dpy, win, scr->menu_item_auxtexture->dim_gc, segs, i); i = 0; segs[i].x1 = 0; segs[i].y1 = y; segs[i].x2 = 0; segs[i].y2 = y + h - 1; i++; if (type != F_BOTTOM && type != F_NONE) { segs[i].x1 = 0; segs[i].y1 = y; segs[i].x2 = w - 1; segs[i].y2 = y; i++; } XDrawSegments(dpy, win, scr->menu_item_auxtexture->light_gc, segs, i); if (type != F_TOP && type != F_NONE) XDrawLine(dpy, win, scr->menu_item_auxtexture->dark_gc, 0, y + h - 1, w - 1, y + h - 1); } static void paintEntry(WMenu * menu, int index, int selected) { WScreen *scr = menu->frame->screen_ptr; Window win = menu->menu->window; WMenuEntry *entry = menu->entries[index]; GC light, dim, dark; WMColor *color; int x, y, w, h, tw; int type; if (!menu->flags.realized) return; h = menu->entry_height; w = menu->menu->width; y = index * h; light = scr->menu_item_auxtexture->light_gc; dim = scr->menu_item_auxtexture->dim_gc; dark = scr->menu_item_auxtexture->dark_gc; if (wPreferences.menu_style == MS_FLAT && menu->entry_no > 1) { if (index == 0) type = F_TOP; else if (index == menu->entry_no - 1) type = F_BOTTOM; else type = F_NONE; } else { type = F_NORMAL; } /* paint background */ if (selected) { XFillRectangle(dpy, win, WMColorGC(scr->select_color), 1, y + 1, w - 2, h - 3); if (scr->menu_item_texture->any.type == WTEX_SOLID) drawFrame(scr, win, y, w, h, type); } else { if (scr->menu_item_texture->any.type == WTEX_SOLID) { XClearArea(dpy, win, 0, y + 1, w - 1, h - 3, False); /* draw the frame */ drawFrame(scr, win, y, w, h, type); } else { XClearArea(dpy, win, 0, y, w, h, False); } } if (selected) { if (entry->flags.enabled) color = scr->select_text_color; else color = scr->dtext_color; } else if (!entry->flags.enabled) { color = scr->dtext_color; } else { color = scr->mtext_color; } /* draw text */ x = 5; if (entry->flags.indicator) x += MENU_INDICATOR_SPACE + 2; WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font, x, 3 + y + wPreferences.menu_text_clearance, entry->text, strlen(entry->text)); if (entry->cascade >= 0) { /* draw the cascade indicator */ XDrawLine(dpy, win, dim, w - 11, y + 6, w - 6, y + h / 2 - 1); XDrawLine(dpy, win, light, w - 11, y + h - 8, w - 6, y + h / 2 - 1); XDrawLine(dpy, win, dark, w - 12, y + 6, w - 12, y + h - 8); } /* draw indicator */ if (entry->flags.indicator && entry->flags.indicator_on) { int iw, ih; WPixmap *indicator; switch (entry->flags.indicator_type) { case MI_CHECK: indicator = scr->menu_check_indicator; break; case MI_MINIWINDOW: indicator = scr->menu_mini_indicator; break; case MI_HIDDEN: indicator = scr->menu_hide_indicator; break; case MI_SHADED: indicator = scr->menu_shade_indicator; break; case MI_DIAMOND: default: indicator = scr->menu_radio_indicator; break; } iw = indicator->width; ih = indicator->height; XSetClipMask(dpy, scr->copy_gc, indicator->mask); XSetClipOrigin(dpy, scr->copy_gc, 5, y + (h - ih) / 2); if (selected) { if (entry->flags.enabled) { XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->select_text_color)); } else { XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color)); } } else { if (entry->flags.enabled) { XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->mtext_color)); } else { XSetForeground(dpy, scr->copy_gc, WMColorPixel(scr->dtext_color)); } } XFillRectangle(dpy, win, scr->copy_gc, 5, y + (h - ih) / 2, iw, ih); /* XCopyArea(dpy, indicator->image, win, scr->copy_gc, 0, 0, iw, ih, 5, y+(h-ih)/2); */ XSetClipOrigin(dpy, scr->copy_gc, 0, 0); } /* draw right text */ if (entry->rtext && entry->cascade < 0) { tw = WMWidthOfString(scr->menu_entry_font, entry->rtext, strlen(entry->rtext)); WMDrawString(scr->wmscreen, win, color, scr->menu_entry_font, w - 6 - tw, y + 3 + wPreferences.menu_text_clearance, entry->rtext, strlen(entry->rtext)); } } static void move_menus(WMenu * menu, int x, int y) { while (menu->parent) { menu = menu->parent; x -= MENUW(menu); if (!wPreferences.align_menus && menu->selected_entry >= 0) { y -= menu->selected_entry * menu->entry_height; } } wMenuMove(menu, x, y, True); } static void makeVisible(WMenu * menu) { WScreen *scr = menu->frame->screen_ptr; int x1, y1, x2, y2, new_x, new_y; WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr)); if (menu->entry_no < 0) return; x1 = menu->frame_x; y1 = menu->frame_y + menu->frame->top_width + menu->selected_entry * menu->entry_height; x2 = x1 + MENUW(menu); y2 = y1 + menu->entry_height; new_x = x1; new_y = y1; if (x1 < rect.pos.x) { new_x = rect.pos.x; } else if (x2 >= rect.pos.x + rect.size.width) { new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1; } if (y1 < rect.pos.y) { new_y = rect.pos.y; } else if (y2 >= rect.pos.y + rect.size.height) { new_y = rect.pos.y + rect.size.height - menu->entry_height - 1; } new_y = new_y - menu->frame->top_width - menu->selected_entry * menu->entry_height; move_menus(menu, new_x, new_y); } static int check_key(WMenu * menu, XKeyEvent * event) { int i, ch, s; char buffer[32]; if (XLookupString(event, buffer, 32, NULL, NULL) < 1) return -1; ch = toupper(buffer[0]); s = (menu->selected_entry >= 0 ? menu->selected_entry + 1 : 0); again: for (i = s; i < menu->entry_no; i++) { if (ch == toupper(menu->entries[i]->text[0])) { return i; } } /* no match. Retry from start, if previous started from a selected entry */ if (s != 0) { s = 0; goto again; } return -1; } static int keyboardMenu(WMenu * menu) { XEvent event; KeySym ksym = NoSymbol; int done = 0; int index; WMenuEntry *entry; int old_pos_x = menu->frame_x; int old_pos_y = menu->frame_y; int new_x = old_pos_x, new_y = old_pos_y; WMRect rect = wGetRectForHead(menu->frame->screen_ptr, wGetHeadForPointerLocation(menu->frame->screen_ptr)); if (menu->flags.editing) return False; XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime); if (menu->frame_y + menu->frame->top_width >= rect.pos.y + rect.size.height) new_y = rect.pos.y + rect.size.height - menu->frame->top_width; if (menu->frame_x + MENUW(menu) >= rect.pos.x + rect.size.width) new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1; move_menus(menu, new_x, new_y); while (!done && menu->flags.mapped) { XAllowEvents(dpy, AsyncKeyboard, CurrentTime); WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask | SubstructureNotifyMask, &event); switch (event.type) { case KeyPress: ksym = XLookupKeysym(&event.xkey, 0); if (wPreferences.vi_key_menus) { switch (ksym) { case XK_h: ksym = XK_Left; break; case XK_j: ksym = XK_Down; break; case XK_k: ksym = XK_Up; break; case XK_l: ksym = XK_Right; break; } } switch (ksym) { case XK_Escape: done = 1; break; case XK_Home: #ifdef XK_KP_Home case XK_KP_Home: #endif selectEntry(menu, 0); makeVisible(menu); break; case XK_End: #ifdef XK_KP_End case XK_KP_End: #endif selectEntry(menu, menu->entry_no - 1); makeVisible(menu); break; case XK_Up: #ifdef XK_KP_Up case XK_KP_Up: #endif if (menu->selected_entry <= 0) selectEntry(menu, menu->entry_no - 1); else selectEntry(menu, menu->selected_entry - 1); makeVisible(menu); break; case XK_Down: #ifdef XK_KP_Down case XK_KP_Down: #endif if (menu->selected_entry < 0) selectEntry(menu, 0); else if (menu->selected_entry == menu->entry_no - 1) selectEntry(menu, 0); else if (menu->selected_entry < menu->entry_no - 1) selectEntry(menu, menu->selected_entry + 1); makeVisible(menu); break; case XK_Right: #ifdef XK_KP_Right case XK_KP_Right: #endif if (menu->selected_entry >= 0) { WMenuEntry *entry; entry = menu->entries[menu->selected_entry]; if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade]->entry_no > 0) { XUngrabKeyboard(dpy, CurrentTime); selectEntry(menu->cascades[entry->cascade], 0); if (!keyboardMenu(menu->cascades[entry->cascade])) done = 1; XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync, GrabModeAsync, CurrentTime); } } break; case XK_Left: #ifdef XK_KP_Left case XK_KP_Left: #endif if (menu->parent != NULL && menu->parent->selected_entry >= 0) { selectEntry(menu, -1); move_menus(menu, old_pos_x, old_pos_y); return True; } break; case XK_Return: #ifdef XK_KP_Enter case XK_KP_Enter: #endif done = 2; break; default: index = check_key(menu, &event.xkey); if (index >= 0) { selectEntry(menu, index); } } break; default: if (event.type == ButtonPress) done = 1; WMHandleEvent(&event); } } XUngrabKeyboard(dpy, CurrentTime); if (done == 2 && menu->selected_entry >= 0) { entry = menu->entries[menu->selected_entry]; } else { entry = NULL; } if (entry && entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) { #if (MENU_BLINK_COUNT > 0) int sel = menu->selected_entry; int i; for (i = 0; i < MENU_BLINK_COUNT; i++) { paintEntry(menu, sel, False); XSync(dpy, 0); wusleep(MENU_BLINK_DELAY); paintEntry(menu, sel, True); XSync(dpy, 0); wusleep(MENU_BLINK_DELAY); } #endif selectEntry(menu, -1); if (!menu->flags.buttoned) { wMenuUnmap(menu); move_menus(menu, old_pos_x, old_pos_y); } closeCascade(menu); (*entry->callback) (menu, entry); } else { if (!menu->flags.buttoned) { wMenuUnmap(menu); move_menus(menu, old_pos_x, old_pos_y); } selectEntry(menu, -1); } /* returns True if returning from a submenu to a parent menu, * False if exiting from menu */ return False; } void wMenuMapAt(WMenu * menu, int x, int y, int keyboard) { if (!menu->flags.realized) { menu->flags.realized = 1; wMenuRealize(menu); } if (!menu->flags.mapped) { if (wPreferences.wrap_menus) { WScreen *scr = menu->frame->screen_ptr; WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr)); if (x < rect.pos.x) x = rect.pos.x; if (y < rect.pos.y) y = rect.pos.y; if (x + MENUW(menu) > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - MENUW(menu); if (y + MENUH(menu) > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - MENUH(menu); } XMoveWindow(dpy, menu->frame->core->window, x, y); menu->frame_x = x; menu->frame_y = y; XMapWindow(dpy, menu->frame->core->window); wRaiseFrame(menu->frame->core); menu->flags.mapped = 1; } else { selectEntry(menu, 0); } if (keyboard) keyboardMenu(menu); } void wMenuMap(WMenu * menu) { if (!menu->flags.realized) { menu->flags.realized = 1; wMenuRealize(menu); } if (menu->flags.app_menu && menu->parent == NULL) { menu->frame_x = menu->frame->screen_ptr->app_menu_x; menu->frame_y = menu->frame->screen_ptr->app_menu_y; XMoveWindow(dpy, menu->frame->core->window, menu->frame_x, menu->frame_y); } XMapWindow(dpy, menu->frame->core->window); wRaiseFrame(menu->frame->core); menu->flags.mapped = 1; } void wMenuUnmap(WMenu * menu) { int i; XUnmapWindow(dpy, menu->frame->core->window); if (menu->flags.titled && menu->flags.buttoned) { wFrameWindowHideButton(menu->frame, WFF_RIGHT_BUTTON); } menu->flags.buttoned = 0; menu->flags.mapped = 0; menu->flags.open_to_left = 0; for (i = 0; i < menu->cascade_no; i++) { if (menu->cascades[i] != NULL && menu->cascades[i]->flags.mapped && !menu->cascades[i]->flags.buttoned) { wMenuUnmap(menu->cascades[i]); } } menu->selected_entry = -1; } void wMenuPaint(WMenu * menu) { int i; if (!menu->flags.mapped) { return; } /* paint entries */ for (i = 0; i < menu->entry_no; i++) { paintEntry(menu, i, i == menu->selected_entry); } } void wMenuSetEnabled(WMenu * menu, int index, int enable) { if (index >= menu->entry_no) return; menu->entries[index]->flags.enabled = enable; paintEntry(menu, index, index == menu->selected_entry); paintEntry(menu->brother, index, index == menu->selected_entry); } static void selectEntry(WMenu * menu, int entry_no) { WMenuEntry *entry; WMenu *submenu; int old_entry; if (menu->entries == NULL) return; if (entry_no >= menu->entry_no) return; old_entry = menu->selected_entry; menu->selected_entry = entry_no; if (old_entry != entry_no) { /* unselect previous entry */ if (old_entry >= 0) { paintEntry(menu, old_entry, False); entry = menu->entries[old_entry]; /* unmap cascade */ if (entry->cascade >= 0 && menu->cascades) { if (!menu->cascades[entry->cascade]->flags.buttoned) { wMenuUnmap(menu->cascades[entry->cascade]); } } } if (entry_no < 0) { menu->selected_entry = -1; return; } entry = menu->entries[entry_no]; if (entry->cascade >= 0 && menu->cascades && entry->flags.enabled) { /* Callback for when the submenu is opened. */ submenu = menu->cascades[entry->cascade]; if (submenu && submenu->flags.brother) submenu = submenu->brother; if (entry->callback) { /* Only call the callback if the submenu is not yet mapped. */ if (menu->flags.brother) { if (!submenu || !submenu->flags.mapped) (*entry->callback) (menu->brother, entry); } else { if (!submenu || !submenu->flags.buttoned) (*entry->callback) (menu, entry); } } /* the submenu menu might have changed */ submenu = menu->cascades[entry->cascade]; /* map cascade */ if (!submenu->flags.mapped) { int x, y; if (!submenu->flags.realized) wMenuRealize(submenu); if (wPreferences.wrap_menus) { if (menu->flags.open_to_left) submenu->flags.open_to_left = 1; if (submenu->flags.open_to_left) { x = menu->frame_x - MENUW(submenu); if (x < 0) { x = 0; submenu->flags.open_to_left = 0; } } else { x = menu->frame_x + MENUW(menu); if (x + MENUW(submenu) >= menu->frame->screen_ptr->scr_width) { x = menu->frame_x - MENUW(submenu); submenu->flags.open_to_left = 1; } } } else { x = menu->frame_x + MENUW(menu); } if (wPreferences.align_menus) { y = menu->frame_y; } else { y = menu->frame_y + menu->entry_height * entry_no; if (menu->flags.titled) y += menu->frame->top_width; if (menu->cascades[entry->cascade]->flags.titled) y -= menu->cascades[entry->cascade]->frame->top_width; } wMenuMapAt(menu->cascades[entry->cascade], x, y, False); menu->cascades[entry->cascade]->parent = menu; } else { return; } } paintEntry(menu, entry_no, True); } } static WMenu *findMenu(WScreen * scr, int *x_ret, int *y_ret) { WMenu *menu; WObjDescriptor *desc; Window root_ret, win, junk_win; int x, y, wx, wy; unsigned int mask; XQueryPointer(dpy, scr->root_win, &root_ret, &win, &x, &y, &wx, &wy, &mask); if (win == None) return NULL; if (XFindContext(dpy, win, wWinContext, (XPointer *) & desc) == XCNOENT) return NULL; if (desc->parent_type == WCLASS_MENU) { menu = (WMenu *) desc->parent; XTranslateCoordinates(dpy, root_ret, menu->menu->window, wx, wy, x_ret, y_ret, &junk_win); return menu; } return NULL; } static void closeCascade(WMenu * menu) { WMenu *parent = menu->parent; if (menu->flags.brother || (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL))) { selectEntry(menu, -1); XSync(dpy, 0); #if (MENU_BLINK_DELAY > 2) wusleep(MENU_BLINK_DELAY / 2); #endif wMenuUnmap(menu); while (parent != NULL && (parent->parent != NULL || !parent->flags.app_menu || parent->flags.brother) && !parent->flags.buttoned) { selectEntry(parent, -1); wMenuUnmap(parent); parent = parent->parent; } if (parent) selectEntry(parent, -1); } } static void closeBrotherCascadesOf(WMenu * menu) { WMenu *tmp; int i; for (i = 0; i < menu->cascade_no; i++) { if (menu->cascades[i]->flags.brother) { tmp = menu->cascades[i]; } else { tmp = menu->cascades[i]->brother; } if (tmp->flags.mapped) { selectEntry(tmp->parent, -1); closeBrotherCascadesOf(tmp); break; } } } #define getEntryAt(menu, x, y) ((y)<0 ? -1 : (y)/(menu->entry_height)) static WMenu *parentMenu(WMenu * menu) { WMenu *parent; WMenuEntry *entry; if (menu->flags.buttoned) return menu; while (menu->parent && menu->parent->flags.mapped) { parent = menu->parent; if (parent->selected_entry < 0) break; entry = parent->entries[parent->selected_entry]; if (!entry->flags.enabled || entry->cascade < 0 || !parent->cascades || parent->cascades[entry->cascade] != menu) break; menu = parent; if (menu->flags.buttoned) break; } return menu; } /* * Will raise the passed menu, if submenu = 0 * If submenu > 0 will also raise all mapped submenus * until the first buttoned one * If submenu < 0 will also raise all mapped parent menus * until the first buttoned one */ static void raiseMenus(WMenu * menu, int submenus) { WMenu *submenu; int i; if (!menu) return; wRaiseFrame(menu->frame->core); if (submenus > 0 && menu->selected_entry >= 0) { i = menu->entries[menu->selected_entry]->cascade; if (i >= 0 && menu->cascades) { submenu = menu->cascades[i]; if (submenu->flags.mapped && !submenu->flags.buttoned) raiseMenus(submenu, submenus); } } if (submenus < 0 && !menu->flags.buttoned && menu->parent && menu->parent->flags.mapped) raiseMenus(menu->parent, submenus); } WMenu *wMenuUnderPointer(WScreen * screen) { WObjDescriptor *desc; Window root_ret, win; int dummy; unsigned int mask; XQueryPointer(dpy, screen->root_win, &root_ret, &win, &dummy, &dummy, &dummy, &dummy, &mask); if (win == None) return NULL; if (XFindContext(dpy, win, wWinContext, (XPointer *) & desc) == XCNOENT) return NULL; if (desc->parent_type == WCLASS_MENU) return (WMenu *) desc->parent; return NULL; } static void getPointerPosition(WScreen * scr, int *x, int *y) { Window root_ret, win; int wx, wy; unsigned int mask; XQueryPointer(dpy, scr->root_win, &root_ret, &win, x, y, &wx, &wy, &mask); } static void getScrollAmount(WMenu * menu, int *hamount, int *vamount) { WScreen *scr = menu->menu->screen_ptr; int menuX1 = menu->frame_x; int menuY1 = menu->frame_y; int menuX2 = menu->frame_x + MENUW(menu); int menuY2 = menu->frame_y + MENUH(menu); int xroot, yroot; WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr)); *hamount = 0; *vamount = 0; getPointerPosition(scr, &xroot, &yroot); if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) { /* scroll to the right */ *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1)); } else if (xroot >= (rect.pos.x + rect.size.width - 2) && menuX2 > (rect.pos.x + rect.size.width - 1)) { /* scroll to the left */ *hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - rect.size.width - 1)); if (*hamount == 0) *hamount = 1; *hamount = -*hamount; } if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) { /* scroll down */ *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1)); } else if (yroot >= (rect.pos.y + rect.size.height - 2) && menuY2 > (rect.pos.y + rect.size.height - 1)) { /* scroll up */ *vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - rect.size.height - 2)); *vamount = -*vamount; } } static void dragScrollMenuCallback(void *data) { WMenu *menu = (WMenu *) data; WScreen *scr = menu->menu->screen_ptr; WMenu *parent = parentMenu(menu); int hamount, vamount; int x, y; int newSelectedEntry; getScrollAmount(menu, &hamount, &vamount); if (hamount != 0 || vamount != 0) { wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True); if (findMenu(scr, &x, &y)) { newSelectedEntry = getEntryAt(menu, x, y); selectEntry(menu, newSelectedEntry); } else { /* Pointer fell outside of menu. If the selected entry is * not a submenu, unselect it */ if (menu->selected_entry >= 0 && menu->entries[menu->selected_entry]->cascade < 0) selectEntry(menu, -1); newSelectedEntry = 0; } /* paranoid check */ if (newSelectedEntry >= 0) { /* keep scrolling */ menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, dragScrollMenuCallback, menu); } else { menu->timer = NULL; } } else { /* don't need to scroll anymore */ menu->timer = NULL; if (findMenu(scr, &x, &y)) { newSelectedEntry = getEntryAt(menu, x, y); selectEntry(menu, newSelectedEntry); } } } static void scrollMenuCallback(void *data) { WMenu *menu = (WMenu *) data; WMenu *parent = parentMenu(menu); int hamount = 0; /* amount to scroll */ int vamount = 0; getScrollAmount(menu, &hamount, &vamount); if (hamount != 0 || vamount != 0) { wMenuMove(parent, parent->frame_x + hamount, parent->frame_y + vamount, True); /* keep scrolling */ menu->timer = WMAddTimerHandler(MENU_SCROLL_DELAY, scrollMenuCallback, menu); } else { /* don't need to scroll anymore */ menu->timer = NULL; } } #define MENU_SCROLL_BORDER 5 static int isPointNearBoder(WMenu * menu, int x, int y) { int menuX1 = menu->frame_x; int menuY1 = menu->frame_y; int menuX2 = menu->frame_x + MENUW(menu); int menuY2 = menu->frame_y + MENUH(menu); int flag = 0; int head = wGetHeadForPoint(menu->frame->screen_ptr, wmkpoint(x, y)); WMRect rect = wGetRectForHead(menu->frame->screen_ptr, head); /* XXX: handle screen joins properly !! */ if (x >= menuX1 && x <= menuX2 && (y < rect.pos.y + MENU_SCROLL_BORDER || y >= rect.pos.y + rect.size.height - MENU_SCROLL_BORDER)) flag = 1; else if (y >= menuY1 && y <= menuY2 && (x < rect.pos.x + MENU_SCROLL_BORDER || x >= rect.pos.x + rect.size.width - MENU_SCROLL_BORDER)) flag = 1; return flag; } typedef struct _delay { WMenu *menu; int ox, oy; } _delay; static void leaving(_delay * dl) { wMenuMove(dl->menu, dl->ox, dl->oy, True); dl->menu->jump_back = NULL; dl->menu->menu->screen_ptr->flags.jump_back_pending = 0; wfree(dl); } void wMenuScroll(WMenu * menu, XEvent * event) { WMenu *smenu; WMenu *omenu = parentMenu(menu); WScreen *scr = menu->frame->screen_ptr; int done = 0; int jump_back = 0; int old_frame_x = omenu->frame_x; int old_frame_y = omenu->frame_y; XEvent ev; if (omenu->jump_back) WMDeleteTimerWithClientData(omenu->jump_back); if (( /*omenu->flags.buttoned && */ !wPreferences.wrap_menus) || omenu->flags.app_menu) { jump_back = 1; } if (!wPreferences.wrap_menus) raiseMenus(omenu, True); else raiseMenus(menu, False); if (!menu->timer) scrollMenuCallback(menu); while (!done) { int x, y, on_border, on_x_edge, on_y_edge, on_title; WMRect rect; WMNextEvent(dpy, &ev); switch (ev.type) { case EnterNotify: WMHandleEvent(&ev); case MotionNotify: x = (ev.type == MotionNotify) ? ev.xmotion.x_root : ev.xcrossing.x_root; y = (ev.type == MotionNotify) ? ev.xmotion.y_root : ev.xcrossing.y_root; /* on_border is != 0 if the pointer is between the menu * and the screen border and is close enough to the border */ on_border = isPointNearBoder(menu, x, y); smenu = wMenuUnderPointer(scr); if ((smenu == NULL && !on_border) || (smenu && parentMenu(smenu) != omenu)) { done = 1; break; } rect = wGetRectForHead(scr, wGetHeadForPoint(scr, wmkpoint(x, y))); on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2; on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2; on_border = on_x_edge || on_y_edge; if (!on_border && !jump_back) { done = 1; break; } if (menu->timer && (smenu != menu || (!on_y_edge && !on_x_edge))) { WMDeleteTimerHandler(menu->timer); menu->timer = NULL; } if (smenu != NULL) menu = smenu; if (!menu->timer) scrollMenuCallback(menu); break; case ButtonPress: /* True if we push on title, or drag the omenu to other position */ on_title = ev.xbutton.x_root >= omenu->frame_x && ev.xbutton.x_root <= omenu->frame_x + MENUW(omenu) && ev.xbutton.y_root >= omenu->frame_y && ev.xbutton.y_root <= omenu->frame_y + omenu->frame->top_width; WMHandleEvent(&ev); smenu = wMenuUnderPointer(scr); if (smenu == NULL || (smenu && smenu->flags.buttoned && smenu != omenu)) done = 1; else if (smenu == omenu && on_title) { jump_back = 0; done = 1; } break; case KeyPress: done = 1; default: WMHandleEvent(&ev); break; } } if (menu->timer) { WMDeleteTimerHandler(menu->timer); menu->timer = NULL; } if (jump_back) { _delay *delayer; if (!omenu->jump_back) { delayer = wmalloc(sizeof(_delay)); delayer->menu = omenu; delayer->ox = old_frame_x; delayer->oy = old_frame_y; omenu->jump_back = delayer; scr->flags.jump_back_pending = 1; } else delayer = omenu->jump_back; WMAddTimerHandler(MENU_JUMP_BACK_DELAY, (WMCallback *) leaving, delayer); } } static void menuExpose(WObjDescriptor * desc, XEvent * event) { wMenuPaint(desc->parent); } typedef struct { int *delayed_select; WMenu *menu; WMHandlerID magic; } delay_data; static void delaySelection(void *data) { delay_data *d = (delay_data *) data; int x, y, entry_no; WMenu *menu; d->magic = NULL; menu = findMenu(d->menu->menu->screen_ptr, &x, &y); if (menu && (d->menu == menu || d->delayed_select)) { entry_no = getEntryAt(menu, x, y); selectEntry(menu, entry_no); } if (d->delayed_select) *(d->delayed_select) = 0; } static void menuMouseDown(WObjDescriptor * desc, XEvent * event) { WWindow *wwin; XButtonEvent *bev = &event->xbutton; WMenu *menu = desc->parent; WMenu *smenu; WScreen *scr = menu->frame->screen_ptr; WMenuEntry *entry = NULL; XEvent ev; int close_on_exit = 0; int done = 0; int delayed_select = 0; int entry_no; int x, y; int prevx, prevy; int old_frame_x = 0; int old_frame_y = 0; delay_data d_data = { NULL, NULL, NULL }; /* Doesn't seem to be needed anymore (if delayed selection handler is * added only if not present). there seem to be no other side effects * from removing this and it is also possible that it was only added * to avoid problems with adding the delayed selection timer handler * multiple times */ /*if (menu->flags.inside_handler) { return; } */ menu->flags.inside_handler = 1; if (!wPreferences.wrap_menus) { smenu = parentMenu(menu); old_frame_x = smenu->frame_x; old_frame_y = smenu->frame_y; } else if (event->xbutton.window == menu->frame->core->window) { /* This is true if the menu was launched with right click on root window */ if (!d_data.magic) { delayed_select = 1; d_data.delayed_select = &delayed_select; d_data.menu = menu; d_data.magic = WMAddTimerHandler(wPreferences.dblclick_time, delaySelection, &d_data); } } wRaiseFrame(menu->frame->core); close_on_exit = (bev->send_event || menu->flags.brother); smenu = findMenu(scr, &x, &y); if (!smenu) { x = -1; y = -1; } else { menu = smenu; } if (menu->flags.editing) { goto byebye; } entry_no = getEntryAt(menu, x, y); if (entry_no >= 0) { entry = menu->entries[entry_no]; if (!close_on_exit && (bev->state & ControlMask) && smenu && entry->flags.editable) { char buffer[128]; char *name; int number = entry_no - 2; /* Entries "New" and "Destroy Last" appear before workspaces */ name = wstrdup(scr->workspaces[number]->name); snprintf(buffer, sizeof(buffer), _("Type the name for workspace %i:"), number + 1); wMenuUnmap(scr->root_menu); if (wInputDialog(scr, _("Rename Workspace"), buffer, &name)) wWorkspaceRename(scr, number, name); if (name) wfree(name); goto byebye; } else if (bev->state & ControlMask) { goto byebye; } if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) { WMenu *submenu = menu->cascades[entry->cascade]; /* map cascade */ if (submenu->flags.mapped && !submenu->flags.buttoned && menu->selected_entry != entry_no) { wMenuUnmap(submenu); } if (!submenu->flags.mapped && !delayed_select) { selectEntry(menu, entry_no); } else if (!submenu->flags.buttoned) { selectEntry(menu, -1); } } else if (!delayed_select) { if (menu == scr->switch_menu && event->xbutton.button == Button3) { selectEntry(menu, entry_no); OpenWindowMenu2((WWindow *)entry->clientdata, event->xbutton.x_root, event->xbutton.y_root, False); wwin = (WWindow *)entry->clientdata; desc = &wwin->screen_ptr->window_menu->menu->descriptor; event->xany.send_event = True; (*desc->handle_mousedown)(desc, event); XUngrabPointer(dpy, CurrentTime); selectEntry(menu, -1); return; } else { selectEntry(menu, entry_no); } } if (!wPreferences.wrap_menus && !wPreferences.scrollable_menus) { if (!menu->timer) dragScrollMenuCallback(menu); } } prevx = bev->x_root; prevy = bev->y_root; while (!done) { int x, y; XAllowEvents(dpy, AsyncPointer | SyncPointer, CurrentTime); WMMaskEvent(dpy, ExposureMask | ButtonMotionMask | ButtonReleaseMask | ButtonPressMask, &ev); switch (ev.type) { case MotionNotify: smenu = findMenu(scr, &x, &y); if (smenu == NULL) { /* moved mouse out of menu */ if (!delayed_select && d_data.magic) { WMDeleteTimerHandler(d_data.magic); d_data.magic = NULL; } if (menu == NULL || (menu->selected_entry >= 0 && menu->entries[menu->selected_entry]->cascade >= 0)) { prevx = ev.xmotion.x_root; prevy = ev.xmotion.y_root; break; } selectEntry(menu, -1); menu = smenu; prevx = ev.xmotion.x_root; prevy = ev.xmotion.y_root; break; } else if (menu && menu != smenu && (menu->selected_entry < 0 || menu->entries[menu->selected_entry]->cascade < 0)) { selectEntry(menu, -1); if (!delayed_select && d_data.magic) { WMDeleteTimerHandler(d_data.magic); d_data.magic = NULL; } } else { /* hysteresis for item selection */ /* check if the motion was to the side, indicating that * the user may want to cross to a submenu */ if (!delayed_select && menu) { int dx; Bool moved_to_submenu; /* moved to direction of submenu */ dx = abs(prevx - ev.xmotion.x_root); moved_to_submenu = False; if (dx > 0 /* if moved enough to the side */ /* maybe a open submenu */ && menu->selected_entry >= 0 /* moving to the right direction */ && (wPreferences.align_menus || ev.xmotion.y_root >= prevy)) { int index; index = menu->entries[menu->selected_entry]->cascade; if (index >= 0) { if (menu->cascades[index]->frame_x > menu->frame_x) { if (prevx < ev.xmotion.x_root) moved_to_submenu = True; } else { if (prevx > ev.xmotion.x_root) moved_to_submenu = True; } } } if (menu != smenu) { if (d_data.magic) { WMDeleteTimerHandler(d_data.magic); d_data.magic = NULL; } } else if (moved_to_submenu) { /* while we are moving, postpone the selection */ if (d_data.magic) { WMDeleteTimerHandler(d_data.magic); } d_data.delayed_select = NULL; d_data.menu = menu; d_data.magic = WMAddTimerHandler(MENU_SELECT_DELAY, delaySelection, &d_data); prevx = ev.xmotion.x_root; prevy = ev.xmotion.y_root; break; } else { if (d_data.magic) { WMDeleteTimerHandler(d_data.magic); d_data.magic = NULL; } } } } prevx = ev.xmotion.x_root; prevy = ev.xmotion.y_root; if (menu != smenu) { /* pointer crossed menus */ if (menu && menu->timer) { WMDeleteTimerHandler(menu->timer); menu->timer = NULL; } if (smenu) dragScrollMenuCallback(smenu); } menu = smenu; if (!menu->timer) dragScrollMenuCallback(menu); if (!delayed_select) { entry_no = getEntryAt(menu, x, y); if (entry_no >= 0) { entry = menu->entries[entry_no]; if (entry->flags.enabled && entry->cascade >= 0 && menu->cascades) { WMenu *submenu = menu->cascades[entry->cascade]; if (submenu->flags.mapped && !submenu->flags.buttoned && menu->selected_entry != entry_no) { wMenuUnmap(submenu); } } } selectEntry(menu, entry_no); } break; case ButtonPress: break; case ButtonRelease: if (ev.xbutton.button == event->xbutton.button) done = 1; break; case Expose: WMHandleEvent(&ev); break; } } if (menu && menu->timer) { WMDeleteTimerHandler(menu->timer); menu->timer = NULL; } if (d_data.magic != NULL) { WMDeleteTimerHandler(d_data.magic); d_data.magic = NULL; } if (menu && menu->selected_entry >= 0) { entry = menu->entries[menu->selected_entry]; if (entry->callback != NULL && entry->flags.enabled && entry->cascade < 0) { /* blink and erase menu selection */ #if (MENU_BLINK_DELAY > 0) int sel = menu->selected_entry; int i; for (i = 0; i < MENU_BLINK_COUNT; i++) { paintEntry(menu, sel, False); XSync(dpy, 0); wusleep(MENU_BLINK_DELAY); paintEntry(menu, sel, True); XSync(dpy, 0); wusleep(MENU_BLINK_DELAY); } #endif /* unmap the menu, it's parents and call the callback */ if (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL)) { closeCascade(menu); } else { selectEntry(menu, -1); } (*entry->callback) (menu, entry); /* If the user double clicks an entry, the entry will * be executed twice, which is not good for things like * the root menu. So, ignore any clicks that were generated * while the entry was being executed */ while (XCheckTypedWindowEvent(dpy, menu->menu->window, ButtonPress, &ev)) ; } else if (entry->callback != NULL && entry->cascade < 0) { selectEntry(menu, -1); } else { if (entry->cascade >= 0 && menu->cascades && menu->cascades[entry->cascade]->flags.brother) { selectEntry(menu, -1); } } } if (((WMenu *) desc->parent)->flags.brother || close_on_exit || !smenu) closeCascade(desc->parent); /* close the cascade windows that should not remain opened */ closeBrotherCascadesOf(desc->parent); if (!wPreferences.wrap_menus) wMenuMove(parentMenu(desc->parent), old_frame_x, old_frame_y, True); byebye: /* Just to be sure in case we skip the 2 above because of a goto byebye */ if (menu && menu->timer) { WMDeleteTimerHandler(menu->timer); menu->timer = NULL; } if (d_data.magic != NULL) { WMDeleteTimerHandler(d_data.magic); d_data.magic = NULL; } ((WMenu *) desc->parent)->flags.inside_handler = 0; } void wMenuMove(WMenu * menu, int x, int y, int submenus) { WMenu *submenu; int i; if (!menu) return; menu->frame_x = x; menu->frame_y = y; XMoveWindow(dpy, menu->frame->core->window, x, y); if (submenus > 0 && menu->selected_entry >= 0) { i = menu->entries[menu->selected_entry]->cascade; if (i >= 0 && menu->cascades) { submenu = menu->cascades[i]; if (submenu->flags.mapped && !submenu->flags.buttoned) { if (wPreferences.align_menus) { wMenuMove(submenu, x + MENUW(menu), y, submenus); } else { wMenuMove(submenu, x + MENUW(menu), y + submenu->entry_height * menu->selected_entry, submenus); } } } } if (submenus < 0 && menu->parent != NULL && menu->parent->flags.mapped && !menu->parent->flags.buttoned) { if (wPreferences.align_menus) { wMenuMove(menu->parent, x - MENUW(menu->parent), y, submenus); } else { wMenuMove(menu->parent, x - MENUW(menu->parent), menu->frame_y - menu->parent->entry_height * menu->parent->selected_entry, submenus); } } } static void changeMenuLevels(WMenu * menu, int lower) { int i; if (!lower) { ChangeStackingLevel(menu->frame->core, (!menu->parent ? WMMainMenuLevel : WMSubmenuLevel)); wRaiseFrame(menu->frame->core); menu->flags.lowered = 0; } else { ChangeStackingLevel(menu->frame->core, WMNormalLevel); wLowerFrame(menu->frame->core); menu->flags.lowered = 1; } for (i = 0; i < menu->cascade_no; i++) { if (menu->cascades[i] && !menu->cascades[i]->flags.buttoned && menu->cascades[i]->flags.lowered != lower) { changeMenuLevels(menu->cascades[i], lower); } } } static void menuTitleDoubleClick(WCoreWindow * sender, void *data, XEvent * event) { WMenu *menu = data; int lower; if (event->xbutton.state & MOD_MASK) { if (menu->flags.lowered) { lower = 0; } else { lower = 1; } changeMenuLevels(menu, lower); } } static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event) { WMenu *menu = data; WMenu *tmp; XEvent ev; int x = menu->frame_x, y = menu->frame_y; int dx = event->xbutton.x_root, dy = event->xbutton.y_root; int i, lower; Bool started; /* can't touch the menu copy */ if (menu->flags.brother) return; if (event->xbutton.button != Button1 && event->xbutton.button != Button2) return; if (event->xbutton.state & MOD_MASK) { wLowerFrame(menu->frame->core); lower = 1; } else { wRaiseFrame(menu->frame->core); lower = 0; } tmp = menu; /* lower/raise all submenus */ while (1) { if (tmp->selected_entry >= 0 && tmp->cascades && tmp->entries[tmp->selected_entry]->cascade >= 0) { tmp = tmp->cascades[tmp->entries[tmp->selected_entry]->cascade]; if (!tmp || !tmp->flags.mapped) break; if (lower) wLowerFrame(tmp->frame->core); else wRaiseFrame(tmp->frame->core); } else { break; } } /* tear off the menu if it's a root menu or a cascade application menu */ if (!menu->flags.buttoned && !menu->flags.brother && (!menu->flags.app_menu || menu->parent != NULL)) { menu->flags.buttoned = 1; wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON); if (menu->parent) { /* turn off selected menu entry in parent menu */ selectEntry(menu->parent, -1); /* make parent map the copy in place of the original */ for (i = 0; i < menu->parent->cascade_no; i++) { if (menu->parent->cascades[i] == menu) { menu->parent->cascades[i] = menu->brother; break; } } } } started = False; while (1) { WMMaskEvent(dpy, ButtonMotionMask | ButtonReleaseMask | ButtonPressMask | ExposureMask, &ev); switch (ev.type) { case MotionNotify: if (started) { x += ev.xmotion.x_root - dx; y += ev.xmotion.y_root - dy; dx = ev.xmotion.x_root; dy = ev.xmotion.y_root; wMenuMove(menu, x, y, True); } else { if (abs(ev.xmotion.x_root - dx) > MOVE_THRESHOLD || abs(ev.xmotion.y_root - dy) > MOVE_THRESHOLD) { started = True; XGrabPointer(dpy, menu->frame->titlebar->window, False, ButtonMotionMask | ButtonReleaseMask | ButtonPressMask, GrabModeAsync, GrabModeAsync, None, wCursor[WCUR_MOVE], CurrentTime); } } break; case ButtonPress: break; case ButtonRelease: if (ev.xbutton.button != event->xbutton.button) break; XUngrabPointer(dpy, CurrentTime); return; default: WMHandleEvent(&ev); break; } } } /* *---------------------------------------------------------------------- * menuCloseClick-- * Handles mouse click on the close button of menus. The menu is * closed when the button is clicked. * * Side effects: * The closed menu is reinserted at it's parent menus * cascade list. *---------------------------------------------------------------------- */ static void menuCloseClick(WCoreWindow * sender, void *data, XEvent * event) { WMenu *menu = (WMenu *) data; WMenu *parent = menu->parent; int i; if (parent) { for (i = 0; i < parent->cascade_no; i++) { /* find the entry that points to the copy */ if (parent->cascades[i] == menu->brother) { /* make it point to the original */ parent->cascades[i] = menu; menu->parent = parent; break; } } } wMenuUnmap(menu); } static void saveMenuInfo(WMPropList * dict, WMenu * menu, WMPropList * key) { WMPropList *value, *list; char buffer[256]; snprintf(buffer, sizeof(buffer), "%i,%i", menu->frame_x, menu->frame_y); value = WMCreatePLString(buffer); list = WMCreatePLArray(value, NULL); if (menu->flags.lowered) WMAddToPLArray(list, WMCreatePLString("lowered")); WMPutInPLDictionary(dict, key, list); WMReleasePropList(value); WMReleasePropList(list); } void wMenuSaveState(WScreen * scr) { WMPropList *menus, *key; int save_menus = 0; menus = WMCreatePLDictionary(NULL, NULL); if (scr->switch_menu && scr->switch_menu->flags.buttoned) { key = WMCreatePLString("SwitchMenu"); saveMenuInfo(menus, scr->switch_menu, key); WMReleasePropList(key); save_menus = 1; } if (saveMenuRecurs(menus, scr, scr->root_menu)) save_menus = 1; if (scr->workspace_menu && scr->workspace_menu->flags.buttoned) { key = WMCreatePLString("WorkspaceMenu"); saveMenuInfo(menus, scr->workspace_menu, key); WMReleasePropList(key); save_menus = 1; } if (save_menus) { key = WMCreatePLString("Menus"); WMPutInPLDictionary(scr->session_state, key, menus); WMReleasePropList(key); } WMReleasePropList(menus); } static Bool getMenuPath(WMenu * menu, char *buffer, int bufSize) { Bool ok = True; int len = 0; if (!menu->flags.titled || !menu->frame->title[0]) return False; len = strlen(menu->frame->title); if (len >= bufSize) return False; if (menu->parent) { ok = getMenuPath(menu->parent, buffer, bufSize - len - 1); if (!ok) return False; } strcat(buffer, "\\"); strcat(buffer, menu->frame->title); return True; } static Bool saveMenuRecurs(WMPropList * menus, WScreen * scr, WMenu * menu) { WMPropList *key; int save_menus = 0, i; char buffer[512]; Bool ok = True; if (menu->flags.brother) menu = menu->brother; if (menu->flags.buttoned && menu != scr->switch_menu) { buffer[0] = '\0'; ok = getMenuPath(menu, buffer, 510); if (ok) { key = WMCreatePLString(buffer); saveMenuInfo(menus, menu, key); WMReleasePropList(key); save_menus = 1; } } if (ok) { for (i = 0; i < menu->cascade_no; i++) { if (saveMenuRecurs(menus, scr, menu->cascades[i])) save_menus = 1; } } return save_menus; } #define COMPLAIN(key) wwarning(_("bad value in menus state info: %s"), key) static Bool getMenuInfo(WMPropList * info, int *x, int *y, Bool * lowered) { WMPropList *pos; *lowered = False; if (WMIsPLArray(info)) { WMPropList *flags; pos = WMGetFromPLArray(info, 0); flags = WMGetFromPLArray(info, 1); if (flags != NULL && WMIsPLString(flags) && WMGetFromPLString(flags) != NULL && strcmp(WMGetFromPLString(flags), "lowered") == 0) { *lowered = True; } } else { pos = info; } if (pos != NULL && WMIsPLString(pos)) { if (sscanf(WMGetFromPLString(pos), "%i,%i", x, y) != 2) COMPLAIN("Position"); } else { COMPLAIN("(position, flags...)"); return False; } return True; } static int restoreMenu(WScreen * scr, WMPropList * menu, int which) { int x, y; Bool lowered = False; WMenu *pmenu = NULL; if (!menu) return False; if (!getMenuInfo(menu, &x, &y, &lowered)) return False; if (which & WSS_SWITCHMENU) { OpenSwitchMenu(scr, x, y, False); pmenu = scr->switch_menu; } if (pmenu) { int width = MENUW(pmenu); int height = MENUH(pmenu); WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr)); if (lowered) { changeMenuLevels(pmenu, True); } if (x < rect.pos.x - width) x = rect.pos.x; if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width; if (y < rect.pos.y) y = rect.pos.y; if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height; wMenuMove(pmenu, x, y, True); pmenu->flags.buttoned = 1; wFrameWindowShowButton(pmenu->frame, WFF_RIGHT_BUTTON); return True; } return False; } static int restoreMenuRecurs(WScreen * scr, WMPropList * menus, WMenu * menu, char *path) { WMPropList *key, *entry; char buffer[512]; int i, x, y, res; Bool lowered; if (strlen(path) + strlen(menu->frame->title) > 510) return False; snprintf(buffer, sizeof(buffer), "%s\\%s", path, menu->frame->title); key = WMCreatePLString(buffer); entry = WMGetFromPLDictionary(menus, key); res = False; if (entry && getMenuInfo(entry, &x, &y, &lowered)) { if (!menu->flags.mapped) { int width = MENUW(menu); int height = MENUH(menu); WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr)); wMenuMapAt(menu, x, y, False); if (menu->parent) { /* make parent map the copy in place of the original */ for (i = 0; i < menu->parent->cascade_no; i++) { if (menu->parent->cascades[i] == menu) { menu->parent->cascades[i] = menu->brother; break; } } } if (lowered) { changeMenuLevels(menu, True); } if (x < rect.pos.x - width) x = rect.pos.x; if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width; if (y < rect.pos.y) y = rect.pos.y; if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height; wMenuMove(menu, x, y, True); menu->flags.buttoned = 1; wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON); res = True; } } WMReleasePropList(key); for (i = 0; i < menu->cascade_no; i++) { if (restoreMenuRecurs(scr, menus, menu->cascades[i], buffer) != False) res = True; } return res; } void wMenuRestoreState(WScreen * scr) { WMPropList *menus, *menu, *key, *skey; if (!scr->session_state) { return; } key = WMCreatePLString("Menus"); menus = WMGetFromPLDictionary(scr->session_state, key); WMReleasePropList(key); if (!menus) return; /* restore menus */ skey = WMCreatePLString("SwitchMenu"); menu = WMGetFromPLDictionary(menus, skey); WMReleasePropList(skey); restoreMenu(scr, menu, WSS_SWITCHMENU); if (!scr->root_menu) { OpenRootMenu(scr, scr->scr_width * 2, 0, False); wMenuUnmap(scr->root_menu); } restoreMenuRecurs(scr, menus, scr->root_menu, ""); }