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wmaker/wrlib/color.c
Christophe CURIS 19202fd2db WRaster: Create header for i18n helper functions
This patch is just adding a single header, but because it also modifies
all the C files to add the #include, it was made as a patch on its own to
ease review.

Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
2021-05-18 17:49:17 +01:00

131 lines
2.6 KiB
C

/* color.c - color stuff (rgb -> hsv convertion etc.)
*
* Raster graphics library
*
* Copyright (c) 1998-2003 Alfredo K. Kojima
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
#include <config.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <X11/Xlib.h>
#include <assert.h>
#include "wraster.h"
#include "wr_i18n.h"
#define MIN(a,b) ((a)<(b) ? (a) : (b))
#define MAX(a,b) ((a)>(b) ? (a) : (b))
#define MIN3(a,b,c) MIN(MIN(a,b), c)
#define MAX3(a,b,c) MAX(MAX(a,b), c)
void RHSVtoRGB(const RHSVColor * hsv, RColor * rgb)
{
int h = hsv->hue % 360;
int s = hsv->saturation;
int v = hsv->value;
int i, f;
int p, q, t;
if (s == 0) {
rgb->red = rgb->green = rgb->blue = v;
return;
}
i = h / 60;
f = h % 60;
p = v * (255 - s) / 255;
q = v * (255 - s * f / 60) / 255;
t = v * (255 - s * (60 - f) / 60) / 255;
switch (i) {
case 0:
rgb->red = v;
rgb->green = t;
rgb->blue = p;
break;
case 1:
rgb->red = q;
rgb->green = v;
rgb->blue = p;
break;
case 2:
rgb->red = p;
rgb->green = v;
rgb->blue = t;
break;
case 3:
rgb->red = p;
rgb->green = q;
rgb->blue = v;
break;
case 4:
rgb->red = t;
rgb->green = p;
rgb->blue = v;
break;
case 5:
rgb->red = v;
rgb->green = p;
rgb->blue = q;
break;
}
}
void RRGBtoHSV(const RColor * rgb, RHSVColor * hsv)
{
int h, s, v;
int max = MAX3(rgb->red, rgb->green, rgb->blue);
int min = MIN3(rgb->red, rgb->green, rgb->blue);
v = max;
if (max == 0)
s = 0;
else
s = (max - min) * 255 / max;
if (s == 0)
h = 0;
else {
int rc, gc, bc;
rc = (max - rgb->red) * 255 / (max - min);
gc = (max - rgb->green) * 255 / (max - min);
bc = (max - rgb->blue) * 255 / (max - min);
if (rgb->red == max) {
h = ((bc - gc) * 60 / 255);
} else if (rgb->green == max) {
h = 2 * 60 + ((rc - bc) * 60 / 255);
} else {
h = 4 * 60 + ((gc - rc) * 60 / 255);
}
if (h < 0)
h += 360;
}
hsv->hue = h;
hsv->saturation = s;
hsv->value = v;
}