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wmaker/WINGs/WUtil.h
2000-07-15 22:08:25 +00:00

760 lines
20 KiB
C

#ifndef _WUTIL_H_
#define _WUTIL_H_
#include <X11/Xlib.h>
#include <limits.h>
#include <sys/types.h>
/* SunOS 4.x Blargh.... */
#ifndef NULL
#define NULL ((void*)0)
#endif
/*
* Warning: proplist.h #defines BOOL which will clash with the
* typedef BOOL in Xmd.h
* proplist.h should use Bool (which is a #define in Xlib.h) instead.
*
*/
#include <proplist.h>
#ifndef WMAX
# define WMAX(a,b) ((a)>(b) ? (a) : (b))
#endif
#ifndef WMIN
# define WMIN(a,b) ((a)<(b) ? (a) : (b))
#endif
#if (!defined (__GNUC__) || __GNUC__ < 2 || \
__GNUC_MINOR__ < (defined (__cplusplus) ? 6 : 4))
#define __ASSERT_FUNCTION ((char *) 0)
#else
#define __ASSERT_FUNCTION __PRETTY_FUNCTION__
#endif
#ifdef NDEBUG
#define wassertr(expr) {}
#define wassertrv(expr, val) {}
#else /* !NDEBUG */
#ifdef DEBUG
#include <assert.h>
#define wassertr(expr) assert(expr)
#define wassertrv(expr, val) assert(expr)
#else /* !DEBUG */
#define wassertr(expr) \
if (!(expr)) { \
wwarning("%s line %i (%s): assertion %s failed",\
__FILE__, __LINE__, __ASSERT_FUNCTION, #expr);\
return;\
}
#define wassertrv(expr, val) \
if (!(expr)) { \
wwarning("%s line %i (%s): assertion %s failed",\
__FILE__, __LINE__, __ASSERT_FUNCTION, #expr);\
return (val);\
}
#endif /* !DEBUG */
#endif /* !NDEBUG */
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
typedef enum {
WMPostWhenIdle = 1,
WMPostASAP = 2,
WMPostNow = 3
} WMPostingStyle;
typedef enum {
WNCNone = 0,
WNCOnName = 1,
WNCOnSender = 2
} WMNotificationCoalescing;
/* The possible states for connections */
typedef enum {
WCNotConnected=0,
WCListening,
WCInProgress,
WCFailed,
WCConnected,
WCTimedOut,
WCDied,
WCClosed
} WMConnectionState;
/* The possible states for connection timeouts */
typedef enum {
WCTNone=0,
WCTWhileOpening,
WCTWhileSending
} WMConnectionTimeoutState;
enum {
WBNotFound = INT_MIN /* element was not found in bag */
};
typedef struct W_Bag WMBag;
typedef struct W_Data WMData;
typedef struct W_HashTable WMHashTable;
typedef struct W_UserDefaults WMUserDefaults;
typedef struct W_Notification WMNotification;
typedef struct W_NotificationQueue WMNotificationQueue;
typedef struct W_Host WMHost;
typedef struct W_Connection WMConnection;
typedef void WMFreeDataProc(void *data);
typedef struct {
int position;
int count;
} WMRange;
/* DO NOT ACCESS THE CONTENTS OF THIS STRUCT */
typedef struct {
void *table;
void *nextItem;
int index;
} WMHashEnumerator;
typedef struct {
/* NULL is pointer hash */
unsigned (*hash)(const void *);
/* NULL is pointer compare */
Bool (*keyIsEqual)(const void *, const void *);
/* NULL does nothing */
void* (*retainKey)(const void *);
/* NULL does nothing */
void (*releaseKey)(const void *);
} WMHashTableCallbacks;
typedef void *WMBagIterator;
typedef struct W_BagFunctions {
int (*getItemCount)(WMBag *self);
int (*appendBag)(WMBag *self, WMBag *bag);
int (*putInBag)(WMBag *self, void *item);
int (*insertInBag)(WMBag *self, int index, void *item);
int (*removeFromBag)(WMBag *bag, void *item);
int (*eraseFromBag)(WMBag *bag, int index);
int (*deleteFromBag)(WMBag *bag, int index);
void *(*getFromBag)(WMBag *bag, int index);
int (*firstInBag)(WMBag *bag, void *item);
int (*countInBag)(WMBag *bag, void *item);
void *(*replaceInBag)(WMBag *bag, int index, void *item);
int (*sortBag)(WMBag *bag, int (*comparer)(const void*, const void*));
void (*emptyBag)(WMBag *bag);
void (*freeBag)(WMBag *bag);
void (*mapBag)(WMBag *bag, void (*function)(void*, void*), void *data);
int (*findInBag)(WMBag *bag, int (*match)(void*, void*), void *cdata);
void *(*first)(WMBag *bag, WMBagIterator *ptr);
void *(*last)(WMBag *bag, WMBagIterator *ptr);
void *(*next)(WMBag *bag, WMBagIterator *ptr);
void *(*previous)(WMBag *bag, WMBagIterator *ptr);
void *(*iteratorAtIndex)(WMBag *bag, int index, WMBagIterator *ptr);
int (*indexForIterator)(WMBag *bag, WMBagIterator ptr);
} W_BagFunctions;
struct W_Bag {
void *data;
void (*destructor)(void *item);
W_BagFunctions func;
};
#if 0
typedef struct {
char character; /* the escape character */
char *value; /* value to place */
} WMSEscapes;
#endif
/* The connection callbacks */
typedef struct ConnectionDelegate {
void *data;
void (*didCatchException)(struct ConnectionDelegate *self,
WMConnection *cPtr);
void (*didDie)(struct ConnectionDelegate *self, WMConnection *cPtr);
void (*didInitialize)(struct ConnectionDelegate *self, WMConnection *cPtr);
void (*didReceiveInput)(struct ConnectionDelegate *self, WMConnection *cPtr);
void (*didTimeout)(struct ConnectionDelegate *self, WMConnection *cPtr);
} ConnectionDelegate;
typedef void WMNotificationObserverAction(void *observerData,
WMNotification *notification);
/*......................................................................*/
typedef void (waborthandler)(int);
waborthandler *wsetabort(waborthandler*);
/* don't free the returned string */
char *wstrerror(int errnum);
void wfatal(const char *msg, ...);
void wwarning(const char *msg, ...);
void wsyserror(const char *msg, ...);
void wsyserrorwithcode(int error, const char *msg, ...);
char *wfindfile(char *paths, char *file);
char *wfindfileinlist(char **path_list, char *file);
char *wfindfileinarray(proplist_t array, char *file);
char *wexpandpath(char *path);
/* don't free the returned string */
char *wgethomedir();
void *wmalloc(size_t size);
void *wrealloc(void *ptr, size_t newsize);
void wfree(void *ptr);
void wrelease(void *ptr);
void *wretain(void *ptr);
char *wstrdup(char *str);
char *wstrappend(char *dst, char *src);
void wtokensplit(char *command, char ***argv, int *argc);
char *wtokenjoin(char **list, int count);
void wtokenfree(char **tokens, int count);
char *wtrimspace(char *s);
char *wusergnusteppath();
char *wdefaultspathfordomain(char *domain);
void wusleep(unsigned int microsec);
#if 0
int wsprintesc(char *buffer, int length, char *format, WMSEscapes **escapes,
int count);
#endif
/*......................................................................*/
/* This function is used _only_ if you create a NON-GUI program.
* For GUI based programs use WMNextEvent()/WMHandleEvent() instead.
* This function will handle all input/timer/idle events, then return.
*/
void WHandleEvents();
/*......................................................................*/
WMHashTable *WMCreateHashTable(WMHashTableCallbacks callbacks);
void WMFreeHashTable(WMHashTable *table);
void WMResetHashTable(WMHashTable *table);
void *WMHashGet(WMHashTable *table, const void *key);
/* put data in table, replacing already existing data and returning
* the old value */
void *WMHashInsert(WMHashTable *table, void *key, void *data);
void WMHashRemove(WMHashTable *table, const void *key);
/* warning: do not manipulate the table while using these functions */
WMHashEnumerator WMEnumerateHashTable(WMHashTable *table);
void *WMNextHashEnumeratorItem(WMHashEnumerator *enumerator);
unsigned WMCountHashTable(WMHashTable *table);
/* some predefined callback sets */
extern const WMHashTableCallbacks WMIntHashCallbacks;
/* sizeof(keys) are <= sizeof(void*) */
extern const WMHashTableCallbacks WMStringHashCallbacks;
/* keys are strings. Strings will be copied with wstrdup()
* and freed with wfree() */
extern const WMHashTableCallbacks WMStringPointerHashCallbacks;
/* keys are strings, bug they are not copied */
/*......................................................................*/
/*
* Array bags use an array to store the elements.
* Item indexes may be any integer number.
*
* Pros:
* Fast [O(1)] access to elements
* Fast [O(1)] push/pop
*
* Cons:
* A little slower [O(n)] for insertion/deletion of elements that
* arent in the end
* Element indexes with large difference will cause large holes
*/
#if 0
WMBag* WMCreateArrayBag(int initialSize);
WMBag* WMCreateArrayBagWithDestructor(int initialSize,
void (*destructor)(void*));
#endif
/*
* Tree bags use a red-black tree for storage.
* Item indexes may be any integer number.
*
* Pros:
* O(lg n) insertion/deletion/search
* Good for large numbers of elements with sparse indexes
*
* Cons:
* O(lg n) insertion/deletion/search
* Slow for storing small numbers of elements
*/
WMBag *WMCreateTreeBag(void);
WMBag *WMCreateTreeBagWithDestructor(void (*destructor)(void*));
#define WMCreateArrayBag(a) WMCreateTreeBag()
#define WMCreateArrayBagWithDestructor(a,d) WMCreateTreeBagWithDestructor(d)
#define WMCreateBag(size) WMCreateTreeBag()
#define WMCreateBagWithDestructor(size, d) WMCreateTreeBagWithDestructor(d)
#define WMGetBagItemCount(bag) bag->func.getItemCount(bag)
#define WMAppendBag(bag, other) bag->func.appendBag(bag, other)
#define WMPutInBag(bag, item) bag->func.putInBag(bag, item)
/* insert will increment the index of elements after it by 1 */
#define WMInsertInBag(bag, index, item) bag->func.insertInBag(bag, index, item)
/* this is slow */
/* erase will remove the element from the bag,
* but will keep the index of the other elements unchanged */
#define WMEraseFromBag(bag, index) bag->func.eraseFromBag(bag, index)
/* delete and remove will remove the elements and cause the elements
* after them to decrement their indexes by 1 */
#define WMRemoveFromBag(bag, item) bag->func.removeFromBag(bag, item)
#define WMDeleteFromBag(bag, index) bag->func.deleteFromBag(bag, index)
#define WMGetFromBag(bag, index) bag->func.getFromBag(bag, index)
#define WMCountInBag(bag, item) bag->func.countInBag(bag, item)
#define WMReplaceInBag(bag, index, item) bag->func.replaceInBag(bag, index, item)
#define WMSetInBag(bag, index, item) bag->func.replaceInBag(bag, index, item)
/* comparer must return:
* < 0 if a < b
* > 0 if a > b
* = 0 if a = b
*/
#define WMSortBag(bag, comparer) bag->func.sortBag(bag, comparer)
#define WMEmptyBag(bag) bag->func.emptyBag(bag)
#define WMFreeBag(bag) bag->func.freeBag(bag)
#define WMMapBag(bag, function, cdata) bag->func.mapBag(bag, function, cdata)
#define WMGetFirstInBag(bag, item) bag->func.firstInBag(bag, item)
#define WMCountInBag(bag, item) bag->func.countInBag(bag, item)
#define WMFindInBag(bag, match, cdata) bag->func.findInBag(bag, match, cdata)
#define WMBagFirst(bag, ptr) bag->func.first(bag, ptr)
#define WMBagLast(bag, ptr) bag->func.last(bag, ptr)
#define WMBagNext(bag, ptr) bag->func.next(bag, ptr)
#define WMBagPrevious(bag, ptr) bag->func.previous(bag, ptr)
#define WMBagIteratorAtIndex(bag, index, ptr) bag->func.iteratorAtIndex(bag, index, ptr)
#define WMBagIndexForIterator(bag, ptr) bag->func.indexForIterator(bag, ptr)
#define WM_ITERATE_BAG(bag, var, i) \
for (var = WMBagFirst(bag, &(i)); (i) != NULL; \
var = WMBagNext(bag, &(i)))
#define WM_ETARETI_BAG(bag, var, i) \
for (var = WMBagLast(bag, &(i)); (i) != NULL; \
var = WMBagPrevious(bag, &(i)))
/*-------------------------------------------------------------------------*/
/* WMData handling */
/* Creating/destroying data */
WMData* WMCreateDataWithCapacity(unsigned capacity);
WMData* WMCreateDataWithLength(unsigned length);
WMData* WMCreateDataWithBytes(void *bytes, unsigned length);
/* destructor is a function called to free the data when releasing the data
* object, or NULL if no freeing of data is necesary. */
WMData* WMCreateDataWithBytesNoCopy(void *bytes, unsigned length,
WMFreeDataProc *destructor);
WMData* WMCreateDataWithData(WMData *aData);
WMData* WMRetainData(WMData *aData);
void WMReleaseData(WMData *aData);
/* Adjusting capacity */
void WMSetDataCapacity(WMData *aData, unsigned capacity);
void WMSetDataLength(WMData *aData, unsigned length);
void WMIncreaseDataLengthBy(WMData *aData, unsigned extraLength);
/* Accessing data */
const void* WMDataBytes(WMData *aData);
void WMGetDataBytes(WMData *aData, void *buffer);
void WMGetDataBytesWithLength(WMData *aData, void *buffer, unsigned length);
void WMGetDataBytesWithRange(WMData *aData, void *buffer, WMRange aRange);
WMData* WMGetSubdataWithRange(WMData *aData, WMRange aRange);
/* Testing data */
Bool WMIsDataEqualToData(WMData *aData, WMData *anotherData);
unsigned WMGetDataLength(WMData *aData);
/* Adding data */
void WMAppendDataBytes(WMData *aData, void *bytes, unsigned length);
void WMAppendData(WMData *aData, WMData *anotherData);
/* Modifying data */
void WMReplaceDataBytesInRange(WMData *aData, WMRange aRange, void *bytes);
void WMResetDataBytesInRange(WMData *aData, WMRange aRange);
void WMSetData(WMData *aData, WMData *anotherData);
void WMSetDataFormat(WMData *aData, unsigned format);
unsigned WMGetDataFormat(WMData *aData);
/* Storing data */
/*--------------------------------------------------------------------------*/
WMNotification *WMCreateNotification(char *name, void *object, void *clientData);
void WMReleaseNotification(WMNotification *notification);
WMNotification *WMRetainNotification(WMNotification *notification);
void *WMGetNotificationClientData(WMNotification *notification);
void *WMGetNotificationObject(WMNotification *notification);
char *WMGetNotificationName(WMNotification *notification);
void WMAddNotificationObserver(WMNotificationObserverAction *observerAction,
void *observer, char *name, void *object);
void WMPostNotification(WMNotification *notification);
void WMRemoveNotificationObserver(void *observer);
void WMRemoveNotificationObserverWithName(void *observer, char *name,
void *object);
void WMPostNotificationName(char *name, void *object, void *clientData);
WMNotificationQueue *WMGetDefaultNotificationQueue(void);
WMNotificationQueue *WMCreateNotificationQueue(void);
void WMDequeueNotificationMatching(WMNotificationQueue *queue,
WMNotification *notification,
unsigned mask);
void WMEnqueueNotification(WMNotificationQueue *queue,
WMNotification *notification,
WMPostingStyle postingStyle);
void WMEnqueueCoalesceNotification(WMNotificationQueue *queue,
WMNotification *notification,
WMPostingStyle postingStyle,
unsigned coalesceMask);
/*......................................................................*/
WMUserDefaults *WMGetStandardUserDefaults(void);
WMUserDefaults *WMGetDefaultsFromPath(char *path);
void WMSynchronizeUserDefaults(WMUserDefaults *database);
void WMSaveUserDefaults(WMUserDefaults *database);
void WMEnableUDPeriodicSynchronization(WMUserDefaults *database, Bool enable);
/* Returns a PLArray with all keys in the user defaults database.
* Free the returned array with PLRelease() when no longer needed,
* but do not free the elements of the array! They're just references. */
proplist_t WMGetUDAllKeys(WMUserDefaults *database);
proplist_t WMGetUDObjectForKey(WMUserDefaults *database, char *defaultName);
void WMSetUDObjectForKey(WMUserDefaults *database, proplist_t object,
char *defaultName);
void WMRemoveUDObjectForKey(WMUserDefaults *database, char *defaultName);
char *WMGetUDStringForKey(WMUserDefaults *database, char *defaultName);
int WMGetUDIntegerForKey(WMUserDefaults *database, char *defaultName);
float WMGetUDFloatForKey(WMUserDefaults *database, char *defaultName);
Bool WMGetUDBoolForKey(WMUserDefaults *database, char *defaultName);
void WMSetUDStringForKey(WMUserDefaults *database, char *value,
char *defaultName);
void WMSetUDIntegerForKey(WMUserDefaults *database, int value,
char *defaultName);
void WMSetUDFloatForKey(WMUserDefaults *database, float value,
char *defaultName);
void WMSetUDBoolForKey(WMUserDefaults *database, Bool value,
char *defaultName);
proplist_t WMGetUDSearchList(WMUserDefaults *database);
void WMSetUDSearchList(WMUserDefaults *database, proplist_t list);
extern char *WMUserDefaultsDidChangeNotification;
/*-------------------------------------------------------------------------*/
/* WMHost: host handling */
WMHost* WMGetCurrentHost();
WMHost* WMGetHostWithName(char* name);
WMHost* WMGetHostWithAddress(char* address);
WMHost* WMRetainHost(WMHost *hPtr);
void WMReleaseHost(WMHost *hPtr);
/*
* Host cache management
* If enabled, only one object representing each host will be created, and
* a shared instance will be returned by all methods that return a host.
* Enabled by default.
*/
void WMSetHostCacheEnabled(Bool flag);
Bool WMIsHostCacheEnabled();
void WMFlushHostCache();
/*
* Compare hosts: Hosts are equal if they share at least one address
*/
Bool WMIsHostEqualToHost(WMHost* hPtr, WMHost* anotherHost);
/*
* Host names.
* WMGetHostName() will return first name (official) if a host has several.
* WMGetHostNames() will return a R/O WMBag with all the names of the host.
*/
char* WMGetHostName(WMHost* hPtr);
/* The returned bag is R/O. Do not modify it, and do not free it! */
WMBag* WMGetHostNames(WMHost* hPtr);
/*
* Host addresses.
* Addresses are represented as "Dotted Decimal" strings, e.g. "192.42.172.1"
* WMGetHostAddress() will return an arbitrary address if a host has several.
* WMGetHostAddresses() will return a R/O WMBag with all addresses of the host.
*/
char* WMGetHostAddress(WMHost* hPtr);
/* The returned bag is R/O. Do not modify it, and do not free it! */
WMBag* WMGetHostAddresses(WMHost* hPtr);
/*-------------------------------------------------------------------------*/
/* WMConnection functions */
WMConnection* WMCreateConnectionAsServerAtAddress(char *host, char *service,
char *protocol);
WMConnection* WMCreateConnectionToAddress(char *host, char *service,
char *protocol);
WMConnection* WMCreateConnectionToAddressAndNotify(char *host, char *service,
char *protocol);
void WMCloseConnection(WMConnection *cPtr);
void WMDestroyConnection(WMConnection *cPtr);
WMConnection* WMAcceptConnection(WMConnection *listener);
/* Release the returned data! */
WMData* WMGetConnectionAvailableData(WMConnection *cPtr);
int WMSendConnectionData(WMConnection *cPtr, WMData *data);
Bool WMEnqueueConnectionData(WMConnection *cPtr, WMData *data);
#define WMFlushConnection(cPtr) WMSendConnectionData((cPtr), NULL)
void WMSetConnectionDelegate(WMConnection *cPtr, ConnectionDelegate *delegate);
/* Connection info */
char* WMGetConnectionAddress(WMConnection *cPtr);
char* WMGetConnectionService(WMConnection *cPtr);
char* WMGetConnectionProtocol(WMConnection *cPtr);
void WMSetConnectionNonBlocking(WMConnection *cPtr, Bool flag);
void* WMGetConnectionClientData(WMConnection *cPtr);
void WMSetConnectionClientData(WMConnection *cPtr, void *data);
unsigned int WMGetConnectionFlags(WMConnection *cPtr);
void WMSetConnectionFlags(WMConnection *cPtr, unsigned int flags);
int WMGetConnectionSocket(WMConnection *cPtr);
WMConnectionState WMGetConnectionState(WMConnection *cPtr);
WMConnectionTimeoutState WMGetConnectionTimeoutState(WMConnection *cPtr);
/*
* Passing timeout==0 in the SetTimeout functions below, will reset that
* timeout to its default value.
*/
/* The default timeout inherited by all WMConnection operations, if none set */
void WMSetConnectionDefaultTimeout(unsigned int timeout);
/* Global timeout for all WMConnection objects, for opening a new connection */
void WMSetConnectionOpenTimeout(unsigned int timeout);
/* Connection specific timeout for sending out data */
void WMSetConnectionSendTimeout(WMConnection *cPtr, unsigned int timeout);
/* Global variables */
extern int WCErrorCode;
/*-------------------------------------------------------------------------*/
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif