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Files
wmaker/src/xinerama.c
gryf 014a315f3a Added wGetHeadRelativeToCurrentHead function
A new function for obtaining possible heads (displays) was added. It
allow to query for a head in four directions relative to the current
one.
2017-02-08 07:26:35 +00:00

413 lines
10 KiB
C

/*
* Window Maker window manager
*
* Copyright (c) 1997-2003 Alfredo K. Kojima
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdlib.h>
#include "wconfig.h"
#include "xinerama.h"
#include "screen.h"
#include "window.h"
#include "framewin.h"
#include "placement.h"
#include "dock.h"
#ifdef USE_XINERAMA
# ifdef SOLARIS_XINERAMA /* sucks */
# include <X11/extensions/xinerama.h>
# else
# include <X11/extensions/Xinerama.h>
# endif
#endif
void wInitXinerama(WScreen * scr)
{
scr->xine_info.primary_head = 0;
scr->xine_info.screens = NULL;
scr->xine_info.count = 0;
#ifdef USE_XINERAMA
# ifdef SOLARIS_XINERAMA
if (XineramaGetState(dpy, scr->screen)) {
WXineramaInfo *info = &scr->xine_info;
XRectangle head[MAXFRAMEBUFFERS];
unsigned char hints[MAXFRAMEBUFFERS];
int i;
if (XineramaGetInfo(dpy, scr->screen, head, hints, &info->count)) {
info->screens = wmalloc(sizeof(WMRect) * (info->count + 1));
for (i = 0; i < info->count; i++) {
info->screens[i].pos.x = head[i].x;
info->screens[i].pos.y = head[i].y;
info->screens[i].size.width = head[i].width;
info->screens[i].size.height = head[i].height;
}
}
}
# else /* !SOLARIS_XINERAMA */
if (XineramaIsActive(dpy)) {
XineramaScreenInfo *xine_screens;
WXineramaInfo *info = &scr->xine_info;
int i;
xine_screens = XineramaQueryScreens(dpy, &info->count);
info->screens = wmalloc(sizeof(WMRect) * (info->count + 1));
for (i = 0; i < info->count; i++) {
info->screens[i].pos.x = xine_screens[i].x_org;
info->screens[i].pos.y = xine_screens[i].y_org;
info->screens[i].size.width = xine_screens[i].width;
info->screens[i].size.height = xine_screens[i].height;
}
XFree(xine_screens);
}
# endif /* !SOLARIS_XINERAMA */
#endif /* USE_XINERAMA */
}
int wGetRectPlacementInfo(WScreen * scr, WMRect rect, int *flags)
{
int best;
unsigned long area, totalArea;
int i;
int rx = rect.pos.x;
int ry = rect.pos.y;
int rw = rect.size.width;
int rh = rect.size.height;
wassertrv(flags != NULL, 0);
best = -1;
area = 0;
totalArea = 0;
*flags = XFLAG_NONE;
if (scr->xine_info.count <= 1) {
unsigned long a;
a = calcIntersectionArea(rx, ry, rw, rh, 0, 0, scr->scr_width, scr->scr_height);
if (a == 0) {
*flags |= XFLAG_DEAD;
} else if (a != rw * rh) {
*flags |= XFLAG_PARTIAL;
}
return scr->xine_info.primary_head;
}
for (i = 0; i < wXineramaHeads(scr); i++) {
unsigned long a;
a = calcIntersectionArea(rx, ry, rw, rh,
scr->xine_info.screens[i].pos.x,
scr->xine_info.screens[i].pos.y,
scr->xine_info.screens[i].size.width,
scr->xine_info.screens[i].size.height);
totalArea += a;
if (a > area) {
if (best != -1)
*flags |= XFLAG_MULTIPLE;
area = a;
best = i;
}
}
if (best == -1) {
*flags |= XFLAG_DEAD;
best = wGetHeadForPointerLocation(scr);
} else if (totalArea != rw * rh)
*flags |= XFLAG_PARTIAL;
return best;
}
/* get the head that covers most of the rectangle */
int wGetHeadForRect(WScreen * scr, WMRect rect)
{
int best;
unsigned long area;
int i;
int rx = rect.pos.x;
int ry = rect.pos.y;
int rw = rect.size.width;
int rh = rect.size.height;
if (!scr->xine_info.count)
return scr->xine_info.primary_head;
best = -1;
area = 0;
for (i = 0; i < wXineramaHeads(scr); i++) {
unsigned long a;
a = calcIntersectionArea(rx, ry, rw, rh,
scr->xine_info.screens[i].pos.x,
scr->xine_info.screens[i].pos.y,
scr->xine_info.screens[i].size.width,
scr->xine_info.screens[i].size.height);
if (a > area) {
area = a;
best = i;
}
}
/*
* in case rect is in dead space, return valid head
*/
if (best == -1)
best = wGetHeadForPointerLocation(scr);
return best;
}
Bool wWindowTouchesHead(WWindow * wwin, int head)
{
WScreen *scr;
WMRect rect;
int a;
if (!wwin || !wwin->frame)
return False;
scr = wwin->screen_ptr;
rect = wGetRectForHead(scr, head);
a = calcIntersectionArea(wwin->frame_x, wwin->frame_y,
wwin->frame->core->width,
wwin->frame->core->height,
rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
return (a != 0);
}
Bool wAppIconTouchesHead(WAppIcon * aicon, int head)
{
WScreen *scr;
WMRect rect;
int a;
if (!aicon || !aicon->icon)
return False;
scr = aicon->icon->core->screen_ptr;
rect = wGetRectForHead(scr, head);
a = calcIntersectionArea(aicon->x_pos, aicon->y_pos,
aicon->icon->core->width,
aicon->icon->core->height,
rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
return (a != 0);
}
int wGetHeadForWindow(WWindow * wwin)
{
WMRect rect;
if (wwin == NULL || wwin->frame == NULL)
return 0;
rect.pos.x = wwin->frame_x;
rect.pos.y = wwin->frame_y;
rect.size.width = wwin->frame->core->width;
rect.size.height = wwin->frame->core->height;
return wGetHeadForRect(wwin->screen_ptr, rect);
}
/* Find head on left, right, up or down direction relative to current
head. If there is no screen available on pointed direction, -1 will be
returned.*/
int wGetHeadRelativeToCurrentHead(WScreen *scr, int current_head, int direction)
{
short int found = 0;
int i;
int distance = 0;
int smallest_distance = 0;
int nearest_head = scr->xine_info.primary_head;
WMRect crect = wGetRectForHead(scr, current_head);
for (i = 0; i < scr->xine_info.count; i++) {
if (i == current_head)
continue;
WMRect *rect = &scr->xine_info.screens[i];
/* calculate distance from the next screen to current one */
switch (direction) {
case DIRECTION_LEFT:
if (rect->pos.x < crect.pos.x) {
found = 1;
distance = abs((rect->pos.x + rect->size.width)
- crect.pos.x) + abs(rect->pos.y + crect.pos.y);
}
break;
case DIRECTION_RIGHT:
if (rect->pos.x > crect.pos.x) {
found = 1;
distance = abs((crect.pos.x + crect.size.width)
- rect->pos.x) + abs(rect->pos.y + crect.pos.y);
}
break;
case DIRECTION_UP:
if (rect->pos.y < crect.pos.y) {
found = 1;
distance = abs((rect->pos.y + rect->size.height)
- crect.pos.y) + abs(rect->pos.x + crect.pos.x);
}
break;
case DIRECTION_DOWN:
if (rect->pos.y > crect.pos.y) {
found = 1;
distance = abs((crect.pos.y + crect.size.height)
- rect->pos.y) + abs(rect->pos.x + crect.pos.x);
}
break;
}
if (found && distance == 0)
return i;
if (smallest_distance == 0)
smallest_distance = distance;
if (abs(distance) <= smallest_distance) {
smallest_distance = distance;
nearest_head = i;
}
}
if (found && smallest_distance != 0 && nearest_head != current_head)
return nearest_head;
return -1;
}
int wGetHeadForPoint(WScreen * scr, WMPoint point)
{
int i;
for (i = 0; i < scr->xine_info.count; i++) {
WMRect *rect = &scr->xine_info.screens[i];
if ((unsigned)(point.x - rect->pos.x) < rect->size.width &&
(unsigned)(point.y - rect->pos.y) < rect->size.height)
return i;
}
return scr->xine_info.primary_head;
}
int wGetHeadForPointerLocation(WScreen * scr)
{
WMPoint point;
Window bla;
int ble;
unsigned int blo;
if (!scr->xine_info.count)
return scr->xine_info.primary_head;
if (!XQueryPointer(dpy, scr->root_win, &bla, &bla, &point.x, &point.y, &ble, &ble, &blo))
return scr->xine_info.primary_head;
return wGetHeadForPoint(scr, point);
}
/* get the dimensions of the head */
WMRect wGetRectForHead(WScreen * scr, int head)
{
WMRect rect;
if (head < scr->xine_info.count) {
rect.pos.x = scr->xine_info.screens[head].pos.x;
rect.pos.y = scr->xine_info.screens[head].pos.y;
rect.size.width = scr->xine_info.screens[head].size.width;
rect.size.height = scr->xine_info.screens[head].size.height;
} else {
rect.pos.x = 0;
rect.pos.y = 0;
rect.size.width = scr->scr_width;
rect.size.height = scr->scr_height;
}
return rect;
}
WArea wGetUsableAreaForHead(WScreen * scr, int head, WArea * totalAreaPtr, Bool noicons)
{
WArea totalArea, usableArea;
WMRect rect = wGetRectForHead(scr, head);
totalArea.x1 = rect.pos.x;
totalArea.y1 = rect.pos.y;
totalArea.x2 = totalArea.x1 + rect.size.width;
totalArea.y2 = totalArea.y1 + rect.size.height;
if (totalAreaPtr != NULL)
*totalAreaPtr = totalArea;
if (head < wXineramaHeads(scr)) {
usableArea = noicons ? scr->totalUsableArea[head] : scr->usableArea[head];
} else
usableArea = totalArea;
if (noicons) {
/* check if user wants dock covered */
if (scr->dock && wPreferences.no_window_over_dock && wAppIconTouchesHead(scr->dock->icon_array[0], head)) {
int offset = wPreferences.icon_size + DOCK_EXTRA_SPACE;
if (scr->dock->on_right_side)
usableArea.x2 -= offset;
else
usableArea.x1 += offset;
}
/* check if icons are on the same side as dock, and adjust if not done already */
if (scr->dock && wPreferences.no_window_over_icons && !wPreferences.no_window_over_dock && (wPreferences.icon_yard & IY_VERT)) {
int offset = wPreferences.icon_size + DOCK_EXTRA_SPACE;
if (scr->dock->on_right_side && (wPreferences.icon_yard & IY_RIGHT))
usableArea.x2 -= offset;
/* can't use IY_LEFT in if, it's 0 ... */
if (!scr->dock->on_right_side && !(wPreferences.icon_yard & IY_RIGHT))
usableArea.x1 += offset;
}
}
return usableArea;
}
WMPoint wGetPointToCenterRectInHead(WScreen * scr, int head, int width, int height)
{
WMPoint p;
WMRect rect = wGetRectForHead(scr, head);
p.x = rect.pos.x + (rect.size.width - width) / 2;
p.y = rect.pos.y + (rect.size.height - height) / 2;
return p;
}