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wmaker/src/text.h
kojima 3d5f435be7 fixed cosmetic bug in geom. dpy window for 8bpp
removed --enable-kanji and added MultiByteText option
rewrote font code to use WINGs
made autoraise only work for the active window
fixed compilation problem with OpenWindows and other non-X11R6 systems..
1999-05-30 05:02:55 +00:00

67 lines
3.0 KiB
C

/********************************************************************\
* text.h -- a basic text field *
* Copyright (C) 1997 Robin D. Clark *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of *
* the License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License*
* along with this program; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
* *
* Author: Rob Clark *
* Internet: rclark@cs.hmc.edu *
* Address: 609 8th Street *
* Huntington Beach, CA 92648-4632 *
\********************************************************************/
#ifndef __TEXT_H__
#define __TEXT_H__
#include "wcore.h"
typedef struct {
char *txt; /* ptr to the text */
int length; /* length of txt[] */
int startPos; /* beginning of selected text */
int endPos; /* end of selected text */
} WTextBlock; /* if startPos == endPos, no txt *
* is selected... they give the *
* cursor position. */
typedef struct {
WCoreWindow *core;
WMFont *font;
WTextBlock text;
GC gc;
GC regGC; /* the normal GC */
GC invGC; /* inverted, for selected text */
WMagicNumber *magic;
short xOffset;
short yOffset;
unsigned int done:1;
unsigned int blink_on:1;
unsigned int blinking:1;
unsigned int canceled:1;
} WTextInput;
/** PROTOTYPES ******************************************************/
WTextInput* wTextCreate( WCoreWindow *core, int x, int y, int width,
int height );
void wTextDestroy( WTextInput *wText );
void wTextPaint( WTextInput *wText );
char* wTextGetText( WTextInput *wText );
void wTextPutText( WTextInput *wText, char *txt );
void wTextInsert( WTextInput *wText, char *txt );
void wTextSelect( WTextInput *wText, int start, int end );
void wTextRefresh( WTextInput *wText );
#endif