mirror of
https://github.com/gryf/wmaker.git
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751 lines
18 KiB
C
751 lines
18 KiB
C
/*
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* Window Maker window manager
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*
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* Copyright (c) 1997, 1998 Alfredo K. Kojima
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#include "wconfig.h"
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#ifdef TEXTURE_PLUGIN
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# ifdef HAVE_DLFCN_H
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# include <dlfcn.h>
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# endif
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <wraster.h>
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#include "WindowMaker.h"
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#include "wcore.h"
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#include "texture.h"
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#include "funcs.h"
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extern WPreferences wPreferences;
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static Pixmap renderTexture(WScreen *scr, int width, int height,
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WTexture *texture, int rel);
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static void bevelImage(RImage *image, int relief);
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WTexSolid*
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wTextureMakeSolid(WScreen *scr, XColor *color)
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{
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WTexSolid *texture;
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int gcm;
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XGCValues gcv;
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texture = wmalloc(sizeof(WTexture));
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texture->type = WTEX_SOLID;
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texture->subtype = 0;
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XAllocColor(dpy, scr->w_colormap, color);
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texture->normal = *color;
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if (color->red==0 && color->blue==0 && color->green == 0) {
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texture->light.red = 0xb6da;
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texture->light.green = 0xb6da;
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texture->light.blue = 0xb6da;
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texture->dim.red = 0x6185;
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texture->dim.green = 0x6185;
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texture->dim.blue = 0x6185;
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} else {
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RColor rgb;
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RHSVColor hsv, hsv2;
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int v;
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rgb.red = color->red >> 8;
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rgb.green = color->green >> 8;
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rgb.blue = color->blue >> 8;
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RRGBtoHSV(&rgb, &hsv);
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RHSVtoRGB(&hsv, &rgb);
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hsv2 = hsv;
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v = hsv.value*16/10;
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hsv.value = (v > 255 ? 255 : v);
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RHSVtoRGB(&hsv, &rgb);
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texture->light.red = rgb.red << 8;
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texture->light.green = rgb.green << 8;
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texture->light.blue = rgb.blue << 8;
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hsv2.value = hsv2.value/2;
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RHSVtoRGB(&hsv2, &rgb);
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texture->dim.red = rgb.red << 8;
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texture->dim.green = rgb.green << 8;
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texture->dim.blue = rgb.blue << 8;
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}
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texture->dark.red = 0;
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texture->dark.green = 0;
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texture->dark.blue = 0;
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XAllocColor(dpy, scr->w_colormap, &texture->light);
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XAllocColor(dpy, scr->w_colormap, &texture->dim);
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XAllocColor(dpy, scr->w_colormap, &texture->dark);
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gcm = GCForeground|GCBackground|GCGraphicsExposures;
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gcv.graphics_exposures = False;
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gcv.background = gcv.foreground = texture->light.pixel;
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texture->light_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
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gcv.background = gcv.foreground = texture->dim.pixel;
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texture->dim_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
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gcv.background = gcv.foreground = texture->dark.pixel;
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texture->dark_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
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gcv.background = gcv.foreground = color->pixel;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
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return texture;
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}
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static int
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dummyErrorHandler(Display *foo, XErrorEvent *bar)
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{
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#ifdef DEBUG
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wwarning("your server is buggy. Tell the author if some error related to color occurs");
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#endif
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return 0;
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}
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void
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wTextureDestroy(WScreen *scr, WTexture *texture)
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{
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int i;
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int count=0;
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unsigned long colors[8];
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#ifdef DEBUG
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if (texture==NULL) {
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printf("BUG: trying to free NULL texture\n");
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return;
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}
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#endif
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/*
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* some stupid servers don't like white or black being freed...
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*/
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#define CANFREE(c) (c!=scr->black_pixel && c!=scr->white_pixel && c!=0)
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switch (texture->any.type) {
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case WTEX_SOLID:
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XFreeGC(dpy, texture->solid.light_gc);
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XFreeGC(dpy, texture->solid.dark_gc);
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XFreeGC(dpy, texture->solid.dim_gc);
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if (CANFREE(texture->solid.light.pixel))
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colors[count++] = texture->solid.light.pixel;
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if (CANFREE(texture->solid.dim.pixel))
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colors[count++] = texture->solid.dim.pixel;
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if (CANFREE(texture->solid.dark.pixel))
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colors[count++] = texture->solid.dark.pixel;
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break;
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case WTEX_PIXMAP:
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RDestroyImage(texture->pixmap.pixmap);
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break;
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case WTEX_MHGRADIENT:
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case WTEX_MVGRADIENT:
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case WTEX_MDGRADIENT:
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for (i=0; texture->mgradient.colors[i]!=NULL; i++) {
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free(texture->mgradient.colors[i]);
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}
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free(texture->mgradient.colors);
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break;
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case WTEX_THGRADIENT:
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case WTEX_TVGRADIENT:
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case WTEX_TDGRADIENT:
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RDestroyImage(texture->tgradient.pixmap);
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break;
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#ifdef TEXTURE_PLUGIN
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case WTEX_FUNCTION:
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#ifdef HAVE_DLFCN_H
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if (texture->function.handle) {
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dlclose(texture->function.handle);
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}
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#endif
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for (i = 0; i < texture->function.argc; i++) {
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free(texture->function.argv[i]);
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}
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free(texture->function.argv);
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break;
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#endif /* TEXTURE_PLUGIN */
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}
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if (CANFREE(texture->any.color.pixel))
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colors[count++] = texture->any.color.pixel;
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if (count > 0) {
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XErrorHandler oldhandler;
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/* ignore error from buggy servers that don't know how
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* to do reference counting for colors. */
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XSync(dpy,0);
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oldhandler = XSetErrorHandler(dummyErrorHandler);
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XFreeColors(dpy, scr->w_colormap, colors, count, 0);
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XSync(dpy,0);
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XSetErrorHandler(oldhandler);
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}
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XFreeGC(dpy, texture->any.gc);
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free(texture);
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#undef CANFREE
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}
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WTexGradient*
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wTextureMakeGradient(WScreen *scr, int style, RColor *from, RColor *to)
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{
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WTexGradient *texture;
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XGCValues gcv;
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texture = wmalloc(sizeof(WTexture));
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memset(texture, 0, sizeof(WTexture));
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texture->type = style;
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texture->subtype = 0;
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texture->color1 = *from;
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texture->color2 = *to;
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texture->normal.red = (from->red + to->red)<<7;
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texture->normal.green = (from->green + to->green)<<7;
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texture->normal.blue = (from->blue + to->blue)<<7;
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XAllocColor(dpy, scr->w_colormap, &texture->normal);
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gcv.background = gcv.foreground = texture->normal.pixel;
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gcv.graphics_exposures = False;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
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|GCGraphicsExposures, &gcv);
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return texture;
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}
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WTexMGradient*
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wTextureMakeMGradient(WScreen *scr, int style, RColor **colors)
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{
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WTexMGradient *texture;
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XGCValues gcv;
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int i;
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texture = wmalloc(sizeof(WTexture));
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memset(texture, 0, sizeof(WTexture));
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texture->type = style;
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texture->subtype = 0;
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i=0;
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while (colors[i]!=NULL) i++;
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i--;
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texture->normal.red = (colors[0]->red<<8);
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texture->normal.green = (colors[0]->green<<8);
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texture->normal.blue = (colors[0]->blue<<8);
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texture->colors = colors;
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XAllocColor(dpy, scr->w_colormap, &texture->normal);
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gcv.background = gcv.foreground = texture->normal.pixel;
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gcv.graphics_exposures = False;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
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|GCGraphicsExposures, &gcv);
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return texture;
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}
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WTexPixmap*
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wTextureMakePixmap(WScreen *scr, int style, char *pixmap_file, XColor *color)
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{
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WTexPixmap *texture;
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XGCValues gcv;
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RImage *image;
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char *file;
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file = FindImage(wPreferences.pixmap_path, pixmap_file);
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if (!file) {
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wwarning(_("image file \"%s\" used as texture could not be found."),
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pixmap_file);
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return NULL;
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}
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image = RLoadImage(scr->rcontext, file, 0);
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if (!image) {
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wwarning(_("could not load texture pixmap \"%s\":%s"), file,
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RMessageForError(RErrorCode));
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free(file);
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return NULL;
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}
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free(file);
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texture = wmalloc(sizeof(WTexture));
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memset(texture, 0, sizeof(WTexture));
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texture->type = WTEX_PIXMAP;
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texture->subtype = style;
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texture->normal = *color;
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XAllocColor(dpy, scr->w_colormap, &texture->normal);
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gcv.background = gcv.foreground = texture->normal.pixel;
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gcv.graphics_exposures = False;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
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|GCGraphicsExposures, &gcv);
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texture->pixmap = image;
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return texture;
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}
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WTexTGradient*
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wTextureMakeTGradient(WScreen *scr, int style, RColor *from, RColor *to,
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char *pixmap_file, int opacity)
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{
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WTexTGradient *texture;
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XGCValues gcv;
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RImage *image;
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char *file;
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file = FindImage(wPreferences.pixmap_path, pixmap_file);
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if (!file) {
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wwarning(_("image file \"%s\" used as texture could not be found."),
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pixmap_file);
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return NULL;
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}
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image = RLoadImage(scr->rcontext, file, 0);
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if (!image) {
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wwarning(_("could not load texture pixmap \"%s\":%s"), file,
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RMessageForError(RErrorCode));
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free(file);
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return NULL;
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}
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free(file);
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texture = wmalloc(sizeof(WTexture));
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memset(texture, 0, sizeof(WTexture));
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texture->type = style;
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texture->opacity = opacity;
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texture->color1 = *from;
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texture->color2 = *to;
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texture->normal.red = (from->red + to->red)<<7;
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texture->normal.green = (from->green + to->green)<<7;
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texture->normal.blue = (from->blue + to->blue)<<7;
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XAllocColor(dpy, scr->w_colormap, &texture->normal);
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gcv.background = gcv.foreground = texture->normal.pixel;
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gcv.graphics_exposures = False;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
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|GCGraphicsExposures, &gcv);
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texture->pixmap = image;
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return texture;
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}
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#ifdef TEXTURE_PLUGIN
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WTexFunction*
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wTextureMakeFunction(WScreen *scr, char *lib, char *func, int argc, char **argv)
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{
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XColor fallbackColor;
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XGCValues gcv;
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WTexFunction *texture;
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texture = wmalloc(sizeof(WTexture));
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texture->type = WTEX_FUNCTION;
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texture->handle = NULL;
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texture->render = 0;
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texture->argc = argc;
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texture->argv = argv;
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fallbackColor.red = 0x8000;
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fallbackColor.green = 0x8000;
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fallbackColor.blue = 0x8000;
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gcv.background = gcv.foreground = fallbackColor.pixel;
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gcv.graphics_exposures = False;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
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|GCGraphicsExposures, &gcv);
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# ifdef HAVE_DLFCN_H
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/* open the library */
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texture->handle = dlopen(lib, RTLD_LAZY);
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if (!texture->handle) {
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wwarning(_("library \"%s\" cound not be opened."), lib);
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free(argv);
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free(texture);
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return NULL;
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}
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/* find the function */
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texture->render = dlsym(texture->handle, func);
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if (!texture->render) {
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wwarning(_("function \"%s\" not found in library \"%s\""), func, lib);
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free(argv);
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dlclose(texture->handle);
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free(texture);
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return NULL;
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}
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# else
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wwarning(_("function textures not supported on this system, sorry."));
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# endif
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/* success! */
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return texture;
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}
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#endif /* TEXTURE_PLUGIN */
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RImage*
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wTextureRenderImage(WTexture *texture, int width, int height, int relief)
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{
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RImage *image;
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RColor color1;
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int d;
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int subtype;
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switch (texture->any.type) {
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case WTEX_SOLID:
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image = RCreateImage(width, height, False);
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color1.red = texture->solid.normal.red >> 8;
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color1.green = texture->solid.normal.green >> 8;
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color1.blue = texture->solid.normal.blue >> 8;
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color1.alpha = 255;
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RClearImage(image, &color1);
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break;
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case WTEX_PIXMAP:
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if (texture->pixmap.subtype == WTP_TILE) {
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image = RMakeTiledImage(texture->pixmap.pixmap, width, height);
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} else if (texture->pixmap.subtype == WTP_CENTER) {
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color1.red = texture->pixmap.normal.red>>8;
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color1.green = texture->pixmap.normal.green>>8;
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color1.blue = texture->pixmap.normal.blue>>8;
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color1.alpha = 255;
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image = RMakeCenteredImage(texture->pixmap.pixmap, width, height,
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&color1);
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} else {
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image = RScaleImage(texture->pixmap.pixmap, width, height);
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}
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break;
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case WTEX_HGRADIENT:
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subtype = RGRD_HORIZONTAL;
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goto render_gradient;
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case WTEX_VGRADIENT:
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subtype = RGRD_VERTICAL;
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goto render_gradient;
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case WTEX_DGRADIENT:
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subtype = RGRD_DIAGONAL;
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render_gradient:
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image = RRenderGradient(width, height, &texture->gradient.color1,
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&texture->gradient.color2, subtype);
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break;
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case WTEX_MHGRADIENT:
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subtype = RGRD_HORIZONTAL;
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goto render_mgradient;
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case WTEX_MVGRADIENT:
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subtype = RGRD_VERTICAL;
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goto render_mgradient;
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case WTEX_MDGRADIENT:
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subtype = RGRD_DIAGONAL;
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render_mgradient:
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image = RRenderMultiGradient(width, height,
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&(texture->mgradient.colors[1]),
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subtype);
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break;
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case WTEX_THGRADIENT:
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subtype = RGRD_HORIZONTAL;
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goto render_tgradient;
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case WTEX_TVGRADIENT:
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subtype = RGRD_VERTICAL;
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goto render_tgradient;
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case WTEX_TDGRADIENT:
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subtype = RGRD_DIAGONAL;
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render_tgradient:
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{
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RImage *grad;
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image = RMakeTiledImage(texture->tgradient.pixmap, width, height);
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if (!image)
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break;
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grad = RRenderGradient(width, height, &texture->tgradient.color1,
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&texture->tgradient.color2, subtype);
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if (!grad) {
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RDestroyImage(image);
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image = NULL;
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break;
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}
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RCombineImagesWithOpaqueness(image, grad,
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texture->tgradient.opacity);
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RDestroyImage(grad);
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}
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break;
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#ifdef TEXTURE_PLUGIN
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case WTEX_FUNCTION:
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#ifdef HAVE_DLFCN_H
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if (texture->function.render) {
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image = texture->function.render (
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texture->function.argc, texture->function.argv,
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width, height, relief);
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}
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#endif
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if (!image) {
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RErrorCode = RERR_INTERNAL;
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}
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break;
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#endif /* TEXTURE_PLUGIN */
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default:
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puts("ERROR in wTextureRenderImage()");
|
|
image = NULL;
|
|
break;
|
|
}
|
|
|
|
if (!image) {
|
|
RColor gray;
|
|
|
|
wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
|
|
|
|
image = RCreateImage(width, height, False);
|
|
|
|
gray.red = 190;
|
|
gray.green = 190;
|
|
gray.blue = 190;
|
|
gray.alpha = 255;
|
|
RClearImage(image, &gray);
|
|
}
|
|
|
|
|
|
/* render bevel */
|
|
|
|
switch (relief) {
|
|
case WREL_ICON:
|
|
d = RBEV_RAISED3;
|
|
break;
|
|
|
|
case WREL_RAISED:
|
|
d = RBEV_RAISED2;
|
|
break;
|
|
|
|
case WREL_SUNKEN:
|
|
d = RBEV_SUNKEN;
|
|
break;
|
|
|
|
case WREL_FLAT:
|
|
d = 0;
|
|
break;
|
|
|
|
case WREL_MENUENTRY:
|
|
d = -WREL_MENUENTRY;
|
|
break;
|
|
|
|
default:
|
|
d = 0;
|
|
}
|
|
|
|
if (d > 0) {
|
|
RBevelImage(image, d);
|
|
} else if (d < 0) {
|
|
bevelImage(image, -d);
|
|
}
|
|
|
|
return image;
|
|
}
|
|
|
|
|
|
/* used only for menu entries */
|
|
void
|
|
wTextureRender(WScreen *scr, WTexture *texture, Pixmap *data,
|
|
int width, int height, int relief)
|
|
{
|
|
if (!texture)
|
|
return;
|
|
/*
|
|
switch (texture->any.type) {
|
|
case WTEX_DGRADIENT:
|
|
case WTEX_VGRADIENT:
|
|
case WTEX_HGRADIENT:
|
|
case WTEX_MHGRADIENT:
|
|
case WTEX_MVGRADIENT:
|
|
case WTEX_MDGRADIENT:
|
|
case WTEX_PIXMAP:
|
|
*/
|
|
if (!*data) {
|
|
*data = renderTexture(scr, width, height, texture, relief);
|
|
}/*
|
|
break;
|
|
}*/
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
bevelImage(RImage *image, int relief)
|
|
{
|
|
int width = image->width;
|
|
int height = image->height;
|
|
RColor color;
|
|
|
|
switch (relief) {
|
|
case WREL_MENUENTRY:
|
|
color.red = color.green = color.blue = 80;
|
|
color.alpha = 0;
|
|
ROperateLine(image, RAddOperation, 1, 0, width-2, 0, &color);
|
|
|
|
ROperateLine(image, RAddOperation, 0, 0, 0, height-1, &color);
|
|
|
|
color.red = color.green = color.blue = 40;
|
|
color.alpha = 0;
|
|
ROperateLine(image, RSubtractOperation, width-1, 0, width-1,
|
|
height-1, &color);
|
|
|
|
ROperateLine(image, RSubtractOperation, 1, height-2, width-2,
|
|
height-2, &color);
|
|
|
|
color.red = color.green = color.blue = 0;
|
|
color.alpha = 255;
|
|
RDrawLine(image, 0, height-1, width-1, height-1, &color);
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static Pixmap
|
|
renderTexture(WScreen *scr, int width, int height, WTexture *texture,
|
|
int rel)
|
|
{
|
|
RImage *img;
|
|
Pixmap pix;
|
|
|
|
img = wTextureRenderImage(texture, width, height, rel);
|
|
|
|
if (!img) {
|
|
wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
|
|
return None;
|
|
}
|
|
if (!RConvertImage(scr->rcontext, img, &pix)) {
|
|
wwarning(_("error rendering image:%s"), RMessageForError(RErrorCode));
|
|
}
|
|
RDestroyImage(img);
|
|
return pix;
|
|
}
|
|
|
|
|
|
void
|
|
wDrawBevel(Drawable d, unsigned width, unsigned height,
|
|
WTexSolid *texture, int relief)
|
|
{
|
|
GC light, dim, dark;
|
|
XSegment segs[4];
|
|
|
|
if (relief==WREL_FLAT) return;
|
|
|
|
light = texture->light_gc;
|
|
dim = texture->dim_gc;
|
|
dark = texture->dark_gc;
|
|
switch (relief) {
|
|
case WREL_FLAT:
|
|
return;
|
|
case WREL_MENUENTRY:
|
|
case WREL_RAISED:
|
|
case WREL_ICON:
|
|
segs[0].x1 = 1;
|
|
segs[0].x2 = width - 2;
|
|
segs[0].y2 = segs[0].y1 = height - 2;
|
|
segs[1].x1 = width - 2;
|
|
segs[1].y1 = 1;
|
|
segs[1].x2 = width - 2;
|
|
segs[1].y2 = height - 2;
|
|
XDrawSegments(dpy, d, dim, segs, 2);
|
|
segs[0].x1 = 0;
|
|
segs[0].x2 = width - 1;
|
|
segs[0].y2 = segs[0].y1 = height - 1;
|
|
segs[1].x1 = segs[1].x2 = width - 1;
|
|
segs[1].y1 = 0;
|
|
segs[1].y2 = height - 1;
|
|
XDrawSegments(dpy, d, dark, segs, 2);
|
|
segs[0].x1 = segs[0].y1 = segs[0].y2 = 0;
|
|
segs[0].x2 = width - 2;
|
|
segs[1].x1 = segs[1].y1 = 0;
|
|
segs[1].x2 = 0;
|
|
segs[1].y2 = height - 2;
|
|
XDrawSegments(dpy, d, light, segs, 2);
|
|
if (relief==WREL_ICON) {
|
|
segs[0].x1 = segs[0].y1 = segs[0].y2 = 1;
|
|
segs[0].x2 = width - 2;
|
|
segs[1].x1 = segs[1].y1 = 1;
|
|
segs[1].x2 = 1;
|
|
segs[1].y2 = height - 2;
|
|
XDrawSegments(dpy, d, light, segs, 2);
|
|
}
|
|
break;
|
|
#ifdef unused
|
|
case WREL_SUNKEN:
|
|
segs[0].x1 = 0;
|
|
segs[0].x2 = width - 1;
|
|
segs[0].y2 = segs[0].y1 = 0;
|
|
segs[1].x1 = segs[1].x2 = 0;
|
|
segs[1].y1 = 0;
|
|
segs[1].y2 = height - 1;
|
|
XDrawSegments(dpy, d, dark, segs, 2);
|
|
|
|
segs[0].x1 = 0;
|
|
segs[0].y1 = segs[0].y2 = height - 1;
|
|
segs[0].x2 = width - 1;
|
|
segs[1].x2 = segs[1].x1 = width - 1;
|
|
segs[1].y1 = 1;
|
|
segs[1].y2 = height - 1;
|
|
XDrawSegments(dpy, d, light, segs, 2);
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|