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Methods of handling WMConnectionDidDieNotification notification events
(same for WMConnectionDidTimeoutNotification)
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Once your program got this notification (you need to install an observer for
it), there are some ways to handle it:
1. Make your observer enqueue a new notification in the ASAP queue, and the
observer for this new notification (it can be the same function if you
arrange to distinguish between the two cases), should remove the connection.
You can also close the connection before enqueuing the new notification to
the ASAP queue, but is not strictly necessarily, since it will be closed
when the observer for the new enqueued notification will be called and you
will call the close/remove function there. This is just to make sure your
connection will be silent, and won't generate new events until you reach
that point.
This is by far the best method, since it will assure you that if you
enqueue more than one notification to remove the same connection, they will
be coalesced, and called only once.
2. In your observer, put the died/closed connection in an array or bag, and
destroy all the connections present in the array/bag, in your main loop,
after you call the WHandleEvents()/WMHandleEvent(). Also closing the
connection can be done before putting the connection in the array/bag, but
is optional as noted above. In this case you need to make sure you don't
put in the array/bag the same connection more than once, in case the
DieNotification is sent more that once to you. This is automagically solved
by method 1.
3. In case it's your only connection, and you plan to exit if it was closed or
died, then you can safely close/remove it, and exit. As long as you no
longer access it, there is no problem.
4. Make you observer remove the connection. Then make sure that after that
point your code no longer tries to access that connection (this usually
means until your code gets back to the main loop). This is almost always
very hard to achive and subject to hidden errors. I do not recommend this
way of handling the died notification. It is ugly and very complicated to
handle if the program is in a very deeply nested function when it finds out
that the connection died. If you use it and get plenty of SIGSEGVs then you
know why. This method was not presented here to be used, but to show what
should be avoided in dealing with the died notification, in case someone
gets the idea to try it this way.
Note: read/write operations means to use our read/write functions (like
WMGetMessage()/WMSendMessage()), not the C library ones read()/write().
Note2: removing a connection is done by WMDestroyConnection(), while
WMCloseConnection() only closes the socket, and removed any pending
queues and timers on the connection.