mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 12:28:22 +01:00
416 lines
9.3 KiB
C
416 lines
9.3 KiB
C
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#include "WINGsP.h"
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#include <wraster.h>
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#include <ctype.h>
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void
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W_DrawRelief(W_Screen *scr, Drawable d, int x, int y, unsigned int width,
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unsigned int height, WMReliefType relief)
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{
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W_DrawReliefWithGC(scr, d, x, y, width, height, relief,
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WMColorGC(scr->black), WMColorGC(scr->darkGray),
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WMColorGC(scr->gray), WMColorGC(scr->white));
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}
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void
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W_DrawReliefWithGC(W_Screen *scr, Drawable d, int x, int y, unsigned int width,
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unsigned int height, WMReliefType relief,
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GC black, GC dark, GC light, GC white)
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{
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Display *dpy = scr->display;
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GC bgc;
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GC wgc;
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GC lgc;
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GC dgc;
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switch (relief) {
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case WRSimple:
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XDrawRectangle(dpy, d, black, x, y, width-1, height-1);
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return;
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case WRRaised:
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bgc = black;
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dgc = dark;
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wgc = white;
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lgc = light;
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break;
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case WRSunken:
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wgc = dark;
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lgc = black;
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bgc = white;
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dgc = light;
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break;
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case WRPushed:
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lgc = wgc = black;
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dgc = bgc = white;
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break;
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case WRRidge:
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lgc = bgc = dark;
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dgc = wgc = white;
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break;
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case WRGroove:
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wgc = dgc = dark;
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lgc = bgc = white;
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break;
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default:
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return;
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}
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/* top left */
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XDrawLine(dpy, d, wgc, x, y, x+width-1, y);
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if (width > 2 && relief != WRRaised && relief!=WRPushed) {
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XDrawLine(dpy, d, lgc, x+1, y+1, x+width-3, y+1);
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}
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XDrawLine(dpy, d, wgc, x, y, x, y+height-1);
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if (height > 2 && relief != WRRaised && relief!=WRPushed) {
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XDrawLine(dpy, d, lgc, x+1, y+1, x+1, y+height-3);
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}
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/* bottom right */
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XDrawLine(dpy, d, bgc, x, y+height-1, x+width-1, y+height-1);
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if (width > 2 && relief!=WRPushed) {
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XDrawLine(dpy, d, dgc, x+1, y+height-2, x+width-2, y+height-2);
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}
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XDrawLine(dpy, d, bgc, x+width-1, y, x+width-1, y+height-1);
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if (height > 2 && relief!=WRPushed) {
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XDrawLine(dpy, d, dgc, x+width-2, y+1, x+width-2, y+height-2);
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}
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}
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static int
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findNextWord(char *text, int limit)
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{
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int pos, len;
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len = strcspn(text, " \t\n\r");
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pos = len + strspn(text+len, " \t\n\r");
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if (pos > limit)
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pos = limit;
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return pos;
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}
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static int
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fitText(char *text, WMFont *font, int width, int wrap)
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{
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int i, w, beforecrlf, word1, word2;
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/* text length before first cr/lf */
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beforecrlf = strcspn(text, "\n\r");
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if (!wrap || beforecrlf==0)
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return beforecrlf;
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w = WMWidthOfString(font, text, beforecrlf);
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if (w <= width) {
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/* text up to first crlf fits */
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return beforecrlf;
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}
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word1 = 0;
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while (1) {
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word2 = word1 + findNextWord(text+word1, beforecrlf-word1);
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if (word2 >= beforecrlf)
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break;
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w = WMWidthOfString(font, text, word2);
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if (w > width)
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break;
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word1 = word2;
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}
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for (i=word1; i<word2; i++) {
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w = WMWidthOfString(font, text, i);
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if (w > width) {
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break;
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}
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}
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/* keep words complete if possible */
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if (!isspace(text[i]) && word1>0) {
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i = word1;
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} else if (isspace(text[i]) && i<beforecrlf) {
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/* keep space on current row, so new row has next word in column 1 */
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i++;
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}
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return i;
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}
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#ifdef OLD_CODE
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static int
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fitText(char *text, WMFont *font, int width, int wrap)
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{
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int i, j;
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int w;
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if (text[0]==0)
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return 0;
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i = 0;
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if (wrap) {
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if (text[0]=='\n')
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return 0;
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do {
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i++;
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w = WMWidthOfString(font, text, i);
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} while (w < width && text[i]!='\n' && text[i]!=0);
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if (text[i]=='\n')
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return i;
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/* keep words complete */
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if (!isspace(text[i])) {
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j = i;
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while (j>1 && !isspace(text[j]) && text[j]!=0)
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j--;
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if (j>1)
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i = j;
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}
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} else {
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i = strcspn(text, "\n\r");
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}
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return i;
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}
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#endif
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int
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W_GetTextHeight(WMFont *font, char *text, int width, int wrap)
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{
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char *ptr = text;
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int count;
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int length = strlen(text);
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int h;
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int fheight = WMFontHeight(font);
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h = 0;
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while (length > 0) {
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count = fitText(ptr, font, width, wrap);
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h += fheight;
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if (isspace(ptr[count]))
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count++;
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ptr += count;
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length -= count;
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}
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return h;
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}
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void
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W_PaintText(W_View *view, Drawable d, WMFont *font, int x, int y,
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int width, WMAlignment alignment, WMColor *color,
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int wrap, char *text, int length)
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{
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char *ptr = text;
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int line_width;
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int line_x;
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int count;
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int fheight = WMFontHeight(font);
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while (length > 0) {
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count = fitText(ptr, font, width, wrap);
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line_width = WMWidthOfString(font, ptr, count);
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if (alignment==WALeft)
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line_x = x;
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else if (alignment==WARight)
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line_x = x + width - line_width;
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else
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line_x = x + (width - line_width) / 2;
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WMDrawString(view->screen, d, color, font, line_x, y, ptr, count);
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if (wrap && ptr[count]!='\n')
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y += fheight;
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while (ptr[count] && ptr[count]=='\n') {
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y += fheight;
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count++;
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}
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ptr += count;
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length -= count;
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}
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}
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void
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W_PaintTextAndImage(W_View *view, int wrap, WMColor *textColor, W_Font *font,
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WMReliefType relief, char *text,
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WMAlignment alignment, W_Pixmap *image,
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WMImagePosition position, WMColor *backColor, int ofs)
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{
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W_Screen *screen = view->screen;
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int ix, iy;
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int x, y, w, h;
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Drawable d = view->window;
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#ifdef DOUBLE_BUFFER
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d = XCreatePixmap(screen->display, view->window,
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view->size.width, view->size.height, screen->depth);
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#endif
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/* background */
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if (backColor) {
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XFillRectangle(screen->display, d, WMColorGC(backColor),
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0, 0, view->size.width, view->size.height);
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} else {
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#ifndef DOUBLE_BUFFER
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XClearWindow(screen->display, d);
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#else
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XSetForeground(screen->display, screen->copyGC,
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view->attribs.background_pixel);
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XFillRectangle(screen->display, d, screen->copyGC, 0, 0,
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view->size.width, view->size.height);
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#endif
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}
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if (relief == WRFlat) {
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x = 0;
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y = 0;
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w = view->size.width;
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h = view->size.height;
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} else {
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x = 1;
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y = 1;
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w = view->size.width - 3;
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h = view->size.height - 3;
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}
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/* calc. image alignment */
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if (position!=WIPNoImage && image!=NULL) {
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switch (position) {
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case WIPOverlaps:
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case WIPImageOnly:
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ix = (view->size.width - image->width) / 2;
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iy = (view->size.height - image->height) / 2;
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/*
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x = 2;
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y = 0;
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*/
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break;
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case WIPLeft:
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ix = x;
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iy = y + (h - image->height) / 2;
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x = x + image->width + 5;
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y = 0;
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w -= image->width + 5;
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break;
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case WIPRight:
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ix = view->size.width - image->width - x;
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iy = y + (h - image->height) / 2;
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w -= image->width + 5;
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break;
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case WIPBelow:
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ix = (view->size.width - image->width) / 2;
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iy = h - image->height;
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y = 0;
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h -= image->height;
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break;
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default:
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case WIPAbove:
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ix = (view->size.width - image->width) / 2;
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iy = y;
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y = image->height;
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h -= image->height;
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break;
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}
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ix += ofs;
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iy += ofs;
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XSetClipOrigin(screen->display, screen->clipGC, ix, iy);
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XSetClipMask(screen->display, screen->clipGC, image->mask);
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if (image->depth==1)
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XCopyPlane(screen->display, image->pixmap, d, screen->clipGC,
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0, 0, image->width, image->height, ix, iy, 1);
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else
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XCopyArea(screen->display, image->pixmap, d, screen->clipGC,
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0, 0, image->width, image->height, ix, iy);
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}
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/* draw text */
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if (position != WIPImageOnly && text!=NULL) {
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int textHeight;
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textHeight = W_GetTextHeight(font, text, w-8, wrap);
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W_PaintText(view, d, font, x+ofs+4, y+ofs + (h-textHeight)/2, w-8,
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alignment, textColor, wrap, text, strlen(text));
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}
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/* draw relief */
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W_DrawRelief(screen, d, 0, 0, view->size.width, view->size.height, relief);
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#ifdef DOUBLE_BUFFER
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XCopyArea(screen->display, d, view->window, screen->copyGC, 0, 0,
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view->size.width, view->size.height, 0, 0);
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XFreePixmap(screen->display, d);
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#endif
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}
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WMPoint
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wmkpoint(int x, int y)
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{
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WMPoint point;
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point.x = x;
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point.y = y;
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return point;
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}
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WMSize
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wmksize(unsigned int width, unsigned int height)
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{
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WMSize size;
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size.width = width;
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size.height = height;
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return size;
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}
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WMRect
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wmkrect(int x, int y, unsigned int width, unsigned int height)
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{
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WMRect rect;
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rect.pos.x = x;
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rect.pos.y = y;
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rect.size.width = width;
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rect.size.height = height;
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return rect;
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}
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