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mirror of https://github.com/gryf/wmaker.git synced 2026-03-22 19:43:31 +01:00
Files
wmaker/src/resources.c
David Maciejak 67e2f5e1ca Prevent XAllocColor() call on TrueColor display
As reported in bug https://github.com/window-maker/wmaker/issues/50
X11 XAllocColor() call from wGetColorForColormap() in src/resources.c is returning some errors
especially seen when running GZDoom.

TrueColor display has been the dominant standard for well over a decade, meaning almost all modern X servers default to a TrueColor visual.
The default colormap is predefined and read-only, making allocation with XAllocColor() unnecessary (and meaning no need to free it too).
The patch is checking the display visual, and in case the display is truecolor, it does not allocate or free the color, just looking up for it.
Once the patch applied, GZDoom is not reporting warnings anymore.
2025-12-25 23:22:57 +00:00

76 lines
2.1 KiB
C

/* resources.c - manage X resources (colors etc)
*
* Window Maker window manager
*
* Copyright (c) 1997-2003 Alfredo K. Kojima
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "wconfig.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <wraster.h>
#include "WindowMaker.h"
#include "texture.h"
#include "resources.h"
#include "screen.h"
int wGetColorForColormap(WScreen *scr, Colormap colormap, const char *color_name, XColor *color)
{
if (scr->w_visual->class == TrueColor) {
XColor dummy_exact;
if (!XLookupColor(dpy, colormap, color_name, &dummy_exact, color)) {
wwarning(_("could not lookup color \"%s\""), color_name);
return False;
}
return True;
}
if (!XParseColor(dpy, colormap, color_name, color)) {
wwarning(_("could not parse color \"%s\""), color_name);
return False;
}
if (!XAllocColor(dpy, colormap, color)) {
wwarning(_("could not allocate color \"%s\""), color_name);
return False;
}
return True;
}
int wGetColor(WScreen *scr, const char *color_name, XColor *color)
{
return wGetColorForColormap(scr, scr->w_colormap, color_name, color);
}
void wFreeColor(WScreen * scr, unsigned long pixel)
{
if (scr->w_visual->class == TrueColor)
return;
if (pixel != scr->white_pixel && pixel != scr->black_pixel) {
unsigned long colors[1];
colors[0] = pixel;
XFreeColors(dpy, scr->w_colormap, colors, 1, 0);
}
}