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The original code was using double precision floating point to perform the color corrections for the creation of the standard colormap. This precision is not necessary because color coding is 16 bits anyway, and on some architecture the double precision comes with a cost. Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
WindowMaker raster graphics library This library is used to manipulate images and convert them to a format that can be displayed through the X window system. Read the wraster.h header for an idea of what is available This Library is LGPL and Copyright (c) Alfredo K. Kojima <kojima@inf.ufrgs.br> The following environment variables control some parameters: RIMAGE_CACHE <integer> Is the maximum number of images to store in the internal cache. Default is 8 RIMAGE_CACHE_SIZE <integer> Is the size of the biggest image to store in the cache. Default is 4k (64x64) Porting ======= It should be fairly easy to port it to other environments (svgalib, libggi etc), probably only requiring wraster.h, context.c and convert.c to be changed. Note that the X specific code should be disabled in that case, including support for libXpm.