1
0
mirror of https://github.com/gryf/wmaker.git synced 2025-12-19 04:20:27 +01:00
Files
wmaker/WINGs/array.c
2000-09-15 09:42:22 +00:00

174 lines
3.3 KiB
C

/*
* Dynamically Resized Array
*
* Authors: Alfredo K. Kojima <kojima@windowmaker.org>
* Dan Pascu <dan@windowmaker.org>
*
* This code is released to the Public Domain, but
* proper credit is always appreciated :)
*/
#include <stdlib.h>
#include <string.h>
#include "WUtil.h"
#define INITIAL_SIZE 8
#define RESIZE_INCREMENT 8
typedef struct {
void **items; /* the array data */
unsigned int length; /* # of items in array */
unsigned int allocSize; /* allocated size of array */
void (*destructor)(void *item); /* the destructor to free elements */
} W_Array;
WMArray*
WMCreateArray(unsigned initialSize)
{
WMCreateArrayWithDestructor(initialSize, NULL);
}
WMArray*
WMCreateArrayWithDestructor(unsigned initialSize, void (*destructor)(void*))
{
WMArray *array;
array = wmalloc(sizeof(WMArray));
if (initialSize == 0) {
initialSize = INITIAL_SIZE;
}
array->items = wmalloc(sizeof(void*) * initialSize);
array->length = 0;
array->allocSize = initialSize;
array->destructor = destructor;
return array;
}
void
WMEmptyArray(WMArray *array)
{
if (array->destructor) {
while (array->length-- > 0) {
array->destructor(array->items[array->length]);
}
}
/*memset(array->items, 0, array->length * sizeof(void*));*/
array->length = 0;
}
void
WMFreeArray(WMArray *array)
{
WMEmptyArray(array);
free(array->items);
free(array);
}
int
WMReplaceInArray(WMArray *array, unsigned int index, void *data)
{
wassertrv(index > array->length, 0);
if (index == array->length)
return WMArrayAppend(array, data);
if (array->destructor) {
array->destructor(array->items[index]);
}
array->items[index] = data;
return 1;
}
void*
WMGetFromArray(WMArray *array, unsigned int index)
{
if (index < 0 || index >= array->length)
return NULL;
return array->items[index];
}
int WMArrayAppend(WMArray *array, void *data)
{
if (array->length >= array->allocSize) {
array->allocSize += RESIZE_INCREMENT;
array->items = realloc(array->items, sizeof(void*)*array->allocSize);
sassertrv(array->items != NULL, 0);
}
array->items[array->length++] = data;
return 1;
}
int WMArrayInsert(WMArray *array, unsigned index, void *data)
{
sassertrv(index < array->length, 0);
if (array->length >= array->allocSize) {
array->allocSize += RESIZE_INCREMENT;
array->items = realloc(array->items, sizeof(void*)*array->allocSize);
sassertrv(array->items != NULL, 0);
}
if (index < array->length-1)
memmove(array->items+index+1, array->items+index,
sizeof(void*)*(array->length-index));
array->items[index] = data;
array->length++;
return 1;
}
void WMArrayDelete(WMArray *array, unsigned index)
{
sassertr(index < array->length);
memmove(array->items+index, array->items+index+1,
sizeof(void*)*(array->length-index-1));
array->length--;
}
void *WMArrayPop(WMArray *array)
{
void *d = WMArrayGet(array, array->length-1);
WMArrayDelete(array, array->length-1);
return d;
}
int WMArrayIndex(WMArray *array, void *data)
{
unsigned i;
for (i = 0; i < array->length; i++)
if (array->items[i] == data)
return i;
return -1;
}