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wmaker/src/screen.h
Doug Torrance a17d131da3 Remove apostrophes from instances of possessive "its".
I noticed one instance of this while looking at the code the other day,
and after a quick grep, realized it happened a *lot*!  One of the many
frustrating things about the English language is that we use apostrophes
to make pretty much everything possessive *except* the pronoun "it".
In that case, we use "its".  "It's" is reserved for the contraction
meaning "it is" or "it has".
2020-04-09 09:05:50 +01:00

329 lines
12 KiB
C

/*
* Window Maker window manager
*
* Copyright (c) 1997-2003 Alfredo K. Kojima
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef WMSCREEN_H_
#define WMSCREEN_H_
#include "wconfig.h"
#include "WindowMaker.h"
#include <sys/types.h>
#include <WINGs/WUtil.h>
typedef struct {
WMRect *screens;
int count; /* screen count, 0 = inactive */
int primary_head; /* main working screen */
} WXineramaInfo;
/* an area of the screen reserved by some window */
typedef struct WReservedArea {
WArea area;
Window window;
struct WReservedArea *next;
} WReservedArea;
typedef struct WAppIconChain {
struct WAppIcon *aicon;
struct WAppIconChain *next;
} WAppIconChain;
/* Drawers, which are docks, really */
typedef struct WDrawerChain {
struct WDock *adrawer;
struct WDrawerChain *next;
} WDrawerChain;
/*
* each WScreen is saved into a context associated with its root window
*/
typedef struct _WScreen {
int screen; /* screen number */
Window info_window; /* for our window manager info stuff */
#ifdef USE_ICCCM_WMREPLACE
Atom sn_atom; /* window manager selection */
#endif
int scr_width; /* size of the screen */
int scr_height;
Window root_win; /* root window of screen */
int depth; /* depth of the default visual */
Colormap colormap; /* root colormap */
int root_colormap_install_count;
struct WWindow *original_cmap_window; /* colormap before installing
* root colormap temporarily */
struct WWindow *cmap_window;
Colormap current_colormap;
Window w_win; /* window to use as drawable
* for new GCs, pixmaps etc. */
Visual *w_visual;
int w_depth;
Colormap w_colormap; /* our colormap */
WXineramaInfo xine_info;
Window no_focus_win; /* window to get focus when nobody
* else can do it */
struct WWindow *focused_window; /* window that has the focus
* Use this list if you want to
* traverse the entire window list
*/
struct WWindow *bfs_focused_window; /* window that had focus before
* another window entered fullscreen
*/
WMArray *selected_windows;
WMArray *fakeGroupLeaders; /* list of fake window group ids */
struct WAppIcon *app_icon_list; /* list of all app-icons on screen */
struct WApplication *wapp_list; /* list of all aplications */
WMBag *stacking_list; /* bag of lists of windows
* in stacking order.
* Indexed by window level
* and each list on the array
* is ordered from the topmost to
* the lowest window
*/
int window_count; /* number of windows in window_list */
int workspace_count; /* number of workspaces */
struct WWorkspace **workspaces; /* workspace array */
int current_workspace; /* current workspace number */
int last_workspace; /* last used workspace number */
WReservedArea *reservedAreas; /* used to build totalUsableArea */
WArea *usableArea; /* area of the workspace where
* we can put windows on, as defined
* by other clients (not us) */
WArea *totalUsableArea; /* same as above, but including
* the dock and other stuff */
WMColor *black;
WMColor *white;
WMColor *gray;
WMColor *darkGray;
/* shortcuts for the pixels of the above colors. just for convenience */
WMPixel black_pixel;
WMPixel white_pixel;
WMPixel light_pixel;
WMPixel dark_pixel;
Pixmap stipple_bitmap;
Pixmap transp_stipple; /* for making holes in icon masks for
* transparent icon simulation */
WMFont *title_font; /* default font for the titlebars */
WMFont *menu_title_font; /* font for menu titlebars */
WMFont *menu_entry_font; /* font for menu items */
WMFont *icon_title_font; /* for icon titles */
WMFont *clip_title_font; /* for clip titles */
WMFont *info_text_font; /* text on things like geometry
* hint boxes */
XFontStruct *tech_draw_font; /* font for tech draw style geom view
needs to be a core font so we can
use it with a XORing GC */
WMFont *workspace_name_font;
WMColor *select_color;
WMColor *select_text_color;
/* foreground colors */
WMColor *window_title_color[3]; /* window titlebar text (foc, unfoc, pfoc)*/
WMColor *menu_title_color[3]; /* menu titlebar text */
WMColor *clip_title_color[2]; /* clip title text */
WMColor *mtext_color; /* menu item text */
WMColor *dtext_color; /* disabled menu item text */
int frame_border_width;
WMColor *frame_border_color;
WMColor *frame_focused_border_color;
WMColor *frame_selected_border_color;
WMPixel line_pixel;
WMPixel frame_border_pixel; /* frame border */
WMPixel frame_focused_border_pixel; /* frame border */
WMPixel frame_selected_border_pixel;/* frame border */
union WTexture *menu_title_texture[3];/* menu titlebar texture (tex, -, -) */
union WTexture *window_title_texture[3]; /* win textures (foc, unfoc, pfoc) */
union WTexture *resizebar_texture[3];/* window resizebar texture (tex, -, -) */
union WTexture *menu_item_texture; /* menu item texture */
struct WTexSolid *menu_item_auxtexture; /* additional texture to draw menu
* cascade arrows */
struct WTexSolid *icon_title_texture;/* icon titles */
struct WTexSolid *widget_texture;
struct WTexSolid *icon_back_texture; /* icon back color for shadowing */
WMColor *icon_title_color; /* icon title color */
GC icon_select_gc;
GC frame_gc; /* gc for resize/move frame (root) */
GC line_gc; /* gc for drawing XORed lines (root) */
GC copy_gc; /* gc for XCopyArea() */
GC stipple_gc; /* gc for stippled filling */
GC draw_gc; /* gc for drawing misc things */
GC mono_gc; /* gc for 1 bit drawables */
struct WPixmap *b_pixmaps[PRED_BPIXMAPS]; /* internal pixmaps for buttons*/
struct WPixmap *menu_radio_indicator;/* left menu indicator */
struct WPixmap *menu_check_indicator;/* left menu indicator for checkmark */
struct WPixmap *menu_mini_indicator; /* for miniwindow */
struct WPixmap *menu_hide_indicator; /* for hidden window */
struct WPixmap *menu_shade_indicator; /* for shaded window */
int app_menu_x, app_menu_y; /* position for application menus */
struct WMenu *root_menu; /* root window menu */
struct WMenu *switch_menu; /* window list menu */
struct WMenu *workspace_menu; /* workspace operation */
struct WMenu *window_menu; /* window command menu */
struct WMenu *icon_menu; /* icon/appicon menu */
struct WMenu *workspace_submenu; /* workspace list for window_menu */
struct WDock *dock; /* the application dock */
struct WMenu *dock_pos_menu; /* Dock position menu */
struct WPixmap *dock_dots; /* 3 dots for the Dock */
Window dock_shadow; /* shadow for dock buttons */
struct WAppIcon *clip_icon; /* The clip main icon, or the dock's, if they are merged */
struct WMenu *clip_menu; /* Menu for clips */
struct WMenu *clip_submenu; /* Workspace list for clips */
struct WMenu *clip_options; /* Options for Clip */
struct WMenu *clip_ws_menu; /* workspace menu for clip */
struct WMenu *drawer_menu; /* Menu for drawers */
struct WDock *last_dock;
WAppIconChain *global_icons; /* for omnipresent icons chain in clip */
int global_icon_count; /* How many global icons do we have */
WDrawerChain *drawers; /* Chain of drawers */
/* Cache the following two informations, as they are used quite a lot */
int drawer_count; /* Nb of drawers that */
struct WDock *attracting_drawer; /* The drawer that auto-attracts icons, or NULL */
struct RContext *rcontext; /* wrlib context */
WMScreen *wmscreen; /* for widget library */
struct RImage *icon_tile;
struct RImage *clip_tile; /* tile with arrows to change workspace */
struct RImage *drawer_tile; /* tile for a drawer (tile + arrow) */
Pixmap icon_tile_pixmap; /* For app supplied icons */
struct RImage *def_icon_rimage; /* Default RImage icon */
struct WDialogData *dialog_data;
struct W_GeometryView *gview; /* size/position view */
/* state and other informations */
short cascade_index; /* for cascade window placement */
WMPropList *session_state;
/* for double-click detection */
Time last_click_time;
Window last_click_window;
int last_click_button;
/* balloon help data */
struct _WBalloon *balloon;
/* workspace name data */
Window workspace_name;
WMHandlerID *workspace_name_timer;
struct WorkspaceNameData *workspace_name_data;
/* for raise-delay */
WMHandlerID *autoRaiseTimer;
Window autoRaiseWindow; /* window that is scheduled to be
* raised */
/* for window shortcuts */
WMArray *shortcutWindows[MAX_WINDOW_SHORTCUTS];
#ifdef USE_DOCK_XDND
char *xdestring;
#endif
struct NetData *netdata;
int helper_fd;
pid_t helper_pid;
struct {
unsigned int startup:1; /* during window manager startup */
unsigned int regenerate_icon_textures:1;
unsigned int dnd_data_convertion_status:1;
unsigned int root_menu_changed_shortcuts:1;
unsigned int added_workspace_menu:1;
unsigned int added_windows_menu:1;
unsigned int startup2:1; /* startup phase 2 */
unsigned int next_click_is_not_double:1;
unsigned int backimage_helper_launched:1;
/* some client has issued a WM_COLORMAP_NOTIFY */
unsigned int colormap_stuff_blocked:1;
unsigned int doing_alt_tab:1;
unsigned int jump_back_pending:1;
unsigned int ignore_focus_events:1;
} flags;
} WScreen;
WScreen *wScreenInit(int screen_number);
void wScreenSaveState(WScreen *scr);
void wScreenRestoreState(WScreen *scr);
int wScreenBringInside(WScreen *scr, int *x, int *y, int width, int height);
int wScreenKeepInside(WScreen *scr, int *x, int *y, int width, int height);
/* in startup.c */
WScreen *wScreenWithNumber(int i);
WScreen *wScreenForRootWindow(Window window); /* window must be valid */
WScreen *wScreenForWindow(Window window); /* slower than above functions */
void wScreenFinish(WScreen *scr);
void wScreenUpdateUsableArea(WScreen *scr);
void create_logo_image(WScreen *scr);
#endif