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wmaker/WINGs/hashtable.c
dan 33cc542e85 - Finished moving to the new proplist handling code in WINGs.
- Also tested the backward compatibility ability of the WINGs proplist code
  which seems to work quite well.

Starting with this moment, Window Maker no longer needs libPropList and is
now using the better and much more robust proplist code from WINGs. Also the
WINGs based proplist code is actively maintained while the old libPropList
code is practically dead and flawed by the fact that it borrowed concepts
from the UserDefaults which conflicted with the retain/release mechanism,
making some problems that libPropList had, practically unsolvable without a
complete redesign (which can be found in the more robust WINGs code).
2001-10-04 03:07:34 +00:00

501 lines
9.1 KiB
C

#include <sys/types.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "WUtil.h"
#define INITIAL_CAPACITY 23
#if defined(__GNUC__) && !defined(__STRICT_ANSI__)
# define INLINE inline
#else
# define INLINE
#endif
typedef struct HashItem {
const void *key;
const void *data;
struct HashItem *next; /* collided item list */
} HashItem;
typedef struct W_HashTable {
WMHashTableCallbacks callbacks;
unsigned itemCount;
unsigned size; /* table size */
HashItem **table;
} HashTable;
#define HASH(table, key) (((table)->callbacks.hash ? \
(*(table)->callbacks.hash)(key) : hashPtr(key)) % (table)->size)
#define DUPKEY(table, key) ((table)->callbacks.retainKey ? \
(*(table)->callbacks.retainKey)(key) : (key))
#define RELKEY(table, key) if ((table)->callbacks.releaseKey) \
(*(table)->callbacks.releaseKey)(key)
static INLINE unsigned
hashString(const char *key)
{
unsigned ret = 0;
unsigned ctr = 0;
while (*key) {
ret ^= *(char*)key++ << ctr;
ctr = (ctr + 1) % sizeof (char *);
}
return ret;
}
static INLINE unsigned
hashPtr(const void *key)
{
return ((size_t)key / sizeof(char*));
}
static void
rellocateItem(WMHashTable *table, HashItem *item)
{
unsigned h;
h = HASH(table, item->key);
item->next = table->table[h];
table->table[h] = item;
}
static void
rebuildTable(WMHashTable *table)
{
HashItem *next;
HashItem **oldArray;
int i;
int oldSize;
int newSize;
oldArray = table->table;
oldSize = table->size;
newSize = table->size*2;
table->table = wmalloc(sizeof(char*)*newSize);
memset(table->table, 0, sizeof(char*)*newSize);
table->size = newSize;
for (i = 0; i < oldSize; i++) {
while (oldArray[i]!=NULL) {
next = oldArray[i]->next;
rellocateItem(table, oldArray[i]);
oldArray[i] = next;
}
}
wfree(oldArray);
}
WMHashTable*
WMCreateHashTable(WMHashTableCallbacks callbacks)
{
HashTable *table;
table = wmalloc(sizeof(HashTable));
memset(table, 0, sizeof(HashTable));
table->callbacks = callbacks;
table->size = INITIAL_CAPACITY;
table->table = wmalloc(sizeof(HashItem*)*table->size);
memset(table->table, 0, sizeof(HashItem*)*table->size);
return table;
}
void
WMResetHashTable(WMHashTable *table)
{
HashItem *item, *tmp;
int i;
for (i = 0; i < table->size; i++) {
item = table->table[i];
while (item) {
tmp = item->next;
RELKEY(table, item);
wfree(item);
item = tmp;
}
}
table->itemCount = 0;
if (table->size > INITIAL_CAPACITY) {
wfree(table->table);
table->size = INITIAL_CAPACITY;
table->table = wmalloc(sizeof(HashItem*)*table->size);
}
memset(table->table, 0, sizeof(HashItem*)*table->size);
}
void
WMFreeHashTable(WMHashTable *table)
{
HashItem *item, *tmp;
int i;
for (i = 0; i < table->size; i++) {
item = table->table[i];
while (item) {
tmp = item->next;
RELKEY(table, item->key);
wfree(item);
item = tmp;
}
}
wfree(table->table);
wfree(table);
}
unsigned
WMCountHashTable(WMHashTable *table)
{
return table->itemCount;
}
void*
WMHashGet(WMHashTable *table, const void *key)
{
unsigned h;
HashItem *item;
h = HASH(table, key);
item = table->table[h];
if (table->callbacks.keyIsEqual) {
while (item) {
if ((*table->callbacks.keyIsEqual)(key, item->key)) {
break;
}
item = item->next;
}
} else {
while (item) {
if (key == item->key) {
break;
}
item = item->next;
}
}
if (item)
return (void*)item->data;
else
return NULL;
}
Bool
WMHashGetItemAndKey(WMHashTable *table, const void *key,
void **retItem, void **retKey)
{
unsigned h;
HashItem *item;
h = HASH(table, key);
item = table->table[h];
if (table->callbacks.keyIsEqual) {
while (item) {
if ((*table->callbacks.keyIsEqual)(key, item->key)) {
break;
}
item = item->next;
}
} else {
while (item) {
if (key == item->key) {
break;
}
item = item->next;
}
}
if (item) {
if (retKey)
*retKey = (void*)item->key;
if (retItem)
*retItem = (void*)item->data;
return True;
} else {
return False;
}
}
void*
WMHashInsert(WMHashTable *table, const void *key, const void *data)
{
unsigned h;
HashItem *item;
int replacing = 0;
h = HASH(table, key);
/* look for the entry */
item = table->table[h];
if (table->callbacks.keyIsEqual) {
while (item) {
if ((*table->callbacks.keyIsEqual)(key, item->key)) {
replacing = 1;
break;
}
item = item->next;
}
} else {
while (item) {
if (key == item->key) {
replacing = 1;
break;
}
item = item->next;
}
}
if (replacing) {
const void *old;
old = item->data;
item->data = data;
RELKEY(table, item->key);
item->key = DUPKEY(table, key);
return (void*)old;
} else {
HashItem *nitem;
nitem = wmalloc(sizeof(HashItem));
nitem->key = DUPKEY(table, key);
nitem->data = data;
nitem->next = table->table[h];
table->table[h] = nitem;
table->itemCount++;
}
/* OPTIMIZE: put this in an idle handler.*/
if (table->itemCount > table->size) {
#ifdef DEBUG0
printf("rebuilding hash table...\n");
#endif
rebuildTable(table);
#ifdef DEBUG0
printf("finished rebuild.\n");
#endif
}
return NULL;
}
static HashItem*
deleteFromList(HashTable *table, HashItem *item, const void *key)
{
HashItem *next;
if (item==NULL)
return NULL;
if ((table->callbacks.keyIsEqual
&& (*table->callbacks.keyIsEqual)(key, item->key))
|| (!table->callbacks.keyIsEqual && key==item->key)) {
next = item->next;
RELKEY(table, item->key);
wfree(item);
table->itemCount--;
return next;
}
item->next = deleteFromList(table, item->next, key);
return item;
}
void
WMHashRemove(WMHashTable *table, const void *key)
{
unsigned h;
h = HASH(table, key);
table->table[h] = deleteFromList(table, table->table[h], key);
}
WMHashEnumerator
WMEnumerateHashTable(WMHashTable *table)
{
WMHashEnumerator enumerator;
enumerator.table = table;
enumerator.index = 0;
enumerator.nextItem = table->table[0];
return enumerator;
}
void*
WMNextHashEnumeratorItem(WMHashEnumerator *enumerator)
{
const void *data = NULL;
/* this assumes the table doesn't change between
* WMEnumerateHashTable() and WMNextHashEnumeratorItem() calls */
if (enumerator->nextItem==NULL) {
HashTable *table = enumerator->table;
while (++enumerator->index < table->size) {
if (table->table[enumerator->index]!=NULL) {
enumerator->nextItem = table->table[enumerator->index];
break;
}
}
}
if (enumerator->nextItem) {
data = ((HashItem*)enumerator->nextItem)->data;
enumerator->nextItem = ((HashItem*)enumerator->nextItem)->next;
}
return (void*)data;
}
void*
WMNextHashEnumeratorKey(WMHashEnumerator *enumerator)
{
const void *key = NULL;
/* this assumes the table doesn't change between
* WMEnumerateHashTable() and WMNextHashEnumeratorKey() calls */
if (enumerator->nextItem==NULL) {
HashTable *table = enumerator->table;
while (++enumerator->index < table->size) {
if (table->table[enumerator->index]!=NULL) {
enumerator->nextItem = table->table[enumerator->index];
break;
}
}
}
if (enumerator->nextItem) {
key = ((HashItem*)enumerator->nextItem)->key;
enumerator->nextItem = ((HashItem*)enumerator->nextItem)->next;
}
return (void*)key;
}
Bool
WMNextHashEnumeratorItemAndKey(WMHashEnumerator *enumerator,
void **item, void **key)
{
/* this assumes the table doesn't change between
* WMEnumerateHashTable() and WMNextHashEnumeratorItemAndKey() calls */
if (enumerator->nextItem==NULL) {
HashTable *table = enumerator->table;
while (++enumerator->index < table->size) {
if (table->table[enumerator->index]!=NULL) {
enumerator->nextItem = table->table[enumerator->index];
break;
}
}
}
if (enumerator->nextItem) {
if (item)
*item = (void*)((HashItem*)enumerator->nextItem)->data;
if (key)
*key = (void*)((HashItem*)enumerator->nextItem)->key;
enumerator->nextItem = ((HashItem*)enumerator->nextItem)->next;
return True;
}
return False;
}
static Bool
compareStrings(const char *key1, const char *key2)
{
return strcmp(key1, key2)==0;
}
typedef unsigned (*hashFunc)(const void*);
typedef Bool (*isEqualFunc)(const void*, const void*);
typedef void* (*retainFunc)(const void*);
typedef void (*releaseFunc)(const void*);
const WMHashTableCallbacks WMIntHashCallbacks = {
NULL,
NULL,
NULL,
NULL
};
const WMHashTableCallbacks WMStringHashCallbacks = {
(hashFunc)hashString,
(isEqualFunc)compareStrings,
(retainFunc)wstrdup,
(releaseFunc)wfree
};
const WMHashTableCallbacks WMStringPointerHashCallbacks = {
(hashFunc)hashString,
(isEqualFunc)compareStrings,
NULL,
NULL
};