mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 04:20:27 +01:00
283 lines
5.2 KiB
C
283 lines
5.2 KiB
C
/*
|
|
* Dynamically Resized Array
|
|
*
|
|
* Authors: Alfredo K. Kojima <kojima@windowmaker.org>
|
|
* Dan Pascu <dan@windowmaker.org>
|
|
*
|
|
* This code is released to the Public Domain, but
|
|
* proper credit is always appreciated :)
|
|
*/
|
|
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "WUtil.h"
|
|
|
|
|
|
#define INITIAL_SIZE 8
|
|
#define RESIZE_INCREMENT 8
|
|
|
|
|
|
typedef struct W_Array {
|
|
void **items; /* the array data */
|
|
unsigned itemCount; /* # of items in array */
|
|
unsigned allocSize; /* allocated size of array */
|
|
void (*destructor)(void *item); /* the destructor to free elements */
|
|
} W_Array;
|
|
|
|
|
|
WMArray*
|
|
WMCreateArray(unsigned initialSize)
|
|
{
|
|
WMCreateArrayWithDestructor(initialSize, NULL);
|
|
}
|
|
|
|
|
|
WMArray*
|
|
WMCreateArrayWithDestructor(unsigned initialSize, void (*destructor)(void*))
|
|
{
|
|
WMArray *array;
|
|
|
|
array = wmalloc(sizeof(WMArray));
|
|
|
|
if (initialSize == 0) {
|
|
initialSize = INITIAL_SIZE;
|
|
}
|
|
|
|
array->items = wmalloc(sizeof(void*) * initialSize);
|
|
|
|
array->itemCount = 0;
|
|
array->allocSize = initialSize;
|
|
array->destructor = destructor;
|
|
|
|
return array;
|
|
}
|
|
|
|
|
|
void
|
|
WMEmptyArray(WMArray *array)
|
|
{
|
|
if (array->destructor) {
|
|
while (array->itemCount > 0) {
|
|
array->itemCount--;
|
|
array->destructor(array->items[array->itemCount]);
|
|
}
|
|
}
|
|
/*memset(array->items, 0, array->itemCount * sizeof(void*));*/
|
|
array->itemCount = 0;
|
|
}
|
|
|
|
|
|
void
|
|
WMFreeArray(WMArray *array)
|
|
{
|
|
WMEmptyArray(array);
|
|
free(array->items);
|
|
free(array);
|
|
}
|
|
|
|
|
|
unsigned
|
|
WMGetArrayItemCount(WMArray *array)
|
|
{
|
|
return array->itemCount;
|
|
}
|
|
|
|
|
|
int
|
|
WMAppendArray(WMArray *array, WMArray *other)
|
|
{
|
|
if (other->itemCount == 0)
|
|
return 1;
|
|
|
|
if (array->itemCount + other->itemCount > array->allocSize) {
|
|
array->allocSize += other->allocSize;
|
|
array->items = wrealloc(array->items, sizeof(void*)*array->allocSize);
|
|
}
|
|
|
|
memcpy(array->items+array->itemCount, other->items,
|
|
sizeof(void*)*other->itemCount);
|
|
array->itemCount += other->itemCount;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
int
|
|
WMAddToArray(WMArray *array, void *item)
|
|
{
|
|
if (array->itemCount >= array->allocSize) {
|
|
array->allocSize += RESIZE_INCREMENT;
|
|
array->items = wrealloc(array->items, sizeof(void*)*array->allocSize);
|
|
}
|
|
array->items[array->itemCount] = item;
|
|
|
|
array->itemCount++;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
int
|
|
WMInsertInArray(WMArray *array, unsigned index, void *item)
|
|
{
|
|
wassertrv(index <= array->itemCount, 0);
|
|
|
|
if (array->itemCount >= array->allocSize) {
|
|
array->allocSize += RESIZE_INCREMENT;
|
|
array->items = wrealloc(array->items, sizeof(void*)*array->allocSize);
|
|
}
|
|
if (index < array->itemCount) {
|
|
memmove(array->items+index+1, array->items+index,
|
|
sizeof(void*)*(array->itemCount-index));
|
|
}
|
|
array->items[index] = item;
|
|
|
|
array->itemCount++;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
void*
|
|
WMReplaceInArray(WMArray *array, unsigned index, void *item)
|
|
{
|
|
void *old;
|
|
|
|
wassertrv(index > array->itemCount, 0);
|
|
|
|
if (index == array->itemCount) {
|
|
WMAddToArray(array, item);
|
|
return NULL;
|
|
}
|
|
|
|
old = array->items[index];
|
|
array->items[index] = item;
|
|
|
|
return old;
|
|
}
|
|
|
|
|
|
static void
|
|
deleteFromArray(WMArray *array, unsigned index)
|
|
{
|
|
/*wassertr(index < array->itemCount);*/
|
|
|
|
if (index < array->itemCount-1) {
|
|
memmove(array->items+index, array->items+index+1,
|
|
sizeof(void*)*(array->itemCount-index-1));
|
|
}
|
|
|
|
array->itemCount--;
|
|
}
|
|
|
|
|
|
int
|
|
WMDeleteFromArray(WMArray *array, unsigned index)
|
|
{
|
|
if (index >= array->itemCount)
|
|
return 0;
|
|
|
|
if (array->destructor) {
|
|
array->destructor(array->items[index]);
|
|
}
|
|
|
|
deleteFromArray(array, index);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
int
|
|
WMRemoveFromArray(WMArray *array, void *item)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i = 0; i < array->itemCount; i++) {
|
|
if (array->items[i] == item) {
|
|
return WMDeleteFromArray(array, i);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
void*
|
|
WMGetFromArray(WMArray *array, unsigned index)
|
|
{
|
|
if (index >= array->itemCount)
|
|
return NULL;
|
|
|
|
return array->items[index];
|
|
}
|
|
|
|
|
|
void*
|
|
WMPopFromArray(WMArray *array)
|
|
{
|
|
void *last = array->items[array->itemCount-1];
|
|
|
|
deleteFromArray(array, array->itemCount-1);
|
|
|
|
return last;
|
|
}
|
|
|
|
|
|
int
|
|
WMFindInArray(WMArray *array, int (*match)(void*, void*), void *cdata)
|
|
{
|
|
unsigned i;
|
|
|
|
if (match!=NULL) {
|
|
for (i = 0; i < array->itemCount; i++) {
|
|
if ((*match)(array->items[i], cdata))
|
|
return i;
|
|
}
|
|
} else {
|
|
for (i = 0; i < array->itemCount; i++) {
|
|
if (array->items[i] == cdata)
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return WANotFound;
|
|
}
|
|
|
|
|
|
unsigned
|
|
WMCountInArray(WMArray *array, void *item)
|
|
{
|
|
unsigned i, count;
|
|
|
|
for (i=0, count=0; i<array->itemCount; i++) {
|
|
if (array->items[i] == item)
|
|
count++;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
|
|
int
|
|
WMSortArray(WMArray *array, int (*comparer)(const void*, const void*))
|
|
{
|
|
qsort(array->items, array->itemCount, sizeof(void*), comparer);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
void
|
|
WMMapArray(WMArray *array, void (*function)(void*, void*), void *data)
|
|
{
|
|
unsigned i;
|
|
|
|
for (i=0; i<array->itemCount; i++) {
|
|
(*function)(array->items[i], data);
|
|
}
|
|
}
|
|
|
|
|