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mirror of https://github.com/gryf/wmaker.git synced 2025-12-18 12:00:31 +01:00
Files
wmaker/WINGs/bagtree.c
David Maciejak 09761a75f0 WINGs: merge bagtree duplicate code
This patch is adding a new static function treeDeleteNode to factorize some code.

Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
2014-11-02 12:50:02 +01:00

746 lines
13 KiB
C

#include <stdlib.h>
#include <string.h>
#include "WUtil.h"
typedef struct W_Node {
struct W_Node *parent;
struct W_Node *left;
struct W_Node *right;
int color;
void *data;
int index;
} W_Node;
typedef struct W_Bag {
W_Node *root;
W_Node *nil; /* sentinel */
int count;
void (*destructor) (void *item);
} W_Bag;
#define IS_LEFT(node) (node == node->parent->left)
#define IS_RIGHT(node) (node == node->parent->right)
static void leftRotate(W_Bag * tree, W_Node * node)
{
W_Node *node2;
node2 = node->right;
node->right = node2->left;
node2->left->parent = node;
node2->parent = node->parent;
if (node->parent == tree->nil) {
tree->root = node2;
} else {
if (IS_LEFT(node)) {
node->parent->left = node2;
} else {
node->parent->right = node2;
}
}
node2->left = node;
node->parent = node2;
}
static void rightRotate(W_Bag * tree, W_Node * node)
{
W_Node *node2;
node2 = node->left;
node->left = node2->right;
node2->right->parent = node;
node2->parent = node->parent;
if (node->parent == tree->nil) {
tree->root = node2;
} else {
if (IS_LEFT(node)) {
node->parent->left = node2;
} else {
node->parent->right = node2;
}
}
node2->right = node;
node->parent = node2;
}
static void treeInsert(W_Bag * tree, W_Node * node)
{
W_Node *y = tree->nil;
W_Node *x = tree->root;
while (x != tree->nil) {
y = x;
if (node->index <= x->index)
x = x->left;
else
x = x->right;
}
node->parent = y;
if (y == tree->nil)
tree->root = node;
else if (node->index <= y->index)
y->left = node;
else
y->right = node;
}
static void rbTreeInsert(W_Bag * tree, W_Node * node)
{
W_Node *y;
treeInsert(tree, node);
node->color = 'R';
while (node != tree->root && node->parent->color == 'R') {
if (IS_LEFT(node->parent)) {
y = node->parent->parent->right;
if (y->color == 'R') {
node->parent->color = 'B';
y->color = 'B';
node->parent->parent->color = 'R';
node = node->parent->parent;
} else {
if (IS_RIGHT(node)) {
node = node->parent;
leftRotate(tree, node);
}
node->parent->color = 'B';
node->parent->parent->color = 'R';
rightRotate(tree, node->parent->parent);
}
} else {
y = node->parent->parent->left;
if (y->color == 'R') {
node->parent->color = 'B';
y->color = 'B';
node->parent->parent->color = 'R';
node = node->parent->parent;
} else {
if (IS_LEFT(node)) {
node = node->parent;
rightRotate(tree, node);
}
node->parent->color = 'B';
node->parent->parent->color = 'R';
leftRotate(tree, node->parent->parent);
}
}
}
tree->root->color = 'B';
}
static void rbDeleteFixup(W_Bag * tree, W_Node * node)
{
W_Node *w;
while (node != tree->root && node->color == 'B') {
if (IS_LEFT(node)) {
w = node->parent->right;
if (w->color == 'R') {
w->color = 'B';
node->parent->color = 'R';
leftRotate(tree, node->parent);
w = node->parent->right;
}
if (w->left->color == 'B' && w->right->color == 'B') {
w->color = 'R';
node = node->parent;
} else {
if (w->right->color == 'B') {
w->left->color = 'B';
w->color = 'R';
rightRotate(tree, w);
w = node->parent->right;
}
w->color = node->parent->color;
node->parent->color = 'B';
w->right->color = 'B';
leftRotate(tree, node->parent);
node = tree->root;
}
} else {
w = node->parent->left;
if (w->color == 'R') {
w->color = 'B';
node->parent->color = 'R';
rightRotate(tree, node->parent);
w = node->parent->left;
}
if (w->left->color == 'B' && w->right->color == 'B') {
w->color = 'R';
node = node->parent;
} else {
if (w->left->color == 'B') {
w->right->color = 'B';
w->color = 'R';
leftRotate(tree, w);
w = node->parent->left;
}
w->color = node->parent->color;
node->parent->color = 'B';
w->left->color = 'B';
rightRotate(tree, node->parent);
node = tree->root;
}
}
}
node->color = 'B';
}
static W_Node *treeMinimum(W_Node * node, W_Node * nil)
{
while (node->left != nil)
node = node->left;
return node;
}
static W_Node *treeMaximum(W_Node * node, W_Node * nil)
{
while (node->right != nil)
node = node->right;
return node;
}
static W_Node *treeSuccessor(W_Node * node, W_Node * nil)
{
W_Node *y;
if (node->right != nil) {
return treeMinimum(node->right, nil);
}
y = node->parent;
while (y != nil && node == y->right) {
node = y;
y = y->parent;
}
return y;
}
static W_Node *treePredecessor(W_Node * node, W_Node * nil)
{
W_Node *y;
if (node->left != nil) {
return treeMaximum(node->left, nil);
}
y = node->parent;
while (y != nil && node == y->left) {
node = y;
y = y->parent;
}
return y;
}
static W_Node *rbTreeDelete(W_Bag * tree, W_Node * node)
{
W_Node *nil = tree->nil;
W_Node *x, *y;
if (node->left == nil || node->right == nil) {
y = node;
} else {
y = treeSuccessor(node, nil);
}
if (y->left != nil) {
x = y->left;
} else {
x = y->right;
}
x->parent = y->parent;
if (y->parent == nil) {
tree->root = x;
} else {
if (IS_LEFT(y)) {
y->parent->left = x;
} else {
y->parent->right = x;
}
}
if (y != node) {
node->index = y->index;
node->data = y->data;
}
if (y->color == 'B') {
rbDeleteFixup(tree, x);
}
return y;
}
static W_Node *treeSearch(W_Node * root, W_Node * nil, int index)
{
if (root == nil || root->index == index) {
return root;
}
if (index < root->index) {
return treeSearch(root->left, nil, index);
} else {
return treeSearch(root->right, nil, index);
}
}
static W_Node *treeFind(W_Node * root, W_Node * nil, void *data)
{
W_Node *tmp;
if (root == nil || root->data == data)
return root;
tmp = treeFind(root->left, nil, data);
if (tmp != nil)
return tmp;
tmp = treeFind(root->right, nil, data);
return tmp;
}
#if 0
static char buf[512];
static void printNodes(W_Node * node, W_Node * nil, int depth)
{
if (node == nil) {
return;
}
printNodes(node->left, nil, depth + 1);
memset(buf, ' ', depth * 2);
buf[depth * 2] = 0;
if (IS_LEFT(node))
printf("%s/(%2i\n", buf, node->index);
else
printf("%s\\(%2i\n", buf, node->index);
printNodes(node->right, nil, depth + 1);
}
void PrintTree(WMBag * bag)
{
W_TreeBag *tree = (W_TreeBag *) bag->data;
printNodes(tree->root, tree->nil, 0);
}
#endif
WMBag *WMCreateTreeBag(void)
{
return WMCreateTreeBagWithDestructor(NULL);
}
WMBag *WMCreateTreeBagWithDestructor(WMFreeDataProc * destructor)
{
WMBag *bag;
bag = wmalloc(sizeof(WMBag));
bag->nil = wmalloc(sizeof(W_Node));
bag->nil->left = bag->nil->right = bag->nil->parent = bag->nil;
bag->nil->index = WBNotFound;
bag->root = bag->nil;
bag->destructor = destructor;
return bag;
}
int WMGetBagItemCount(WMBag * self)
{
return self->count;
}
void WMAppendBag(WMBag * self, WMBag * bag)
{
WMBagIterator ptr;
void *data;
for (data = WMBagFirst(bag, &ptr); data != NULL; data = WMBagNext(bag, &ptr)) {
WMPutInBag(self, data);
}
}
void WMPutInBag(WMBag * self, void *item)
{
W_Node *ptr;
ptr = wmalloc(sizeof(W_Node));
ptr->data = item;
ptr->index = self->count;
ptr->left = self->nil;
ptr->right = self->nil;
ptr->parent = self->nil;
rbTreeInsert(self, ptr);
self->count++;
}
void WMInsertInBag(WMBag * self, int index, void *item)
{
W_Node *ptr;
ptr = wmalloc(sizeof(W_Node));
ptr->data = item;
ptr->index = index;
ptr->left = self->nil;
ptr->right = self->nil;
ptr->parent = self->nil;
rbTreeInsert(self, ptr);
while ((ptr = treeSuccessor(ptr, self->nil)) != self->nil) {
ptr->index++;
}
self->count++;
}
static int treeDeleteNode(WMBag * self, W_Node *ptr)
{
if (ptr != self->nil) {
W_Node *tmp;
self->count--;
tmp = treeSuccessor(ptr, self->nil);
while (tmp != self->nil) {
tmp->index--;
tmp = treeSuccessor(tmp, self->nil);
}
ptr = rbTreeDelete(self, ptr);
if (self->destructor)
self->destructor(ptr->data);
wfree(ptr);
return 1;
}
return 0;
}
int WMRemoveFromBag(WMBag * self, void *item)
{
W_Node *ptr = treeFind(self->root, self->nil, item);
return treeDeleteNode(self, ptr);
}
int WMEraseFromBag(WMBag * self, int index)
{
W_Node *ptr = treeSearch(self->root, self->nil, index);
if (ptr != self->nil) {
self->count--;
ptr = rbTreeDelete(self, ptr);
if (self->destructor)
self->destructor(ptr->data);
wfree(ptr);
wassertrv(self->count == 0 || self->root->index >= 0, 1);
return 1;
} else {
return 0;
}
}
int WMDeleteFromBag(WMBag * self, int index)
{
W_Node *ptr = treeSearch(self->root, self->nil, index);
return treeDeleteNode(self, ptr);
}
void *WMGetFromBag(WMBag * self, int index)
{
W_Node *node;
node = treeSearch(self->root, self->nil, index);
if (node != self->nil)
return node->data;
else
return NULL;
}
int WMGetFirstInBag(WMBag * self, void *item)
{
W_Node *node;
node = treeFind(self->root, self->nil, item);
if (node != self->nil)
return node->index;
else
return WBNotFound;
}
static int treeCount(W_Node * root, W_Node * nil, void *item)
{
int count = 0;
if (root == nil)
return 0;
if (root->data == item)
count++;
if (root->left != nil)
count += treeCount(root->left, nil, item);
if (root->right != nil)
count += treeCount(root->right, nil, item);
return count;
}
int WMCountInBag(WMBag * self, void *item)
{
return treeCount(self->root, self->nil, item);
}
void *WMReplaceInBag(WMBag * self, int index, void *item)
{
W_Node *ptr = treeSearch(self->root, self->nil, index);
void *old = NULL;
if (item == NULL) {
self->count--;
ptr = rbTreeDelete(self, ptr);
if (self->destructor)
self->destructor(ptr->data);
wfree(ptr);
} else if (ptr != self->nil) {
old = ptr->data;
ptr->data = item;
} else {
W_Node *ptr;
ptr = wmalloc(sizeof(W_Node));
ptr->data = item;
ptr->index = index;
ptr->left = self->nil;
ptr->right = self->nil;
ptr->parent = self->nil;
rbTreeInsert(self, ptr);
self->count++;
}
return old;
}
void WMSortBag(WMBag * self, WMCompareDataProc * comparer)
{
void **items;
W_Node *tmp;
int i;
if (self->count == 0)
return;
items = wmalloc(sizeof(void *) * self->count);
i = 0;
tmp = treeMinimum(self->root, self->nil);
while (tmp != self->nil) {
items[i++] = tmp->data;
tmp = treeSuccessor(tmp, self->nil);
}
qsort(&items[0], self->count, sizeof(void *), comparer);
i = 0;
tmp = treeMinimum(self->root, self->nil);
while (tmp != self->nil) {
tmp->index = i;
tmp->data = items[i++];
tmp = treeSuccessor(tmp, self->nil);
}
wfree(items);
}
static void deleteTree(WMBag * self, W_Node * node)
{
if (node == self->nil)
return;
deleteTree(self, node->left);
if (self->destructor)
self->destructor(node->data);
deleteTree(self, node->right);
wfree(node);
}
void WMEmptyBag(WMBag * self)
{
deleteTree(self, self->root);
self->root = self->nil;
self->count = 0;
}
void WMFreeBag(WMBag * self)
{
WMEmptyBag(self);
wfree(self->nil);
wfree(self);
}
static void mapTree(W_Bag * tree, W_Node * node, void (*function) (void *, void *), void *data)
{
if (node == tree->nil)
return;
mapTree(tree, node->left, function, data);
(*function) (node->data, data);
mapTree(tree, node->right, function, data);
}
void WMMapBag(WMBag * self, void (*function) (void *, void *), void *data)
{
mapTree(self, self->root, function, data);
}
static int findInTree(W_Bag * tree, W_Node * node, WMMatchDataProc * function, void *cdata)
{
int index;
if (node == tree->nil)
return WBNotFound;
index = findInTree(tree, node->left, function, cdata);
if (index != WBNotFound)
return index;
if ((*function) (node->data, cdata)) {
return node->index;
}
return findInTree(tree, node->right, function, cdata);
}
int WMFindInBag(WMBag * self, WMMatchDataProc * match, void *cdata)
{
return findInTree(self, self->root, match, cdata);
}
void *WMBagFirst(WMBag * self, WMBagIterator * ptr)
{
W_Node *node;
node = treeMinimum(self->root, self->nil);
if (node == self->nil) {
*ptr = NULL;
return NULL;
} else {
*ptr = node;
return node->data;
}
}
void *WMBagLast(WMBag * self, WMBagIterator * ptr)
{
W_Node *node;
node = treeMaximum(self->root, self->nil);
if (node == self->nil) {
*ptr = NULL;
return NULL;
} else {
*ptr = node;
return node->data;
}
}
void *WMBagNext(WMBag * self, WMBagIterator * ptr)
{
W_Node *node;
if (*ptr == NULL)
return NULL;
node = treeSuccessor(*ptr, self->nil);
if (node == self->nil) {
*ptr = NULL;
return NULL;
} else {
*ptr = node;
return node->data;
}
}
void *WMBagPrevious(WMBag * self, WMBagIterator * ptr)
{
W_Node *node;
if (*ptr == NULL)
return NULL;
node = treePredecessor(*ptr, self->nil);
if (node == self->nil) {
*ptr = NULL;
return NULL;
} else {
*ptr = node;
return node->data;
}
}
void *WMBagIteratorAtIndex(WMBag * self, int index, WMBagIterator * ptr)
{
W_Node *node;
node = treeSearch(self->root, self->nil, index);
if (node == self->nil) {
*ptr = NULL;
return NULL;
} else {
*ptr = node;
return node->data;
}
}
int WMBagIndexForIterator(WMBag * bag, WMBagIterator ptr)
{
/* Parameter not used, but tell the compiler that it is ok */
(void) bag;
return ((W_Node *) ptr)->index;
}