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mirror of https://github.com/gryf/coach.git synced 2026-02-17 06:35:47 +01:00

pre-release 0.10.0

This commit is contained in:
Gal Novik
2018-08-13 17:11:34 +03:00
parent d44c329bb8
commit 19ca5c24b1
485 changed files with 33292 additions and 16770 deletions

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# Copyright 2017 The dm_control Authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ============================================================================
"""Functions to manage the common assets for domains."""
from __future__ import absolute_import
from __future__ import division
from __future__ import print_function
import os
from dm_control.utils import resources
_SUITE_DIR = os.path.dirname(os.path.dirname(__file__))
_FILENAMES = [
"common/materials.xml",
"common/skybox.xml",
"common/visual.xml",
]
ASSETS = {filename: resources.GetResource(os.path.join(_SUITE_DIR, filename))
for filename in _FILENAMES}
def read_model(model_filename):
"""Reads a model XML file and returns its contents as a string."""
return resources.GetResource(os.path.join(_SUITE_DIR, model_filename))

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<!--
Common textures, colors and materials to be used throughout this suite. Some
materials such as xxx_highlight are activated on occurence of certain events,
for example receiving a positive reward.
-->
<mujoco>
<asset>
<texture name="grid" type="2d" builtin="checker" rgb1=".1 .2 .3" rgb2=".2 .3 .4" width="300" height="300" mark="edge" markrgb=".2 .3 .4"/>
<material name="grid" texture="grid" texrepeat="1 1" texuniform="true" reflectance=".2"/>
<material name="self" rgba=".7 .5 .3 1"/>
<material name="self_default" rgba=".7 .5 .3 1"/>
<material name="self_highlight" rgba="0 .5 .3 1"/>
<material name="effector" rgba=".7 .4 .2 1"/>
<material name="effector_default" rgba=".7 .4 .2 1"/>
<material name="effector_highlight" rgba="0 .5 .3 1"/>
<material name="decoration" rgba=".3 .5 .7 1"/>
<material name="eye" rgba="0 .2 1 1"/>
<material name="target" rgba=".6 .3 .3 1"/>
<material name="target_default" rgba=".6 .3 .3 1"/>
<material name="target_highlight" rgba=".6 .3 .3 .4"/>
</asset>
</mujoco>

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<mujoco>
<asset>
<texture name="skybox" type="skybox" builtin="gradient" rgb1=".4 .6 .8" rgb2="0 0 0"
width="800" height="800" mark="random" markrgb="1 1 1"/>
</asset>
</mujoco>

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<mujoco>
<visual>
<headlight ambient=".4 .4 .4" diffuse=".8 .8 .8" specular="0.1 0.1 0.1"/>
<map znear=".01"/>
<quality shadowsize="2048"/>
</visual>
</mujoco>

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import numpy as np
import gym
import os
from gym import spaces
from gym.envs.registration import EnvSpec
from mujoco_py import load_model_from_path, MjSim , MjViewer, MjRenderContextOffscreen
class PendulumWithGoals(gym.Env):
metadata = {
'render.modes': ['human', 'rgb_array'], 'video.frames_per_second': 30
}
def __init__(self, goal_reaching_thresholds=np.array([0.075, 0.075, 0.75]),
goal_not_reached_penalty=-1, goal_reached_reward=0, terminate_on_goal_reaching=True,
time_limit=1000, frameskip=1, random_goals_instead_of_standing_goal=False,
polar_coordinates: bool=False):
super().__init__()
dir = os.path.dirname(__file__)
model = load_model_from_path(dir + "/pendulum_with_goals.xml")
self.sim = MjSim(model)
self.viewer = None
self.rgb_viewer = None
self.frameskip = frameskip
self.goal = None
self.goal_reaching_thresholds = goal_reaching_thresholds
self.goal_not_reached_penalty = goal_not_reached_penalty
self.goal_reached_reward = goal_reached_reward
self.terminate_on_goal_reaching = terminate_on_goal_reaching
self.time_limit = time_limit
self.current_episode_steps_counter = 0
self.random_goals_instead_of_standing_goal = random_goals_instead_of_standing_goal
self.polar_coordinates = polar_coordinates
# spaces definition
self.action_space = spaces.Box(low=-self.sim.model.actuator_ctrlrange[:, 1],
high=self.sim.model.actuator_ctrlrange[:, 1],
dtype=np.float32)
if self.polar_coordinates:
self.observation_space = spaces.Dict({
"observation": spaces.Box(low=np.array([-np.pi, -15]),
high=np.array([np.pi, 15]),
dtype=np.float32),
"desired_goal": spaces.Box(low=np.array([-np.pi, -15]),
high=np.array([np.pi, 15]),
dtype=np.float32),
"achieved_goal": spaces.Box(low=np.array([-np.pi, -15]),
high=np.array([np.pi, 15]),
dtype=np.float32)
})
else:
self.observation_space = spaces.Dict({
"observation": spaces.Box(low=np.array([-1, -1, -15]),
high=np.array([1, 1, 15]),
dtype=np.float32),
"desired_goal": spaces.Box(low=np.array([-1, -1, -15]),
high=np.array([1, 1, 15]),
dtype=np.float32),
"achieved_goal": spaces.Box(low=np.array([-1, -1, -15]),
high=np.array([1, 1, 15]),
dtype=np.float32)
})
self.spec = EnvSpec('PendulumWithGoals-v0')
self.spec.reward_threshold = self.goal_not_reached_penalty * self.time_limit
self.reset()
def _goal_reached(self):
observation = self._get_obs()
if np.any(np.abs(observation['achieved_goal'] - observation['desired_goal']) > self.goal_reaching_thresholds):
return False
else:
return True
def _terminate(self):
if (self._goal_reached() and self.terminate_on_goal_reaching) or \
self.current_episode_steps_counter >= self.time_limit:
return True
else:
return False
def _reward(self):
if self._goal_reached():
return self.goal_reached_reward
else:
return self.goal_not_reached_penalty
def step(self, action):
self.sim.data.ctrl[:] = action
for _ in range(self.frameskip):
self.sim.step()
self.current_episode_steps_counter += 1
state = self._get_obs()
# visualize the angular velocities
state_velocity = np.copy(state['observation'][-1] / 20)
goal_velocity = self.goal[-1] / 20
self.sim.model.site_size[2] = np.array([0.01, 0.01, state_velocity])
self.sim.data.mocap_pos[2] = np.array([0.85, 0, 0.75 + state_velocity])
self.sim.model.site_size[3] = np.array([0.01, 0.01, goal_velocity])
self.sim.data.mocap_pos[3] = np.array([1.15, 0, 0.75 + goal_velocity])
return state, self._reward(), self._terminate(), {}
def _get_obs(self):
"""
y
^
|____
| /
| /
|~/
|/
--------> x
"""
# observation
angle = self.sim.data.qpos
angular_velocity = self.sim.data.qvel
if self.polar_coordinates:
observation = np.concatenate([angle - np.pi, angular_velocity])
else:
x = np.sin(angle)
y = np.cos(angle) # qpos is the angle relative to a standing pole
observation = np.concatenate([x, y, angular_velocity])
return {
"observation": observation,
"desired_goal": self.goal,
"achieved_goal": observation
}
def reset(self):
self.current_episode_steps_counter = 0
# set initial state
angle = np.random.uniform(np.pi / 4, 7 * np.pi / 4)
angular_velocity = np.random.uniform(-0.05, 0.05)
self.sim.data.qpos[0] = angle
self.sim.data.qvel[0] = angular_velocity
self.sim.step()
# goal
if self.random_goals_instead_of_standing_goal:
angle_target = np.random.uniform(-np.pi / 8, np.pi / 8)
angular_velocity_target = np.random.uniform(-0.2, 0.2)
else:
angle_target = 0
angular_velocity_target = 0
# convert target values to goal
x_target = np.sin(angle_target)
y_target = np.cos(angle_target)
if self.polar_coordinates:
self.goal = np.array([angle_target - np.pi, angular_velocity_target])
else:
self.goal = np.array([x_target, y_target, angular_velocity_target])
# visualize the goal
self.sim.data.mocap_pos[0] = [x_target, 0, y_target]
return self._get_obs()
def render(self, mode='human', close=False):
if mode == 'human':
if self.viewer is None:
self.viewer = MjViewer(self.sim)
self.viewer.render()
elif mode == 'rgb_array':
if self.rgb_viewer is None:
self.rgb_viewer = MjRenderContextOffscreen(self.sim, 0)
self.rgb_viewer.render(500, 500)
# window size used for old mujoco-py:
data = self.rgb_viewer.read_pixels(500, 500, depth=False)
# original image is upside-down, so flip it
return data[::-1, :, :]

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<mujoco model="pendulum_with_goals">
<include file="./common/visual.xml"/>
<include file="./common/skybox.xml"/>
<include file="./common/materials.xml"/>
<option timestep="0.002">
<flag contact="disable" energy="enable"/>
</option>
<worldbody>
<light name="light" pos="0 0 2"/>
<geom name="floor" size="2 2 .2" type="plane" material="grid"/>
<camera name="fixed" pos="0 -1.5 2" xyaxes='1 0 0 0 1 1'/>
<camera name="lookat" mode="targetbodycom" target="pole" pos="0 -2 1"/>
<body name="pole" pos="0 0 .6">
<joint name="hinge" type="hinge" axis="0 1 0" damping="0.1"/>
<geom name="base" material="decoration" type="cylinder" fromto="0 -.03 0 0 .03 0" size="0.021" mass="0"/>
<geom name="pole" material="self" type="capsule" fromto="0 0 0 0 0 0.5" size="0.02" mass="0"/>
<geom name="mass" material="effector" type="sphere" pos="0 0 0.5" size="0.05" mass="1"/>
</body>
<body name="end_goal" pos="0 0 0" mocap="true">
<site type="sphere" size="0.05" rgba="1 1 0 1" />
</body>
<!--<body name="sub_goal" pos="0 0 0" mocap="true">-->
<!--<site type="sphere" size="0.05" rgba="1 0 1 1" />-->
<!--</body>-->
<body name="current_velo" pos="0.0 0 0.0" mocap="true">
<site type="box" size="0.01 0.01 0.1" rgba="1 1 1 1" />
</body>
<body name="subgoal_velo" pos="0.0 0 0.0" mocap="true">
<site type="box" size="0.01 0.01 0.1" rgba="1 0 1 1" />
</body>
<body name="zero_velo" pos="1.0 0 0.75" mocap="true">
<site type="box" size="0.3 0.01 0.01" rgba="1 0 0 1" />
</body>
</worldbody>
<actuator>
<motor name="torque" joint="hinge" gear="1" ctrlrange="-2 2" ctrllimited="true"/>
</actuator>
</mujoco>