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Rainbow DQN agent (WIP - still missing dueling and n-step) + adding support for Prioritized ER for C51
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@@ -25,6 +25,7 @@ from rl_coach.base_parameters import AgentParameters
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from rl_coach.core_types import StateType
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from rl_coach.exploration_policies.e_greedy import EGreedyParameters
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from rl_coach.memories.non_episodic.experience_replay import ExperienceReplayParameters
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from rl_coach.memories.non_episodic.prioritized_experience_replay import PrioritizedExperienceReplay
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from rl_coach.schedules import LinearSchedule
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@@ -104,11 +105,22 @@ class CategoricalDQNAgent(ValueOptimizationAgent):
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l = (np.floor(bj)).astype(int)
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m[batches, l] = m[batches, l] + (distributed_q_st_plus_1[batches, target_actions, j] * (u - bj))
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m[batches, u] = m[batches, u] + (distributed_q_st_plus_1[batches, target_actions, j] * (bj - l))
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# total_loss = cross entropy between actual result above and predicted result for the given action
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TD_targets[batches, batch.actions()] = m
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result = self.networks['main'].train_and_sync_networks(batch.states(network_keys), TD_targets)
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# update errors in prioritized replay buffer
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importance_weights = batch.info('weight') if isinstance(self.memory, PrioritizedExperienceReplay) else None
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result = self.networks['main'].train_and_sync_networks(batch.states(network_keys), TD_targets,
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importance_weights=importance_weights)
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total_loss, losses, unclipped_grads = result[:3]
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# TODO: fix this spaghetti code
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if isinstance(self.memory, PrioritizedExperienceReplay):
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errors = losses[0][np.arange(batch.size), batch.actions()]
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self.memory.update_priorities(batch.info('idx'), errors)
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return total_loss, losses, unclipped_grads
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125
rl_coach/agents/rainbow_dqn_agent.py
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125
rl_coach/agents/rainbow_dqn_agent.py
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@@ -0,0 +1,125 @@
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#
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# Copyright (c) 2017 Intel Corporation
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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from typing import Union
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import numpy as np
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from rl_coach.agents.categorical_dqn_agent import CategoricalDQNNetworkParameters, CategoricalDQNAlgorithmParameters, \
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CategoricalDQNAgent, CategoricalDQNAgentParameters
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from rl_coach.agents.dqn_agent import DQNNetworkParameters, DQNAlgorithmParameters
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from rl_coach.agents.value_optimization_agent import ValueOptimizationAgent
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from rl_coach.architectures.tensorflow_components.heads.categorical_q_head import CategoricalQHeadParameters
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from rl_coach.base_parameters import AgentParameters
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from rl_coach.exploration_policies.parameter_noise import ParameterNoiseParameters
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from rl_coach.memories.non_episodic.experience_replay import ExperienceReplayParameters
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from rl_coach.memories.non_episodic.prioritized_experience_replay import PrioritizedExperienceReplayParameters, \
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PrioritizedExperienceReplay
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from rl_coach.schedules import LinearSchedule
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from rl_coach.core_types import StateType
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from rl_coach.exploration_policies.e_greedy import EGreedyParameters
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class RainbowDQNNetworkParameters(CategoricalDQNNetworkParameters):
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def __init__(self):
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super().__init__()
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class RainbowDQNAlgorithmParameters(CategoricalDQNAlgorithmParameters):
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def __init__(self):
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super().__init__()
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class RainbowDQNExplorationParameters(ParameterNoiseParameters):
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def __init__(self, agent_params):
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super().__init__(agent_params)
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class RainbowDQNAgentParameters(CategoricalDQNAgentParameters):
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def __init__(self):
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super().__init__()
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self.algorithm = RainbowDQNAlgorithmParameters()
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self.exploration = RainbowDQNExplorationParameters(self)
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self.memory = PrioritizedExperienceReplayParameters()
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self.network_wrappers = {"main": RainbowDQNNetworkParameters()}
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@property
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def path(self):
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return 'rl_coach.agents.rainbow_dqn_agent:RainbowDQNAgent'
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# Rainbow Deep Q Network - https://arxiv.org/abs/1710.02298
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# Agent implementation is WIP. Currently has:
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# 1. DQN
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# 2. C51
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# 3. Prioritized ER
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# 4. DDQN
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#
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# still missing:
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# 1. N-Step
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# 2. Dueling DQN
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class RainbowDQNAgent(CategoricalDQNAgent):
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def __init__(self, agent_parameters, parent: Union['LevelManager', 'CompositeAgent']=None):
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super().__init__(agent_parameters, parent)
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def learn_from_batch(self, batch):
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network_keys = self.ap.network_wrappers['main'].input_embedders_parameters.keys()
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ddqn_selected_actions = np.argmax(self.distribution_prediction_to_q_values(
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self.networks['main'].online_network.predict(batch.next_states(network_keys))), axis=1)
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# for the action we actually took, the error is calculated by the atoms distribution
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# for all other actions, the error is 0
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distributed_q_st_plus_1, TD_targets = self.networks['main'].parallel_prediction([
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(self.networks['main'].target_network, batch.next_states(network_keys)),
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(self.networks['main'].online_network, batch.states(network_keys))
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])
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# only update the action that we have actually done in this transition (using the Double-DQN selected actions)
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target_actions = ddqn_selected_actions
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m = np.zeros((self.ap.network_wrappers['main'].batch_size, self.z_values.size))
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batches = np.arange(self.ap.network_wrappers['main'].batch_size)
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for j in range(self.z_values.size):
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tzj = np.fmax(np.fmin(batch.rewards() +
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(1.0 - batch.game_overs()) * self.ap.algorithm.discount * self.z_values[j],
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self.z_values[self.z_values.size - 1]),
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self.z_values[0])
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bj = (tzj - self.z_values[0])/(self.z_values[1] - self.z_values[0])
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u = (np.ceil(bj)).astype(int)
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l = (np.floor(bj)).astype(int)
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m[batches, l] = m[batches, l] + (distributed_q_st_plus_1[batches, target_actions, j] * (u - bj))
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m[batches, u] = m[batches, u] + (distributed_q_st_plus_1[batches, target_actions, j] * (bj - l))
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# total_loss = cross entropy between actual result above and predicted result for the given action
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TD_targets[batches, batch.actions()] = m
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# update errors in prioritized replay buffer
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importance_weights = batch.info('weight') if isinstance(self.memory, PrioritizedExperienceReplay) else None
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result = self.networks['main'].train_and_sync_networks(batch.states(network_keys), TD_targets,
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importance_weights=importance_weights)
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total_loss, losses, unclipped_grads = result[:3]
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# TODO: fix this spaghetti code
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if isinstance(self.memory, PrioritizedExperienceReplay):
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errors = losses[0][np.arange(batch.size), batch.actions()]
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self.memory.update_priorities(batch.info('idx'), errors)
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return total_loss, losses, unclipped_grads
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@@ -0,0 +1,44 @@
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#
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# Copyright (c) 2017 Intel Corporation
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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import tensorflow as tf
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from rl_coach.architectures.tensorflow_components.architecture import Dense
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from rl_coach.base_parameters import AgentParameters
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from rl_coach.spaces import SpacesDefinition
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from rl_coach.architectures.tensorflow_components.heads.head import Head, HeadParameters
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from rl_coach.core_types import QActionStateValue
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class RainbowQHeadParameters(HeadParameters):
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def __init__(self, activation_function: str ='relu', name: str='rainbow_q_head_params', dense_layer=Dense):
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super().__init__(parameterized_class=RainbowQHead, activation_function=activation_function, name=name,
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dense_layer=dense_layer)
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class RainbowQHead():
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def __init__(self, agent_parameters: AgentParameters, spaces: SpacesDefinition, network_name: str,
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head_idx: int = 0, loss_weight: float = 1., is_local: bool = True, activation_function: str ='relu',
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dense_layer=Dense):
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super().__init__(agent_parameters, spaces, network_name, head_idx, loss_weight, is_local, activation_function,
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dense_layer=dense_layer)
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self.name = 'rainbow_dqn_head'
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self.num_actions = len(self.spaces.action.actions)
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self.return_type = QActionStateValue
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def _build_module(self, input_layer):
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pass
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46
rl_coach/presets/Atari_Rainbow.py
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46
rl_coach/presets/Atari_Rainbow.py
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from rl_coach.agents.categorical_dqn_agent import CategoricalDQNAgentParameters
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from rl_coach.agents.rainbow_dqn_agent import RainbowDQNAgentParameters
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from rl_coach.base_parameters import VisualizationParameters, PresetValidationParameters
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from rl_coach.core_types import EnvironmentSteps, RunPhase
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from rl_coach.environments.environment import MaxDumpMethod, SelectedPhaseOnlyDumpMethod, SingleLevelSelection
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from rl_coach.environments.gym_environment import Atari, atari_deterministic_v4
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from rl_coach.graph_managers.basic_rl_graph_manager import BasicRLGraphManager
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from rl_coach.graph_managers.graph_manager import ScheduleParameters
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from rl_coach.schedules import LinearSchedule
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####################
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# Graph Scheduling #
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####################
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schedule_params = ScheduleParameters()
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schedule_params.improve_steps = EnvironmentSteps(50000000)
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schedule_params.steps_between_evaluation_periods = EnvironmentSteps(250000)
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schedule_params.evaluation_steps = EnvironmentSteps(135000)
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schedule_params.heatup_steps = EnvironmentSteps(500)
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#########
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# Agent #
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#########
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agent_params = RainbowDQNAgentParameters()
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agent_params.network_wrappers['main'].learning_rate = 0.00025
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agent_params.memory.beta = LinearSchedule(0.4, 1, 12500000) # 12.5M training iterations = 50M steps = 200M frames
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###############
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# Environment #
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###############
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env_params = Atari()
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env_params.level = SingleLevelSelection(atari_deterministic_v4)
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vis_params = VisualizationParameters()
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vis_params.video_dump_methods = [SelectedPhaseOnlyDumpMethod(RunPhase.TEST), MaxDumpMethod()]
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vis_params.dump_mp4 = False
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########
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# Test #
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########
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preset_validation_params = PresetValidationParameters()
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preset_validation_params.trace_test_levels = ['breakout', 'pong', 'space_invaders']
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graph_manager = BasicRLGraphManager(agent_params=agent_params, env_params=env_params,
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schedule_params=schedule_params, vis_params=vis_params,
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preset_validation_params=preset_validation_params)
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