mirror of
https://github.com/gryf/coach.git
synced 2025-12-17 11:10:20 +01:00
removing doom env
This commit is contained in:
@@ -148,7 +148,7 @@ class AgentParameters(Parameters):
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class EnvironmentParameters(Parameters):
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type = 'Doom'
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type = 'Gym'
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level = 'basic'
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observation_stack_size = 4
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frame_skip = 4
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@@ -295,14 +295,6 @@ class Atari(EnvironmentParameters):
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crop_observation = False # in the original paper the observation is cropped but not in the Nature paper
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class Doom(EnvironmentParameters):
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type = 'Doom'
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frame_skip = 4
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observation_stack_size = 3
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desired_observation_height = 60
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desired_observation_width = 76
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class Carla(EnvironmentParameters):
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type = 'Carla'
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frame_skip = 1
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@@ -14,13 +14,11 @@
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# limitations under the License.
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#
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from coach.environments.gym_environment_wrapper import GymEnvironmentWrapper
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from coach.environments.doom_environment_wrapper import DoomEnvironmentWrapper
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from coach.environments.carla_environment_wrapper import CarlaEnvironmentWrapper
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from coach import utils
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class EnvTypes(utils.Enum):
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Doom = "DoomEnvironmentWrapper"
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Gym = "GymEnvironmentWrapper"
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Carla = "CarlaEnvironmentWrapper"
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@@ -1,158 +0,0 @@
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#
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# Copyright (c) 2017 Intel Corporation
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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import os
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import numpy as np
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from coach import logger
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try:
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import vizdoom
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except ImportError:
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logger.failed_imports.append("ViZDoom")
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from coach.environments import environment_wrapper as ew
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from coach import utils
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# enum of the available levels and their path
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class DoomLevel(utils.Enum):
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BASIC = "basic.cfg"
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DEFEND = "defend_the_center.cfg"
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DEATHMATCH = "deathmatch.cfg"
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MY_WAY_HOME = "my_way_home.cfg"
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TAKE_COVER = "take_cover.cfg"
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HEALTH_GATHERING = "health_gathering.cfg"
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HEALTH_GATHERING_SUPREME = "health_gathering_supreme.cfg"
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DEFEND_THE_LINE = "defend_the_line.cfg"
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DEADLY_CORRIDOR = "deadly_corridor.cfg"
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key_map = {
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'NO-OP': 96, # `
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'ATTACK': 13, # enter
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'CROUCH': 306, # ctrl
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'DROP_SELECTED_ITEM': ord("t"),
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'DROP_SELECTED_WEAPON': ord("t"),
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'JUMP': 32, # spacebar
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'LAND': ord("l"),
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'LOOK_DOWN': 274, # down arrow
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'LOOK_UP': 273, # up arrow
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'MOVE_BACKWARD': ord("s"),
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'MOVE_DOWN': ord("s"),
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'MOVE_FORWARD': ord("w"),
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'MOVE_LEFT': 276,
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'MOVE_RIGHT': 275,
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'MOVE_UP': ord("w"),
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'RELOAD': ord("r"),
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'SELECT_NEXT_WEAPON': ord("q"),
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'SELECT_PREV_WEAPON': ord("e"),
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'SELECT_WEAPON0': ord("0"),
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'SELECT_WEAPON1': ord("1"),
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'SELECT_WEAPON2': ord("2"),
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'SELECT_WEAPON3': ord("3"),
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'SELECT_WEAPON4': ord("4"),
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'SELECT_WEAPON5': ord("5"),
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'SELECT_WEAPON6': ord("6"),
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'SELECT_WEAPON7': ord("7"),
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'SELECT_WEAPON8': ord("8"),
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'SELECT_WEAPON9': ord("9"),
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'SPEED': 304, # shift
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'STRAFE': 9, # tab
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'TURN180': ord("u"),
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'TURN_LEFT': ord("a"), # left arrow
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'TURN_RIGHT': ord("d"), # right arrow
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'USE': ord("f"),
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}
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class DoomEnvironmentWrapper(ew.EnvironmentWrapper):
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def __init__(self, tuning_parameters):
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ew.EnvironmentWrapper.__init__(self, tuning_parameters)
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# load the emulator with the required level
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self.level = DoomLevel().get(self.tp.env.level)
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self.scenarios_dir = os.path.join(os.environ.get('VIZDOOM_ROOT'),
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'scenarios')
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self.game = vizdoom.DoomGame()
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self.game.load_config(os.path.join(self.scenarios_dir, self.level))
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self.game.set_window_visible(False)
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self.game.add_game_args("+vid_forcesurface 1")
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if self.is_rendered:
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self.game.set_screen_resolution(vizdoom.ScreenResolution.RES_320X240)
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self.renderer.create_screen(320, 240)
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else:
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# lower resolution since we actually take only 76x60 and we don't need to render
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self.game.set_screen_resolution(vizdoom.ScreenResolution.RES_160X120)
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self.game.set_render_hud(False)
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self.game.set_render_crosshair(False)
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self.game.set_render_decals(False)
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self.game.set_render_particles(False)
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self.game.init()
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# action space
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self.action_space_abs_range = 0
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self.actions = {}
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self.action_space_size = self.game.get_available_buttons_size() + 1
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self.action_vector_size = self.action_space_size - 1
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self.actions[0] = [0] * self.action_vector_size
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for action_idx in range(self.action_vector_size):
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self.actions[action_idx + 1] = [0] * self.action_vector_size
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self.actions[action_idx + 1][action_idx] = 1
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self.actions_description = ['NO-OP']
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self.actions_description += [str(action).split(".")[1] for action in self.game.get_available_buttons()]
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for idx, action in enumerate(self.actions_description):
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if action in key_map.keys():
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self.key_to_action[(key_map[action],)] = idx
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# measurement
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self.measurements_size = self.game.get_state().game_variables.shape
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self.width = self.game.get_screen_width()
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self.height = self.game.get_screen_height()
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if self.tp.seed is not None:
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self.game.set_seed(self.tp.seed)
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self.reset()
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def _update_state(self):
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# extract all data from the current state
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state = self.game.get_state()
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if state is not None and state.screen_buffer is not None:
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self.state = {
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'observation': state.screen_buffer,
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'measurements': state.game_variables,
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}
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self.reward = self.game.get_last_reward()
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self.done = self.game.is_episode_finished()
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def _take_action(self, action_idx):
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self.game.make_action(self._idx_to_action(action_idx), self.frame_skip)
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def _preprocess_observation(self, observation):
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if observation is None:
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return None
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# for the last step we get no new observation, so we shouldn't preprocess it
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if self.done:
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return observation
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# move the channel to the last axis
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observation = np.transpose(observation, (1, 2, 0))
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return observation
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def _restart_environment_episode(self, force_environment_reset=False):
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self.game.new_episode()
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230
coach/presets.py
230
coach/presets.py
@@ -17,11 +17,11 @@ import ast
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import json
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import sys
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from coach import agents
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from coach import agents # noqa
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from coach import configurations as conf
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from coach import environments as env
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from coach import exploration_policies as ep
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from coach import presets
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from coach import environments as env # noqa
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from coach import exploration_policies as ep # noqa
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from coach import presets # noqa
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def json_to_preset(json_path):
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@@ -69,79 +69,6 @@ def json_to_preset(json_path):
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return tuning_parameters
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class Doom_Basic_DQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DQN, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.num_heatup_steps = 1000
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class Doom_Basic_QRDQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.QuantileRegressionDQN, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.learning_rate = 0.00025
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self.agent.num_episodes_in_experience_replay = 200
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self.num_heatup_steps = 1000
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class Doom_Basic_OneStepQ(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.NStepQ, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.learning_rate = 0.00025
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self.num_heatup_steps = 0
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self.agent.num_steps_between_copying_online_weights_to_target = 100
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self.agent.optimizer_type = 'Adam'
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self.clip_gradients = 1000
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self.agent.targets_horizon = '1-Step'
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class Doom_Basic_NStepQ(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.NStepQ, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.learning_rate = 0.000025
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self.num_heatup_steps = 0
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.agent.optimizer_type = 'Adam'
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self.clip_gradients = 1000
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class Doom_Basic_A2C(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.ActorCritic, conf.Doom, conf.CategoricalExploration)
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self.env.level = 'basic'
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self.agent.policy_gradient_rescaler = 'A_VALUE'
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self.learning_rate = 0.00025
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self.num_heatup_steps = 100
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self.env.reward_scaling = 100.
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class Doom_Basic_Dueling_DDQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DDQN, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.agent.output_types = [conf.OutputTypes.DuelingQ]
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.num_heatup_steps = 1000
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class Doom_Basic_Dueling_DQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DuelingDQN, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.num_heatup_steps = 1000
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class CartPole_Dueling_DDQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DDQN, conf.GymVectorObservation, conf.ExplorationParameters)
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@@ -158,17 +85,6 @@ class CartPole_Dueling_DDQN(conf.Preset):
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self.test_max_step_threshold = 100
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self.test_min_return_threshold = 150
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class Doom_Health_MMC(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.MMC, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'HEALTH_GATHERING'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.num_heatup_steps = 1000
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self.exploration.epsilon_decay_steps = 10000
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class CartPole_MMC(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.MMC, conf.GymVectorObservation, conf.ExplorationParameters)
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@@ -203,7 +119,7 @@ class CartPole_PAL(conf.Preset):
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class CartPole_DFP(conf.Preset):
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def __init__(self):
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Preset.__init__(self, conf.DFP, conf.GymVectorObservation, conf.ExplorationParameters)
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conf.Preset.__init__(self, conf.DFP, conf.GymVectorObservation, conf.ExplorationParameters)
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self.env.level = 'CartPole-v0'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.0001
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@@ -213,40 +129,6 @@ class CartPole_DFP(conf.Preset):
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self.agent.goal_vector = [1.0]
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class Doom_Basic_DFP(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DFP, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'BASIC'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.0001
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self.num_heatup_steps = 1000
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self.exploration.epsilon_decay_steps = 10000
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self.agent.use_accumulated_reward_as_measurement = True
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self.agent.goal_vector = [0.0, 1.0]
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# self.agent.num_consecutive_playing_steps = 10
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class Doom_Health_DFP(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DFP, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'HEALTH_GATHERING'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.num_heatup_steps = 1000
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self.exploration.epsilon_decay_steps = 10000
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self.agent.use_accumulated_reward_as_measurement = True
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class Doom_Deadly_Corridor_Bootstrapped_DQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.BootstrappedDQN, conf.Doom, conf.BootstrappedDQNExploration)
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self.env.level = 'deadly_corridor'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.agent.num_steps_between_copying_online_weights_to_target = 1000
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self.num_heatup_steps = 1000
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class CartPole_Bootstrapped_DQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.BootstrappedDQN, conf.GymVectorObservation, conf.BootstrappedDQNExploration)
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@@ -538,16 +420,6 @@ class Atari_DQN_TestBench(conf.Preset):
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self.num_training_iterations = 500
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class Doom_Basic_PG(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.PolicyGradient, conf.Doom, conf.CategoricalExploration)
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self.env.level = 'basic'
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self.agent.policy_gradient_rescaler = 'FUTURE_RETURN_NORMALIZED_BY_TIMESTEP'
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self.learning_rate = 0.00001
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self.num_heatup_steps = 0
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self.agent.beta_entropy = 0.01
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class InvertedPendulum_PG(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.PolicyGradient, conf.GymVectorObservation, conf.AdditiveNoiseExploration)
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@@ -925,22 +797,6 @@ class CartPole_NEC(conf.Preset):
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self.test_min_return_threshold = 150
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class Doom_Basic_NEC(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.NEC, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'basic'
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self.learning_rate = 0.00001
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self.agent.num_transitions_in_experience_replay = 100000
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# self.exploration.initial_epsilon = 0.1 # TODO: try exploration
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# self.exploration.final_epsilon = 0.1
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# self.exploration.epsilon_decay_steps = 1000000
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self.num_heatup_steps = 200
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self.evaluation_episodes = 1
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self.evaluate_every_x_episodes = 5
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self.seed = 123
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class Montezuma_NEC(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.NEC, conf.Atari, conf.ExplorationParameters)
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@@ -971,28 +827,6 @@ class Breakout_NEC(conf.Preset):
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self.seed = 123
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class Doom_Health_NEC(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.NEC, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'HEALTH_GATHERING'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.num_heatup_steps = 1000
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self.exploration.epsilon_decay_steps = 10000
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self.agent.num_playing_steps_between_two_training_steps = 1
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class Doom_Health_DQN(conf.Preset):
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def __init__(self):
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conf.Preset.__init__(self, conf.DQN, conf.Doom, conf.ExplorationParameters)
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self.env.level = 'HEALTH_GATHERING'
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self.agent.num_episodes_in_experience_replay = 200
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self.learning_rate = 0.00025
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self.num_heatup_steps = 1000
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self.exploration.epsilon_decay_steps = 10000
|
||||
self.agent.num_steps_between_copying_online_weights_to_target = 1000
|
||||
|
||||
|
||||
class Pong_NEC_LSTM(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.NEC, conf.Atari, conf.ExplorationParameters)
|
||||
@@ -1285,23 +1119,6 @@ class BipedalWalker_A3C(conf.Preset):
|
||||
self.agent.middleware_type = conf.MiddlewareTypes.FC
|
||||
|
||||
|
||||
class Doom_Basic_A3C(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.ActorCritic, conf.Doom, conf.CategoricalExploration)
|
||||
self.env.level = 'basic'
|
||||
self.agent.policy_gradient_rescaler = 'GAE'
|
||||
self.learning_rate = 0.0001
|
||||
self.num_heatup_steps = 0
|
||||
self.env.reward_scaling = 100.
|
||||
self.agent.discount = 0.99
|
||||
self.agent.apply_gradients_every_x_episodes = 1
|
||||
self.agent.num_steps_between_gradient_updates = 30
|
||||
self.agent.gae_lambda = 1
|
||||
self.agent.beta_entropy = 0.01
|
||||
self.clip_gradients = 40
|
||||
self.agent.middleware_type = conf.MiddlewareTypes.FC
|
||||
|
||||
|
||||
class Pong_A3C(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.ActorCritic, conf.Atari, conf.CategoricalExploration)
|
||||
@@ -1372,43 +1189,6 @@ class Carla_BC(conf.Preset):
|
||||
self.evaluate_every_x_training_iterations = 5000
|
||||
|
||||
|
||||
class Doom_Basic_BC(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.BC, conf.Doom, conf.ExplorationParameters)
|
||||
self.env.level = 'basic'
|
||||
self.agent.load_memory_from_file_path = 'datasets/doom_basic.p'
|
||||
self.learning_rate = 0.0005
|
||||
self.num_heatup_steps = 0
|
||||
self.evaluation_episodes = 5
|
||||
self.batch_size = 120
|
||||
self.evaluate_every_x_training_iterations = 100
|
||||
self.num_training_iterations = 2000
|
||||
|
||||
|
||||
class Doom_Defend_BC(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.BC, conf.Doom, conf.ExplorationParameters)
|
||||
self.env.level = 'defend'
|
||||
self.agent.load_memory_from_file_path = 'datasets/doom_defend.p'
|
||||
self.learning_rate = 0.0005
|
||||
self.num_heatup_steps = 0
|
||||
self.evaluation_episodes = 5
|
||||
self.batch_size = 120
|
||||
self.evaluate_every_x_training_iterations = 100
|
||||
|
||||
|
||||
class Doom_Deathmatch_BC(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.BC, conf.Doom, conf.ExplorationParameters)
|
||||
self.env.level = 'deathmatch'
|
||||
self.agent.load_memory_from_file_path = 'datasets/doom_deathmatch.p'
|
||||
self.learning_rate = 0.0005
|
||||
self.num_heatup_steps = 0
|
||||
self.evaluation_episodes = 5
|
||||
self.batch_size = 120
|
||||
self.evaluate_every_x_training_iterations = 100
|
||||
|
||||
|
||||
class MontezumaRevenge_BC(conf.Preset):
|
||||
def __init__(self):
|
||||
conf.Preset.__init__(self, conf.BC, conf.Atari, conf.ExplorationParameters)
|
||||
|
||||
Reference in New Issue
Block a user