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mirror of https://github.com/gryf/coach.git synced 2025-12-17 19:20:19 +01:00

6 Commits

Author SHA1 Message Date
Roman Dobosz
1b095aeeca Cleanup imports.
Till now, most of the modules were importing all of the module objects
(variables, classes, functions, other imports) into module namespace,
which potentially could (and was) cause of unintentional use of class or
methods, which was indirect imported.

With this patch, all the star imports were substituted with top-level
module, which provides desired class or function.

Besides, all imports where sorted (where possible) in a way pep8[1]
suggests - first are imports from standard library, than goes third
party imports (like numpy, tensorflow etc) and finally coach modules.
All of those sections are separated by one empty line.

[1] https://www.python.org/dev/peps/pep-0008/#imports
2018-04-13 09:58:40 +02:00
Zach Dwiel
0740ebcdac by default assume state["observation"] is where the image for rendering can be found 2018-02-21 10:05:57 -05:00
Zach Dwiel
85afb86893 temp commit 2018-02-21 10:05:57 -05:00
Itai Caspi
125c7ee38d Release 0.9
Main changes are detailed below:

New features -
* CARLA 0.7 simulator integration
* Human control of the game play
* Recording of human game play and storing / loading the replay buffer
* Behavioral cloning agent and presets
* Golden tests for several presets
* Selecting between deep / shallow image embedders
* Rendering through pygame (with some boost in performance)

API changes -
* Improved environment wrapper API
* Added an evaluate flag to allow convenient evaluation of existing checkpoints
* Improve frameskip definition in Gym

Bug fixes -
* Fixed loading of checkpoints for agents with more than one network
* Fixed the N Step Q learning agent python3 compatibility
2017-12-19 19:27:16 +02:00
cxx
f43c951c2d Unify base class using new-style (object). 2017-10-26 12:33:09 +03:00
Gal Leibovich
1d4c3455e7 coach v0.8.0 2017-10-19 13:10:15 +03:00