1
0
mirror of https://github.com/gryf/pentadactyl-pm.git synced 2026-02-05 14:25:47 +01:00

Move some inline functionality to slots of player.

This commit is contained in:
Doug Kearns
2009-03-20 02:31:30 +11:00
parent b68b0e2f55
commit 1ea343d5f8

View File

@@ -11,122 +11,70 @@ function Player() // {{{
// Get the focus to the visible playlist first
//window._SBShowMainLibrary();
// FIXME: need to test that we're playing - why is gMM.playbackControl.status always null?
// interval (seconds)
function seek(interval, direction)
{
interval = interval * 1000;
let min = 0;
let max = gMM.playbackControl.duration;
let position = gMM.playbackControl.position + (direction ? interval : -interval);
gMM.playbackControl.position = Math.min(Math.max(position, min), max)
}
/////////////////////////////////////////////////////////////////////////////}}}
////////////////////// MAPPINGS ////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////{{{
mappings.add([modes.PLAYER],
["x"], "Play Track",
function ()
{
gMM.sequencer.play();
});
function () { player.play(); });
mappings.add([modes.PLAYER],
["z"], "Previous Track",
function ()
{
gSongbirdWindowController.doCommand("cmd_control_previous");
});
function () { player.previous(); });
mappings.add([modes.PLAYER],
["c"], "Pause/Unpause Track",
function ()
{
gSongbirdWindowController.doCommand("cmd_control_playpause");
});
function () { player.togglePlayPause(); });
mappings.add([modes.PLAYER],
["b"], "Next Track",
function ()
{
gSongbirdWindowController.doCommand("cmd_control_next");
});
function () { player.next(); });
mappings.add([modes.PLAYER],
["v"], "Stop Track",
function ()
{
gMM.sequencer.stop();
});
function () { player.stop(); });
mappings.add([modes.PLAYER],
["f"], "Filter Library",
function ()
{
commandline.open(":", "filter ", modes.EX);
});
function () { commandline.open(":", "filter ", modes.EX); });
mappings.add([modes.PLAYER],
["s"], "Toggle Shuffle",
function ()
{
if (gMM.sequencer.mode != gMM.sequencer.MODE_SHUFFLE)
gMM.sequencer.mode = gMM.sequencer.MODE_SHUFFLE;
else
gMM.sequencer.mode = gMM.sequencer.MODE_FORWARD;
});
function () { player.toggleShuffle(); });
mappings.add([modes.PLAYER],
["r"], "Toggle Repeat",
function ()
{
switch (gMM.sequencer.repeatMode)
{
case gMM.sequencer.MODE_REPEAT_NONE:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_ONE;
break;
case gMM.sequencer.MODE_REPEAT_ONE:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_ALL;
break;
case gMM.sequencer.MODE_REPEAT_ALL:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_NONE;
break;
default:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_NONE;
break;
}
});
function () { player.toggleRepeat(); });
mappings.add([modes.PLAYER],
["h"], "Seek -10s",
function ()
{
if (gMM.playbackControl.position >= 10000)
gMM.playbackControl.position = gMM.playbackControl.position - 10000;
else
gMM.playbackControl.position = 0;
});
["h"], "Seek -10s",
function () { player.seekBackward(10); });
mappings.add([modes.PLAYER],
["l"], "Seek +10s",
function ()
{
if ((gMM.playbackControl.duration - gMM.playbackControl.position) >= 10000)
gMM.playbackControl.position = gMM.playbackControl.position + 10000;
else
gMM.playbackControl.position = gMM.playbackControl.duration;
});
["l"], "Seek +10s",
function () { player.seekForward(10); });
mappings.add([modes.PLAYER],
["H"], "Seek -1m",
function ()
{
if (gMM.playbackControl.position >= 60000)
gMM.playbackControl.position = gMM.playbackControl.position - 60000;
else
gMM.playbackControl.position = 0;
});
["H"], "Seek -1m",
function () { player.seekBackward(60); });
mappings.add([modes.PLAYER],
["L"], "Seek +1m",
function ()
{
if ((gMM.playbackControl.duration - gMM.playbackControl.position) >= 60000)
gMM.playbackControl.position = gMM.playbackControl.position + 60000;
else
gMM.playbackControl.position = gMM.playbackControl.duration;
});
["L"], "Seek +1m",
function () { player.seekForward(60); });
////////////////// ///////////////////////////////////////////////////////////}}}
////////////////////// COMMANDS ////////////////////////////////////////////////
@@ -137,11 +85,11 @@ function Player() // {{{
function (args)
{
//Store the old view
//var prev_view = gMM.status.view;
var library = LibraryUtils.mainLibrary;
var mainView = library.createView();
var sqncr = gMM.sequencer;
var customProps = Cc["@songbirdnest.com/Songbird/Properties/MutablePropertyArray;1"]
//let prev_view = gMM.status.view;
let library = LibraryUtils.mainLibrary;
let mainView = library.createView();
let sqncr = gMM.sequencer;
let customProps = Cc["@songbirdnest.com/Songbird/Properties/MutablePropertyArray;1"]
.createInstance(Ci.sbIMutablePropertyArray);
//args
@@ -164,10 +112,76 @@ function Player() // {{{
completer: function (context, args) completion.song(context, args)
});
/////////////////////////////////////////////////////////////////////////////}} }
/////////////////////////////////////////////////////////////////////////////}}}
////////////////////// PUBLIC SECTION //////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////{{{
return {
play: function play()
{
gMM.sequencer.play();
},
stop: function stop()
{
gMM.sequencer.stop();
},
next: function next()
{
gSongbirdWindowController.doCommand("cmd_control_next");
},
previous: function previous()
{
gSongbirdWindowController.doCommand("cmd_control_previous");
},
togglePlayPause: function togglePlayPause()
{
gSongbirdWindowController.doCommand("cmd_control_playpause");
},
toggleShuffle: function toggleShuffle()
{
if (gMM.sequencer.mode != gMM.sequencer.MODE_SHUFFLE)
gMM.sequencer.mode = gMM.sequencer.MODE_SHUFFLE;
else
gMM.sequencer.mode = gMM.sequencer.MODE_FORWARD;
},
// FIXME: not really toggling - good enough for now.
toggleRepeat: function toggleRepeat()
{
switch (gMM.sequencer.repeatMode)
{
case gMM.sequencer.MODE_REPEAT_NONE:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_ONE;
break;
case gMM.sequencer.MODE_REPEAT_ONE:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_ALL;
break;
case gMM.sequencer.MODE_REPEAT_ALL:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_NONE;
break;
default:
gMM.sequencer.repeatMode = gMM.sequencer.MODE_REPEAT_NONE;
break;
}
},
seekForward: function seekForward(interval)
{
seek(interval, true);
},
seekBackward: function seekBackward(interval)
{
seek(interval, false);
},
};
//}}}
} // }}}