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wicd/curses/curses_misc.py
Andrew Psaltis 2db3b3e60d Checkpoint in getting the Preferences dialog functional. There's still some tweaking left to do.
curses/curses_misc.py: Changed the internal layout of the widgets to allow me to stick buttons on the bottom.
curses/prefs_curses.py: Added rudimentary Dbus support to the dialog.
Started getting the config settings to save to wicd.
Added buttons (which don't do anything yet).
The PrefOverlay has been renamed to PrefsDialog.  The PrefsDialog widget is wrapped around a TabColumns widget.
Added a main entry point into the file to allow for somewhat easier testing.  It can now be called indepentently of wicd-curses, if needed.
curses/wicd-curses.py: Undid a change that caused the ESC key to disconnect from the current network, in addition to its current function.
2008-12-29 22:04:40 -05:00

234 lines
8.3 KiB
Python

#!/usr/bin/env python
# -* coding: utf-8 -*-
""" curses_misc.py: Module for various widgets that are used throughout
wicd-curses.
"""
# Copyright (C) 2008 Andrew Psaltis
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
# MA 02110-1301, USA.
import urwid
# My savior. :-)
# Although I could have made this myself pretty easily, just want to give credit where
# its due.
# http://excess.org/urwid/browser/contrib/trunk/rbreu_filechooser.py
class SelText(urwid.Text):
"""A selectable text widget. See urwid.Text."""
def selectable(self):
"""Make widget selectable."""
return True
def keypress(self, size, key):
"""Don't handle any keys."""
return key
class ToggleEdit(urwid.WidgetWrap):
"""A edit that can be rendered unselectable by somethhing like a checkbox"""
def __init__(self, caption='', state=True,
attr=('editbx','editfc'),attrnsens='body'):
"""
caption : the Edit's caption
state : the Edit's current sensitivity
attr : tuple of (attr_no_focus, attr_focus)
attrnsens: attr to use when not sensitive
"""
edit = urwid.Edit(caption)
curattr = attr[0] if state == True else attrnsens
w = urwid.AttrWrap(edit,curattr,attr[1])
self.sensitive=state
self.__super.__init__(w)
# Kinda like the thing in PyGTK
def set_sensitive(self,state):
self.sensitive=state
if state:
self._w.set_attr('editbx')
else:
self._w.set_attr('body')
# If we aren't sensitive, don't be selectab;e
def selectable(self):
return self.sensitive
# Do what an edit does with keys
def keypress(self,size,key):
return self._w.keypress(size,key)
# Tabbed interface
class TabColumns(urwid.WidgetWrap):
"""
titles_dict = dictionary of tab_contents (a SelText) : tab_widget (box)
attr = normal attributes
attrsel = attribute when active
"""
def __init__(self,tab_str,tab_wid,title,bottom_part,attr=('body','focus'),
attrsel='tab active', attrtitle='header'):
self.bottom_part = bottom_part
#title_wid = urwid.Text((attrtitle,title),align='right')
column_list = []
for w in tab_str:
text,trash = w.get_text()
column_list.append(('fixed',len(text),w))
column_list.append(urwid.Text((attrtitle,title),align='right'))
self.tab_map = dict(zip(tab_str,tab_wid))
self.active_tab = tab_str[0]
self.columns = urwid.Columns(column_list,dividechars=1)
#walker = urwid.SimpleListWalker([self.columns,tab_wid[0]])
#self.listbox = urwid.ListBox(walker)
self.gen_pile(tab_wid[0],True)
self.frame = urwid.Frame(self.pile)
self.__super.__init__(self.frame)
# Make the pile in the middle
def gen_pile(self,lbox,firstrun=False):
self.pile = urwid.Pile([
('fixed',1,urwid.Filler(self.columns,'top')),
urwid.Filler(lbox,'top',height=('relative',99)),
('fixed',1,urwid.Filler(self.bottom_part,'bottom'))
])
if not firstrun:
self.frame.set_body(self.pile)
self.set_w(self.frame)
def selectable(self):
return True
def keypress(self,size,key):
self._w.keypress(size,key)
wid = self.pile.get_focus().get_body()
if wid == self.columns:
# lw = self.listbox.body
# lw.pop(1)
self.active_tab.set_attr('body')
self.columns.get_focus().set_attr('tab active')
self.active_tab = self.columns.get_focus()
self.gen_pile(self.tab_map[self.active_tab])
return key
# self.listbox.body = lw
# A "combo box" of SelTexts
# I based this off of the code found here:
# http://excess.org/urwid/browser/contrib/trunk/rbreu_menus.py
class ComboText(urwid.WidgetWrap):
"""A ComboBox of text objects"""
class ComboSpace(urwid.WidgetWrap):
"""The actual menu-like space that comes down from the ComboText"""
def __init__(self,list,body,ui,show_first=0,pos=(0,0),attr=('body','focus')):
"""
body : parent widget
list : stuff to include in the combobox
ui : the screen
show_first: index of the element in the list to pick first
pos : a tuple of (row,col) where to put the list
attr : a tuple of (attr_no_focus,attr_focus)
"""
#Calculate width and height of the menu widget:
height = len(list)
width = 0
for entry in list:
if len(entry) > width:
width = len(entry)
content = [urwid.AttrWrap(SelText(w), attr[0], attr[1])
for w in list]
self._listbox = urwid.ListBox(content)
overlay = urwid.Overlay(self._listbox, body, ('fixed left', pos[0]),
width + 2, ('fixed top', pos[1]), height)
self.__super.__init__(overlay)
def show(self,ui,display):
dim = ui.get_cols_rows()
keys = True
#Event loop:
while True:
if keys:
ui.draw_screen(dim, self.render(dim, True))
keys = ui.get_input()
if "window resize" in keys:
dim = ui.get_cols_rows()
if "esc" in keys:
return None
if "enter" in keys:
(wid,pos) = self._listbox.get_focus()
(text,attr) = wid.get_text()
return text
for k in keys:
#Send key to underlying widget:
self._w.keypress(dim, k)
#def get_size(self):
def __init__(self,label,list,body,ui,row = 0,show_first=0,attr=('body','focus'),
use_enter=True):
"""
label : bit of text that preceeds the combobox. If it is "", then
ignore it
list : stuff to include in the combobox
body : parent widget
ui : the screen
row : where this object is to be found onscreen
show_first: index of the element in the list to pick first
"""
self.label = urwid.Text(label)
str,trash = self.label.get_text()
self.cbox = urwid.AttrWrap(SelText([list[show_first]+' vvv']),
attr[0],attr[1])
# Unicode will kill me sooner or later. ^_^
if label != '':
w = urwid.Columns([('fixed',len(str),self.label),self.cbox],dividechars=1)
self.overlay = self.ComboSpace(list,body,ui,show_first,pos=(len(str)+1,row))
else:
w = urwid.Columns([self.cbox])
self.overlay = self.ComboSpace(list,body,ui,show_first,pos=(0,row))
self.__super.__init__(w)
# We need this to control the keypress
self.body = body
self.ui = ui
self.use_enter = use_enter
# If we press space or enter, be a combo box!
def keypress(self,size,key):
activate = key == ' '
if self.use_enter:
activate = activate or key == 'enter'
if activate:
retval = self.overlay.show(self.ui,self.body)
if retval != None:
self.cbox.set_w(SelText(retval+' vvv'))
return self._w.keypress(size,key)
# Most obvious thing ever. :-)
def selectable(self):
return True
# Return a tuple of (widget,position)
def get_selected(self):
return self.overlay._listbox.get_focus()