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https://github.com/gryf/wmaker.git
synced 2025-12-20 04:48:06 +01:00
Texture plugin update
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@@ -188,10 +188,13 @@ wTextureDestroy(WScreen *scr, WTexture *texture)
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case WTEX_FUNCTION:
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#ifdef HAVE_DLFCN_H
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if (texture->function.handle) {
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dlclose (texture->function.handle);
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dlclose(texture->function.handle);
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}
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#endif
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free (texture->function.argv);
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for (i = 0; i < texture->function.argc; i++) {
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free(texture->function.argv[i]);
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}
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free(texture->function.argv);
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break;
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#endif /* TEXTURE_PLUGIN */
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}
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@@ -374,15 +377,27 @@ wTextureMakeTGradient(WScreen *scr, int style, RColor *from, RColor *to,
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WTexFunction*
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wTextureMakeFunction(WScreen *scr, char *lib, char *func, int argc, char **argv)
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{
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XColor fallbackColor;
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XGCValues gcv;
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WTexFunction *texture;
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texture = wmalloc(sizeof(WTexture));
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texture->type = WTEX_FUNCTION;
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texture->handle = NULL;
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texture->render = 0;
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texture->argc = argc;
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texture->argv = argv;
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#ifdef HAVE_DLFCN_H
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fallbackColor.red = 0x8000;
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fallbackColor.green = 0x8000;
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fallbackColor.blue = 0x8000;
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gcv.background = gcv.foreground = fallbackColor.pixel;
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gcv.graphics_exposures = False;
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texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
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|GCGraphicsExposures, &gcv);
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# ifdef HAVE_DLFCN_H
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/* open the library */
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texture->handle = dlopen(lib, RTLD_LAZY);
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if (!texture->handle) {
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@@ -391,20 +406,20 @@ wTextureMakeFunction(WScreen *scr, char *lib, char *func, int argc, char **argv)
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free(texture);
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return NULL;
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}
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/* find the function */
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texture->render = dlsym (texture->handle, func);
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texture->render = dlsym(texture->handle, func);
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if (!texture->render) {
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wwarning(_("function \"%s\" not founf in library \"%s\""), func, lib);
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wwarning(_("function \"%s\" not found in library \"%s\""), func, lib);
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free(argv);
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dlclose(texture->handle);
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free(texture);
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return NULL;
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}
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#else
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# else
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wwarning(_("function textures not supported on this system, sorry."));
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#endif
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# endif
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/* success! */
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return texture;
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}
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@@ -519,6 +534,9 @@ wTextureRenderImage(WTexture *texture, int width, int height, int relief)
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width, height, relief);
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}
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#endif
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if (!image) {
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RErrorCode = RERR_INTERNAL;
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}
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break;
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#endif /* TEXTURE_PLUGIN */
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@@ -529,8 +547,17 @@ wTextureRenderImage(WTexture *texture, int width, int height, int relief)
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}
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if (!image) {
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RColor gray;
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wwarning(_("could not render texture: %s"), RMessageForError(RErrorCode));
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return None;
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image = RCreateImage(width, height, False);
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gray.red = 190;
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gray.green = 190;
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gray.blue = 190;
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gray.alpha = 255;
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RClearImage(image, &gray);
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}
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