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Fix various abs() issues.
The abs() function should take an int as argument, but there were several instances in the code where it was taking an unsigned int or a double. In these case, we took one of the following approaches: * If the argument was a double, use fabs() instead. * If the argument was unsigned and was certainly going to be positive (i.e,. no subtraction), then drop abs() altogether. * If the argument was unsigned as result of adding or subtracting signed and unsigned ints, then we cast all the unsigned ints to signed ints.
This commit is contained in:
committed by
Carlos R. Mafra
parent
dfa92906c0
commit
44bc9cc264
@@ -22,6 +22,7 @@
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#include "WPrefs.h"
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#include <unistd.h>
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#include <fontconfig/fontconfig.h>
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#include <math.h>
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/* workaround for older fontconfig, that doesn't define these constants */
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#ifndef FC_WEIGHT_NORMAL
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@@ -521,7 +522,7 @@ static void selectedOption(WMWidget * w, void *data)
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WMListItem *item = WMGetListItem(panel->sizeL, i);
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int distance;
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distance = abs(size - atoi(item->text));
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distance = fabs(size - atoi(item->text));
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if (i == 0 || distance < closest) {
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closest = distance;
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@@ -1436,7 +1436,7 @@ static void getScrollAmount(WMenu * menu, int *hamount, int *vamount)
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} else if (xroot >= (rect.pos.x + rect.size.width - 2) && menuX2 > (rect.pos.x + rect.size.width - 1)) {
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/* scroll to the left */
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*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - rect.size.width - 1));
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*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2 - rect.pos.x - (int)rect.size.width - 1));
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if (*hamount == 0)
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*hamount = 1;
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@@ -1450,7 +1450,7 @@ static void getScrollAmount(WMenu * menu, int *hamount, int *vamount)
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} else if (yroot >= (rect.pos.y + rect.size.height - 2) && menuY2 > (rect.pos.y + rect.size.height - 1)) {
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/* scroll up */
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*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - rect.size.height - 2));
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*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2 - rect.pos.y - (int)rect.size.height - 2));
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*vamount = -*vamount;
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}
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@@ -2002,8 +2002,8 @@ static int getResizeDirection(WWindow * wwin, int x, int y, int dy, int flags)
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int ydir = (abs(y) < (wwin->client.height / 2)) ? UP : DOWN;
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/* How much resize space is allowed */
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int spacew = abs(wwin->client.width / 3);
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int spaceh = abs(wwin->client.height / 3);
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int spacew = wwin->client.width / 3;
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int spaceh = wwin->client.height / 3;
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/* Determine where x fits */
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if ((abs(x) > wwin->client.width/2 - spacew/2) &&
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@@ -997,9 +997,9 @@ WWindow *wManageWindow(WScreen *scr, Window window)
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int head;
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x = transientOwner->frame_x +
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abs((transientOwner->frame->core->width - width) / 2) + offs;
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abs(((int)transientOwner->frame->core->width - (int)width) / 2) + offs;
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y = transientOwner->frame_y +
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abs((transientOwner->frame->core->height - height) / 3) + offs;
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abs(((int)transientOwner->frame->core->height - (int)height) / 3) + offs;
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/* limit transient windows to be inside their parent's head */
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rect.pos.x = transientOwner->frame_x;
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@@ -261,28 +261,28 @@ int wGetHeadRelativeToCurrentHead(WScreen *scr, int current_head, int direction)
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case DIRECTION_LEFT:
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if (rect->pos.x < crect.pos.x) {
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found = 1;
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distance = abs((rect->pos.x + rect->size.width)
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distance = abs((rect->pos.x + (int)rect->size.width)
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- crect.pos.x) + abs(rect->pos.y + crect.pos.y);
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}
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break;
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case DIRECTION_RIGHT:
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if (rect->pos.x > crect.pos.x) {
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found = 1;
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distance = abs((crect.pos.x + crect.size.width)
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distance = abs((crect.pos.x + (int)crect.size.width)
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- rect->pos.x) + abs(rect->pos.y + crect.pos.y);
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}
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break;
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case DIRECTION_UP:
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if (rect->pos.y < crect.pos.y) {
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found = 1;
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distance = abs((rect->pos.y + rect->size.height)
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distance = abs((rect->pos.y + (int)rect->size.height)
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- crect.pos.y) + abs(rect->pos.x + crect.pos.x);
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}
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break;
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case DIRECTION_DOWN:
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if (rect->pos.y > crect.pos.y) {
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found = 1;
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distance = abs((crect.pos.y + crect.size.height)
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distance = abs((crect.pos.y + (int)crect.size.height)
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- rect->pos.y) + abs(rect->pos.x + crect.pos.x);
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}
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break;
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