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mirror of https://github.com/gryf/wmaker.git synced 2025-12-24 15:12:32 +01:00

Remove apostrophes from instances of possessive "its".

I noticed one instance of this while looking at the code the other day,
and after a quick grep, realized it happened a *lot*!  One of the many
frustrating things about the English language is that we use apostrophes
to make pretty much everything possessive *except* the pronoun "it".
In that case, we use "its".  "It's" is reserved for the contraction
meaning "it is" or "it has".
This commit is contained in:
Doug Torrance
2020-04-09 00:00:55 -04:00
committed by Carlos R. Mafra
parent 6320bb6219
commit a17d131da3
54 changed files with 70 additions and 70 deletions

View File

@@ -577,7 +577,7 @@ void handleMaximize(WWindow *wwin, int directions)
* corners) and only when requested state is also half maximized, but on
* opposite side of the screen. As for corners, it is similar, but
* expected is that only quarter maximized windows on corner can change
* it's state to half maximized window, depending on direction. Note, that
* its state to half maximized window, depending on direction. Note, that
* MAX_KEYBOARD is passed to the wMaximizeWindow function, to preserve the
* head, even if mouse was used for triggering the action. */

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@@ -2074,7 +2074,7 @@ getWSSpecificBackground(WScreen * scr, WDefaultEntry * entry, WMPropList * value
* Kluge to force wmsetbg helper to set the default background.
* If the WorkspaceSpecificBack is changed once wmaker has started,
* the WorkspaceBack won't be sent to the helper, unless the user
* changes it's value too. So, we must force this by removing the
* changes its value too. So, we must force this by removing the
* value from the defaults DB.
*/
if (!scr->flags.backimage_helper_launched && !scr->flags.startup) {

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@@ -2628,7 +2628,7 @@ Bool wDockSnapIcon(WDock *dock, WAppIcon *icon, int req_x, int req_y, int *ret_x
continue;
for (i = 0; i < tmp->max_icons; i++) {
nicon = tmp->icon_array[i];
if (nicon && nicon != icon && /* Icon can't be it's own neighbour */
if (nicon && nicon != icon && /* Icon can't be its own neighbour */
(abs(nicon->xindex - ex_x) <= CLIP_ATTACH_VICINITY &&
abs(nicon->yindex - ex_y) <= CLIP_ATTACH_VICINITY)) {
neighbours = 1;

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@@ -1994,7 +1994,7 @@ static void menuMouseDown(WObjDescriptor * desc, XEvent * event)
wusleep(MENU_BLINK_DELAY);
}
#endif
/* unmap the menu, it's parents and call the callback */
/* unmap the menu, its parents and call the callback */
if (!menu->flags.buttoned && (!menu->flags.app_menu || menu->parent != NULL)) {
closeCascade(menu);
} else {
@@ -2234,7 +2234,7 @@ static void menuTitleMouseDown(WCoreWindow * sender, void *data, XEvent * event)
* closed when the button is clicked.
*
* Side effects:
* The closed menu is reinserted at it's parent menus
* The closed menu is reinserted at its parent menus
* cascade list.
*----------------------------------------------------------------------
*/

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@@ -64,7 +64,7 @@ typedef struct WMenu {
int frame_x, frame_y; /* position of the frame in root*/
WMenuEntry **entries; /* array of entries. This is shared
* by the menu and it's "brother" */
* by the menu and its "brother" */
short alloced_entries; /* number of entries allocated in
* entry array */
struct WMenu **cascades; /* array of cascades */

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@@ -57,7 +57,7 @@ typedef struct WDrawerChain {
} WDrawerChain;
/*
* each WScreen is saved into a context associated with it's root window
* each WScreen is saved into a context associated with its root window
*/
typedef struct _WScreen {
int screen; /* screen number */

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@@ -336,7 +336,7 @@ void wLowerFrame(WCoreWindow * frame)
if (owner != wlist) {
while (wlist->stacking->under) {
/* if this is a transient, it should not be placed under
* it's owner */
* its owner */
if (owner == wlist->stacking->under)
break;
wlist = wlist->stacking->under;
@@ -391,7 +391,7 @@ void wLowerFrame(WCoreWindow * frame)
* None
*
* Side effects:
* The frame is added to it's screen's window list.
* The frame is added to its screen's window list.
*----------------------------------------------------------------------
*/
void AddToStackList(WCoreWindow * frame)

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@@ -190,7 +190,7 @@ void UpdateSwitchMenu(WScreen * scr, WWindow * wwin, int action)
* 1. When a window is created.
* 2. When a window is destroyed.
*
* 3. When a window changes it's title.
* 3. When a window changes its title.
* 4. When a window changes its workspace.
*/
if (action == ACTION_ADD) {

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@@ -173,7 +173,7 @@ typedef struct WFakeGroupLeader {
/*
* Stores client window information. Each client window has it's
* Stores client window information. Each client window has its
* structure created when it's being first mapped.
*/
typedef struct WWindow {

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@@ -70,7 +70,7 @@ static const struct {
{ "NoTitlebar", { .no_titlebar = 1 }, N_("Disable titlebar"),
N_("Remove the titlebar of this window.\n"
"To access the window commands menu of a window\n"
"without it's titlebar, press Control+Esc (or the\n"
"without its titlebar, press Control+Esc (or the\n"
"equivalent shortcut, if you changed the default\n"
"settings).") },