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- simpler and more straightforward event handling for timer, idle, input
and X events (also fixed some problems the old handling logic had)
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@@ -542,8 +542,6 @@ Bool W_CheckIdleHandlers(void);
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void W_CheckTimerHandlers(void);
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Bool W_HaveInputHandlers(void);
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Bool W_HandleInputEvents(Bool waitForInput, int inputfd);
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#ifdef __cplusplus
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@@ -279,7 +279,7 @@ int wsprintesc(char *buffer, int length, char *format, WMSEscapes **escapes,
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/*......................................................................*/
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/* This function is used _only_ if you create a NON-GUI program.
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/* This function is used _only_ if you create a non-GUI program.
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* For GUI based programs use WMNextEvent()/WMHandleEvent() instead.
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* This function will handle all input/timer/idle events, then return.
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*/
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