mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 04:20:27 +01:00
- moved WINGs's internal handlers (timer, idle and input) to handlers.c
to avoid code duplication. - simplified wevent.c and wutil.c - renamed WMAddEternalTimerHandler() to WMAddPersistentTimerHandler()
This commit is contained in:
@@ -4,7 +4,9 @@ Changes since wmaker 0.64.0:
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- made programmatic scroller changes send notifications
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- replaced WMSetBoxExpandsToParent with WMSetViewExpands...
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- added WMGetLabelFont()
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- added WMAddEternalTimerHandler()
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- added WMAddPersistentTimerHandler()
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- Moved all internal handlers (timer, idle and input) to handlers.c
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- simplified wevent.c and wutil.c.
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changes since wmaker 0.63.1:
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............................
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@@ -29,6 +29,7 @@ libWINGs_a_SOURCES = \
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dragsource.c \
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error.c \
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findfile.c \
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handlers.c \
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hashtable.c \
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host.c \
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international.c \
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@@ -81,6 +82,7 @@ libWUtil_a_SOURCES = \
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data.c \
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error.c \
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findfile.c \
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handlers.c \
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hashtable.c \
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host.c \
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international.c \
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@@ -658,8 +658,8 @@ void WMMaskEvent(Display *dpy, long mask, XEvent *event);
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WMHandlerID WMAddTimerHandler(int milliseconds, WMCallback *callback,
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void *cdata);
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WMHandlerID WMAddEternalTimerHandler(int milliseconds, WMCallback *callback,
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void *cdata);
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WMHandlerID WMAddPersistentTimerHandler(int milliseconds, WMCallback *callback,
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void *cdata);
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void WMDeleteTimerWithClientData(void *cdata);
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@@ -538,6 +538,14 @@ void W_BalloonHandleEnterView(WMView *view);
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void W_BalloonHandleLeaveView(WMView *view);
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Bool W_CheckIdleHandlers(void);
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void W_CheckTimerHandlers(void);
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Bool W_HaveInputHandlers(void);
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Bool W_HandleInputEvents(Bool waitForInput, int inputfd);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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644
WINGs/handlers.c
Normal file
644
WINGs/handlers.c
Normal file
@@ -0,0 +1,644 @@
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/*
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* WINGs internal handlers: timer, idle and input handlers
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*/
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#include "WINGsP.h"
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#include "../src/config.h"
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#include <sys/types.h>
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#include <unistd.h>
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#include <X11/Xos.h>
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#ifdef HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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#include <time.h>
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#ifndef X_GETTIMEOFDAY
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#define X_GETTIMEOFDAY(t) gettimeofday(t, (struct timezone*)0)
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#endif
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typedef struct TimerHandler {
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WMCallback *callback; /* procedure to call */
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struct timeval when; /* when to call the callback */
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void *clientData;
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struct TimerHandler *next;
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int nextDelay; /* 0 if it's one-shot */
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} TimerHandler;
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typedef struct IdleHandler {
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WMCallback *callback;
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void *clientData;
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} IdleHandler;
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typedef struct InputHandler {
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WMInputProc *callback;
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void *clientData;
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int fd;
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int mask;
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} InputHandler;
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/* queue of timer event handlers */
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static TimerHandler *timerHandler=NULL;
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static WMBag *idleHandler=NULL;
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static WMBag *inputHandler=NULL;
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// this should go to wevent.c and wutil.c too
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#define timerPending() (timerHandler)
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static void
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rightNow(struct timeval *tv) {
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X_GETTIMEOFDAY(tv);
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}
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/* is t1 after t2 ? */
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#define IS_AFTER(t1, t2) (((t1).tv_sec > (t2).tv_sec) || \
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(((t1).tv_sec == (t2).tv_sec) \
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&& ((t1).tv_usec > (t2).tv_usec)))
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#define IS_ZERO(tv) (tv.tv_sec == 0 && tv.tv_usec == 0)
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#define SET_ZERO(tv) tv.tv_sec = 0, tv.tv_usec = 0
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static void
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addmillisecs(struct timeval *tv, int milliseconds)
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{
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tv->tv_usec += milliseconds*1000;
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tv->tv_sec += tv->tv_usec/1000000;
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tv->tv_usec = tv->tv_usec%1000000;
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}
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static void
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enqueueTimerHandler(TimerHandler *handler)
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{
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TimerHandler *tmp;
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/* insert callback in queue, sorted by time left */
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if (!timerHandler || !IS_AFTER(handler->when, timerHandler->when)) {
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/* first in the queue */
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handler->next = timerHandler;
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timerHandler = handler;
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} else {
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tmp = timerHandler;
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while (tmp->next && IS_AFTER(handler->when, tmp->next->when)) {
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tmp = tmp->next;
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}
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handler->next = tmp->next;
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tmp->next = handler;
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}
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}
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static void
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delayUntilNextTimerEvent(struct timeval *delay)
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{
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struct timeval now;
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TimerHandler *handler;
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handler = timerHandler;
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while (handler && IS_ZERO(handler->when)) handler = handler->next;
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if (!handler) {
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/* The return value of this function is only valid if there _are_
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timers active. */
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delay->tv_sec = 0;
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delay->tv_usec = 0;
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return;
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}
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rightNow(&now);
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if (IS_AFTER(now, handler->when)) {
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delay->tv_sec = 0;
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delay->tv_usec = 0;
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} else {
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delay->tv_sec = handler->when.tv_sec - now.tv_sec;
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delay->tv_usec = handler->when.tv_usec - now.tv_usec;
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if (delay->tv_usec < 0) {
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delay->tv_usec += 1000000;
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delay->tv_sec--;
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}
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}
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}
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WMHandlerID
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WMAddTimerHandler(int milliseconds, WMCallback *callback, void *cdata)
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{
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TimerHandler *handler;
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handler = malloc(sizeof(TimerHandler));
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if (!handler)
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return NULL;
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rightNow(&handler->when);
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addmillisecs(&handler->when, milliseconds);
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handler->callback = callback;
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handler->clientData = cdata;
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handler->nextDelay = 0;
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enqueueTimerHandler(handler);
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return handler;
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}
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WMHandlerID
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WMAddPersistentTimerHandler(int milliseconds, WMCallback *callback, void *cdata)
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{
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TimerHandler *handler = WMAddTimerHandler(milliseconds, callback, cdata);
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if (handler != NULL)
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handler->nextDelay = milliseconds;
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return handler;
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}
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void
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WMDeleteTimerWithClientData(void *cdata)
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{
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TimerHandler *handler, *tmp;
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if (!cdata || !timerHandler)
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return;
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tmp = timerHandler;
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if (tmp->clientData==cdata) {
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tmp->nextDelay = 0;
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if (!IS_ZERO(tmp->when)) {
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timerHandler = tmp->next;
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wfree(tmp);
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}
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} else {
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while (tmp->next) {
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if (tmp->next->clientData==cdata) {
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handler = tmp->next;
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handler->nextDelay = 0;
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if (IS_ZERO(handler->when))
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break;
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tmp->next = handler->next;
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wfree(handler);
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break;
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}
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tmp = tmp->next;
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}
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}
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}
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void
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WMDeleteTimerHandler(WMHandlerID handlerID)
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{
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TimerHandler *tmp, *handler=(TimerHandler*)handlerID;
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if (!handler || !timerHandler)
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return;
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tmp = timerHandler;
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handler->nextDelay = 0;
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if (IS_ZERO(handler->when))
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return;
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if (tmp==handler) {
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timerHandler = handler->next;
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wfree(handler);
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} else {
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while (tmp->next) {
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if (tmp->next==handler) {
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tmp->next=handler->next;
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wfree(handler);
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break;
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}
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tmp = tmp->next;
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}
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}
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}
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WMHandlerID
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WMAddIdleHandler(WMCallback *callback, void *cdata)
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{
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IdleHandler *handler;
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handler = malloc(sizeof(IdleHandler));
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if (!handler)
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return NULL;
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handler->callback = callback;
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handler->clientData = cdata;
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/* add handler at end of queue */
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if (!idleHandler) {
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idleHandler = WMCreateBag(16);
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}
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WMPutInBag(idleHandler, handler);
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return handler;
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}
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void
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WMDeleteIdleHandler(WMHandlerID handlerID)
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{
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IdleHandler *handler = (IdleHandler*)handlerID;
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int pos;
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if (!handler || !idleHandler)
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return;
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pos = WMGetFirstInBag(idleHandler, handler);
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if (pos != WBNotFound) {
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wfree(handler);
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WMDeleteFromBag(idleHandler, pos);
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}
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}
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WMHandlerID
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WMAddInputHandler(int fd, int condition, WMInputProc *proc, void *clientData)
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{
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InputHandler *handler;
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handler = wmalloc(sizeof(InputHandler));
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handler->fd = fd;
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handler->mask = condition;
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handler->callback = proc;
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handler->clientData = clientData;
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if (!inputHandler)
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inputHandler = WMCreateBag(16);
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WMPutInBag(inputHandler, handler);
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return handler;
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}
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void
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WMDeleteInputHandler(WMHandlerID handlerID)
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{
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InputHandler *handler = (InputHandler*)handlerID;
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int pos;
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if (!handler || !inputHandler)
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return;
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pos = WMGetFirstInBag(inputHandler, handler);
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if (pos != WBNotFound) {
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wfree(handler);
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WMDeleteFromBag(inputHandler, pos);
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}
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}
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Bool
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W_CheckIdleHandlers(void)
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{
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IdleHandler *handler;
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WMBag *handlerCopy;
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WMBagIterator iter;
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if (!idleHandler || WMGetBagItemCount(idleHandler)==0) {
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W_FlushIdleNotificationQueue();
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/* make sure an observer in queue didn't added an idle handler */
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return (idleHandler!=NULL && WMGetBagItemCount(idleHandler)>0);
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}
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handlerCopy = WMCreateBag(WMGetBagItemCount(idleHandler));
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WMAppendBag(handlerCopy, idleHandler);
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for (handler = WMBagFirst(handlerCopy, &iter);
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iter != NULL;
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handler = WMBagNext(handlerCopy, &iter)) {
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/* check if the handler still exist or was removed by a callback */
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if (WMGetFirstInBag(idleHandler, handler) == WBNotFound)
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continue;
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(*handler->callback)(handler->clientData);
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WMDeleteIdleHandler(handler);
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}
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WMFreeBag(handlerCopy);
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W_FlushIdleNotificationQueue();
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/* this is not necesarrily False, because one handler can re-add itself */
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return (WMGetBagItemCount(idleHandler)>0);
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}
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|
||||
|
||||
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||||
void
|
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W_CheckTimerHandlers(void)
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||||
{
|
||||
TimerHandler *handler;
|
||||
struct timeval now;
|
||||
|
||||
if (!timerHandler) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return;
|
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}
|
||||
|
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rightNow(&now);
|
||||
|
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handler = timerHandler;
|
||||
while (handler && IS_AFTER(now, handler->when)) {
|
||||
if (!IS_ZERO(handler->when)) {
|
||||
SET_ZERO(handler->when);
|
||||
(*handler->callback)(handler->clientData);
|
||||
}
|
||||
handler = handler->next;
|
||||
}
|
||||
|
||||
while (timerHandler && IS_ZERO(timerHandler->when)) {
|
||||
handler = timerHandler;
|
||||
timerHandler = timerHandler->next;
|
||||
|
||||
if (handler->nextDelay > 0) {
|
||||
handler->when = now;
|
||||
addmillisecs(&handler->when, handler->nextDelay);
|
||||
enqueueTimerHandler(handler);
|
||||
} else {
|
||||
wfree(handler);
|
||||
}
|
||||
}
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
}
|
||||
|
||||
|
||||
Bool
|
||||
W_HaveInputHandlers(void)
|
||||
{
|
||||
return (inputHandler && WMGetBagItemCount(inputHandler)>0);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* This functions will handle input events on all registered file descriptors.
|
||||
* Input:
|
||||
* - waitForInput - True if we want the function to wait until an event
|
||||
* appears on a file descriptor we watch, False if we
|
||||
* want the function to immediately return if there is
|
||||
* no data available on the file descriptors we watch.
|
||||
* - inputfd - Extra input file descriptor to watch for input.
|
||||
* This is only used when called from wevent.c to watch
|
||||
* on ConnectionNumber(dpy) to avoid blocking of X events
|
||||
* if we wait for input from other file handlers.
|
||||
* Output:
|
||||
* if waitForInput is False, the function will return False if there are no
|
||||
* input handlers registered, or if there is no data
|
||||
* available on the registered ones, and will return True
|
||||
* if there is at least one input handler that has data
|
||||
* available.
|
||||
* if waitForInput is True, the function will return False if there are no
|
||||
* input handlers registered, else it will block until an
|
||||
* event appears on one of the file descriptors it watches
|
||||
* and then it will return True.
|
||||
*
|
||||
* If the retured value is True, the input handlers for the corresponding file
|
||||
* descriptors are also called.
|
||||
*
|
||||
* Parametersshould be passed like this:
|
||||
* - from wevent.c:
|
||||
* waitForInput = True
|
||||
* inputfd = ConnectionNumber(dpy)
|
||||
* - from wutil.c:
|
||||
* waitForInput - value passed from the function who calls this function
|
||||
* inputfd = -1
|
||||
*
|
||||
*/
|
||||
Bool
|
||||
W_HandleInputEvents(Bool waitForInput, int inputfd)
|
||||
{
|
||||
#if defined(HAVE_POLL) && defined(HAVE_POLL_H) && !defined(HAVE_SELECT)
|
||||
struct poll fd *fds;
|
||||
InputHandler *handler;
|
||||
int count, timeout, nfds, i, extrafd, retval;
|
||||
|
||||
extrafd = (inputfd < 0) ? 0 : 1;
|
||||
|
||||
if (inputHandler)
|
||||
nfds = WMGetBagItemCount(inputHandler);
|
||||
else
|
||||
nfds = 0;
|
||||
|
||||
if (!extrafd && nfds==0) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return False;
|
||||
}
|
||||
|
||||
fds = wmalloc((nfds+extrafd) * sizeof(struct pollfd));
|
||||
if (extrafd) {
|
||||
/* put this to the end of array to avoid using ranges from 1 to nfds+1 */
|
||||
fds[nfds].fd = inputfd;
|
||||
fds[nfds].events = POLLIN;
|
||||
}
|
||||
|
||||
for (i = 0; i<nfds; i++) {
|
||||
handler = WMGetFromBag(inputHandler, i);
|
||||
fds[i].fd = handler->fd;
|
||||
fds[i].events = 0;
|
||||
if (handler->mask & WIReadMask)
|
||||
fds[i].events |= POLLIN;
|
||||
|
||||
if (handler->mask & WIWriteMask)
|
||||
fds[i].events |= POLLOUT;
|
||||
|
||||
#if 0 /* FIXME */
|
||||
if (handler->mask & WIExceptMask)
|
||||
FD_SET(handler->fd, &eset);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Setup the timeout to the estimated time until the
|
||||
* next timer expires.
|
||||
*/
|
||||
if (!waitForInput) {
|
||||
timeout = 0;
|
||||
} else if (timerPending()) {
|
||||
struct timeval tv;
|
||||
delayUntilNextTimerEvent(&tv);
|
||||
timeout = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
||||
} else {
|
||||
timeout = -1;
|
||||
}
|
||||
|
||||
count = poll(fds, nfds+extrafd, timeout);
|
||||
|
||||
if (count>0 && nfds>0) {
|
||||
WMBag *handlerCopy = WMCreateBag(nfds);
|
||||
|
||||
for (i=0; i<nfds; i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(inputHandler, i));
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
int mask;
|
||||
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(inputHandler, handler) == WBNotFound)
|
||||
continue;
|
||||
|
||||
mask = 0;
|
||||
|
||||
if ((handler->mask & WIReadMask) &&
|
||||
(fds[i].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI)))
|
||||
mask |= WIReadMask;
|
||||
|
||||
if ((handler->mask & WIWriteMask) &&
|
||||
(fds[i].revents & (POLLOUT | POLLWRBAND)))
|
||||
mask |= WIWriteMask;
|
||||
|
||||
if ((handler->mask & WIExceptMask) &&
|
||||
(fds[i].revents & (POLLHUP | POLLNVAL | POLLERR)))
|
||||
mask |= WIExceptMask;
|
||||
|
||||
if (mask!=0 && handler->callback) {
|
||||
(*handler->callback)(handler->fd, mask,
|
||||
handler->clientData);
|
||||
}
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
}
|
||||
|
||||
/* we may only return count>0, because the returned value is not checked
|
||||
* anywhere anyway. -Dan
|
||||
*/
|
||||
retval = ((inputfd < 0) ? (count > 0) :
|
||||
fds[nfds].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI));
|
||||
|
||||
wfree(fds);
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
|
||||
return retval;
|
||||
#else
|
||||
#ifdef HAVE_SELECT
|
||||
struct timeval timeout;
|
||||
struct timeval *timeoutPtr;
|
||||
fd_set rset, wset, eset;
|
||||
int maxfd, nfds, i;
|
||||
int count;
|
||||
InputHandler *handler;
|
||||
|
||||
if (inputHandler)
|
||||
nfds = WMGetBagItemCount(inputHandler);
|
||||
else
|
||||
nfds = 0;
|
||||
|
||||
if (inputfd<0 && nfds==0) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return False;
|
||||
}
|
||||
|
||||
FD_ZERO(&rset);
|
||||
FD_ZERO(&wset);
|
||||
FD_ZERO(&eset);
|
||||
|
||||
if (inputfd < 0) {
|
||||
maxfd = 0;
|
||||
} else {
|
||||
FD_SET(inputfd, &rset);
|
||||
maxfd = inputfd;
|
||||
}
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
handler = WMGetFromBag(inputHandler, i);
|
||||
if (handler->mask & WIReadMask)
|
||||
FD_SET(handler->fd, &rset);
|
||||
|
||||
if (handler->mask & WIWriteMask)
|
||||
FD_SET(handler->fd, &wset);
|
||||
|
||||
if (handler->mask & WIExceptMask)
|
||||
FD_SET(handler->fd, &eset);
|
||||
|
||||
if (maxfd < handler->fd)
|
||||
maxfd = handler->fd;
|
||||
}
|
||||
|
||||
/*
|
||||
* Setup the timeout to the estimated time until the
|
||||
* next timer expires.
|
||||
*/
|
||||
if (!waitForInput) {
|
||||
SET_ZERO(timeout);
|
||||
timeoutPtr = &timeout;
|
||||
} else if (timerPending()) {
|
||||
delayUntilNextTimerEvent(&timeout);
|
||||
timeoutPtr = &timeout;
|
||||
} else {
|
||||
timeoutPtr = (struct timeval*)0;
|
||||
}
|
||||
|
||||
count = select(1 + maxfd, &rset, &wset, &eset, timeoutPtr);
|
||||
|
||||
if (count>0 && nfds>0) {
|
||||
WMBag *handlerCopy = WMCreateBag(nfds);
|
||||
|
||||
for (i=0; i<nfds; i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(inputHandler, i));
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
int mask;
|
||||
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(inputHandler, handler) == WBNotFound)
|
||||
continue;
|
||||
|
||||
mask = 0;
|
||||
|
||||
if ((handler->mask & WIReadMask) && FD_ISSET(handler->fd, &rset))
|
||||
mask |= WIReadMask;
|
||||
|
||||
if ((handler->mask & WIWriteMask) && FD_ISSET(handler->fd, &wset))
|
||||
mask |= WIWriteMask;
|
||||
|
||||
if ((handler->mask & WIExceptMask) && FD_ISSET(handler->fd, &eset))
|
||||
mask |= WIExceptMask;
|
||||
|
||||
if (mask!=0 && handler->callback) {
|
||||
(*handler->callback)(handler->fd, mask,
|
||||
handler->clientData);
|
||||
}
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
}
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
|
||||
return ((inputfd < 0) ? (count > 0) : FD_ISSET(inputfd, &rset));
|
||||
#else /* not HAVE_SELECT, not HAVE_POLL */
|
||||
Neither select nor poll. You lose.
|
||||
#endif /* HAVE_SELECT */
|
||||
#endif /* HAVE_POLL */
|
||||
}
|
||||
|
||||
|
||||
637
WINGs/wevent.c
637
WINGs/wevent.c
@@ -6,55 +6,6 @@
|
||||
|
||||
#include "WINGsP.h"
|
||||
|
||||
#include "../src/config.h"
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifdef HAVE_POLL_H
|
||||
#include <poll.h>
|
||||
#endif
|
||||
|
||||
|
||||
#include <X11/Xos.h>
|
||||
|
||||
#ifdef HAVE_SYS_SELECT_H
|
||||
# include <sys/select.h>
|
||||
#endif
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#ifndef X_GETTIMEOFDAY
|
||||
#define X_GETTIMEOFDAY(t) gettimeofday(t, (struct timezone*)0)
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
typedef struct TimerHandler {
|
||||
WMCallback *callback; /* procedure to call */
|
||||
struct timeval when; /* when to call the callback */
|
||||
void *clientData;
|
||||
struct TimerHandler *next;
|
||||
int nextDelay; /* 0 if it's one-shot */
|
||||
} TimerHandler;
|
||||
|
||||
|
||||
typedef struct IdleHandler {
|
||||
WMCallback *callback;
|
||||
void *clientData;
|
||||
} IdleHandler;
|
||||
|
||||
|
||||
typedef struct InputHandler {
|
||||
WMInputProc *callback;
|
||||
void *clientData;
|
||||
int fd;
|
||||
int mask;
|
||||
} InputHandler;
|
||||
|
||||
|
||||
/* table to map event types to event masks */
|
||||
static unsigned long eventMasks[] = {
|
||||
@@ -100,355 +51,13 @@ static unsigned long eventMasks[] = {
|
||||
|
||||
|
||||
|
||||
/* queue of timer event handlers */
|
||||
static TimerHandler *timerHandler=NULL;
|
||||
|
||||
static WMBag *idleHandler=NULL;
|
||||
|
||||
static WMBag *inputHandler=NULL;
|
||||
|
||||
/* hook for other toolkits or wmaker process their events */
|
||||
static WMEventHook *extraEventHandler=NULL;
|
||||
|
||||
|
||||
|
||||
#define timerPending() (timerHandler)
|
||||
|
||||
|
||||
|
||||
static void
|
||||
rightNow(struct timeval *tv) {
|
||||
X_GETTIMEOFDAY(tv);
|
||||
}
|
||||
|
||||
/* is t1 after t2 ? */
|
||||
#define IS_AFTER(t1, t2) (((t1).tv_sec > (t2).tv_sec) || \
|
||||
(((t1).tv_sec == (t2).tv_sec) \
|
||||
&& ((t1).tv_usec > (t2).tv_usec)))
|
||||
|
||||
#define IS_ZERO(tv) (tv.tv_sec == 0 && tv.tv_usec == 0)
|
||||
|
||||
#define SET_ZERO(tv) tv.tv_sec = 0, tv.tv_usec = 0
|
||||
|
||||
static void
|
||||
addmillisecs(struct timeval *tv, int milliseconds)
|
||||
{
|
||||
tv->tv_usec += milliseconds*1000;
|
||||
|
||||
tv->tv_sec += tv->tv_usec/1000000;
|
||||
tv->tv_usec = tv->tv_usec%1000000;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
enqueueTimerHandler(TimerHandler *handler)
|
||||
{
|
||||
TimerHandler *tmp;
|
||||
|
||||
/* insert callback in queue, sorted by time left */
|
||||
if (!timerHandler || !IS_AFTER(handler->when, timerHandler->when)) {
|
||||
/* first in the queue */
|
||||
handler->next = timerHandler;
|
||||
timerHandler = handler;
|
||||
} else {
|
||||
tmp = timerHandler;
|
||||
while (tmp->next && IS_AFTER(handler->when, tmp->next->when)) {
|
||||
tmp = tmp->next;
|
||||
}
|
||||
handler->next = tmp->next;
|
||||
tmp->next = handler;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddTimerHandler(int milliseconds, WMCallback *callback, void *cdata)
|
||||
{
|
||||
TimerHandler *handler;
|
||||
|
||||
handler = malloc(sizeof(TimerHandler));
|
||||
if (!handler)
|
||||
return NULL;
|
||||
|
||||
rightNow(&handler->when);
|
||||
addmillisecs(&handler->when, milliseconds);
|
||||
handler->callback = callback;
|
||||
handler->clientData = cdata;
|
||||
handler->nextDelay = 0;
|
||||
|
||||
enqueueTimerHandler(handler);
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddEternalTimerHandler(int milliseconds, WMCallback *callback, void *cdata)
|
||||
{
|
||||
TimerHandler *handler = WMAddTimerHandler(milliseconds, callback, cdata);
|
||||
|
||||
if (handler != NULL)
|
||||
handler->nextDelay = milliseconds;
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteTimerWithClientData(void *cdata)
|
||||
{
|
||||
TimerHandler *handler, *tmp;
|
||||
|
||||
if (!cdata || !timerHandler)
|
||||
return;
|
||||
|
||||
tmp = timerHandler;
|
||||
if (tmp->clientData==cdata) {
|
||||
tmp->nextDelay = 0;
|
||||
if (!IS_ZERO(tmp->when)) {
|
||||
timerHandler = tmp->next;
|
||||
wfree(tmp);
|
||||
}
|
||||
} else {
|
||||
while (tmp->next) {
|
||||
if (tmp->next->clientData==cdata) {
|
||||
handler = tmp->next;
|
||||
handler->nextDelay = 0;
|
||||
if (IS_ZERO(handler->when))
|
||||
break;
|
||||
tmp->next = handler->next;
|
||||
wfree(handler);
|
||||
break;
|
||||
}
|
||||
tmp = tmp->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteTimerHandler(WMHandlerID handlerID)
|
||||
{
|
||||
TimerHandler *tmp, *handler=(TimerHandler*)handlerID;
|
||||
|
||||
if (!handler || !timerHandler)
|
||||
return;
|
||||
|
||||
tmp = timerHandler;
|
||||
|
||||
handler->nextDelay = 0;
|
||||
|
||||
if (IS_ZERO(handler->when))
|
||||
return;
|
||||
|
||||
if (tmp==handler) {
|
||||
timerHandler = handler->next;
|
||||
wfree(handler);
|
||||
} else {
|
||||
while (tmp->next) {
|
||||
if (tmp->next==handler) {
|
||||
tmp->next=handler->next;
|
||||
wfree(handler);
|
||||
break;
|
||||
}
|
||||
tmp = tmp->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddIdleHandler(WMCallback *callback, void *cdata)
|
||||
{
|
||||
IdleHandler *handler;
|
||||
|
||||
handler = malloc(sizeof(IdleHandler));
|
||||
if (!handler)
|
||||
return NULL;
|
||||
|
||||
handler->callback = callback;
|
||||
handler->clientData = cdata;
|
||||
/* add handler at end of queue */
|
||||
if (!idleHandler) {
|
||||
idleHandler = WMCreateBag(16);
|
||||
}
|
||||
WMPutInBag(idleHandler, handler);
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
WMDeleteIdleHandler(WMHandlerID handlerID)
|
||||
{
|
||||
IdleHandler *handler = (IdleHandler*)handlerID;
|
||||
int pos;
|
||||
|
||||
if (!handler || !idleHandler)
|
||||
return;
|
||||
|
||||
pos = WMGetFirstInBag(idleHandler, handler);
|
||||
if (pos != WBNotFound) {
|
||||
wfree(handler);
|
||||
WMDeleteFromBag(idleHandler, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddInputHandler(int fd, int condition, WMInputProc *proc, void *clientData)
|
||||
{
|
||||
InputHandler *handler;
|
||||
|
||||
handler = wmalloc(sizeof(InputHandler));
|
||||
|
||||
handler->fd = fd;
|
||||
handler->mask = condition;
|
||||
handler->callback = proc;
|
||||
handler->clientData = clientData;
|
||||
|
||||
if (!inputHandler)
|
||||
inputHandler = WMCreateBag(16);
|
||||
WMPutInBag(inputHandler, handler);
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteInputHandler(WMHandlerID handlerID)
|
||||
{
|
||||
InputHandler *handler = (InputHandler*)handlerID;
|
||||
int pos;
|
||||
|
||||
if (!handler || !inputHandler)
|
||||
return;
|
||||
|
||||
pos = WMGetFirstInBag(inputHandler, handler);
|
||||
if (pos != WBNotFound) {
|
||||
wfree(handler);
|
||||
WMDeleteFromBag(inputHandler, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Bool
|
||||
checkIdleHandlers()
|
||||
{
|
||||
IdleHandler *handler;
|
||||
WMBag *handlerCopy;
|
||||
WMBagIterator iter;
|
||||
|
||||
if (!idleHandler || WMGetBagItemCount(idleHandler)==0) {
|
||||
W_FlushIdleNotificationQueue();
|
||||
/* make sure an observer in queue didn't added an idle handler */
|
||||
return (idleHandler!=NULL && WMGetBagItemCount(idleHandler)>0);
|
||||
}
|
||||
|
||||
handlerCopy = WMCreateBag(WMGetBagItemCount(idleHandler));
|
||||
WMAppendBag(handlerCopy, idleHandler);
|
||||
|
||||
for (handler = WMBagFirst(handlerCopy, &iter);
|
||||
iter != NULL;
|
||||
handler = WMBagNext(handlerCopy, &iter)) {
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(idleHandler, handler) == WBNotFound)
|
||||
continue;
|
||||
|
||||
(*handler->callback)(handler->clientData);
|
||||
WMDeleteIdleHandler(handler);
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
|
||||
W_FlushIdleNotificationQueue();
|
||||
|
||||
/* this is not necesarrily False, because one handler can re-add itself */
|
||||
return (WMGetBagItemCount(idleHandler)>0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
checkTimerHandlers()
|
||||
{
|
||||
TimerHandler *handler;
|
||||
struct timeval now;
|
||||
|
||||
if (!timerHandler) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return;
|
||||
}
|
||||
|
||||
rightNow(&now);
|
||||
|
||||
handler = timerHandler;
|
||||
while (handler && IS_AFTER(now, handler->when)) {
|
||||
if (!IS_ZERO(handler->when)) {
|
||||
SET_ZERO(handler->when);
|
||||
(*handler->callback)(handler->clientData);
|
||||
}
|
||||
handler = handler->next;
|
||||
}
|
||||
|
||||
while (timerHandler && IS_ZERO(timerHandler->when)) {
|
||||
handler = timerHandler;
|
||||
timerHandler = timerHandler->next;
|
||||
|
||||
if (handler->nextDelay > 0) {
|
||||
handler->when = now;
|
||||
addmillisecs(&handler->when, handler->nextDelay);
|
||||
enqueueTimerHandler(handler);
|
||||
} else {
|
||||
wfree(handler);
|
||||
}
|
||||
}
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
delayUntilNextTimerEvent(struct timeval *delay)
|
||||
{
|
||||
struct timeval now;
|
||||
TimerHandler *handler;
|
||||
|
||||
handler = timerHandler;
|
||||
while (handler && IS_ZERO(handler->when)) handler = handler->next;
|
||||
|
||||
if (!handler) {
|
||||
/* The return value of this function is only valid if there _are_
|
||||
timers active. */
|
||||
delay->tv_sec = 0;
|
||||
delay->tv_usec = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
rightNow(&now);
|
||||
if (IS_AFTER(now, handler->when)) {
|
||||
delay->tv_sec = 0;
|
||||
delay->tv_usec = 0;
|
||||
} else {
|
||||
delay->tv_sec = handler->when.tv_sec - now.tv_sec;
|
||||
delay->tv_usec = handler->when.tv_usec - now.tv_usec;
|
||||
if (delay->tv_usec < 0) {
|
||||
delay->tv_usec += 1000000;
|
||||
delay->tv_sec--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* WMCreateEventHandler--
|
||||
* Create an event handler and put it in the event handler list for the
|
||||
@@ -775,153 +384,6 @@ WMIsDoubleClick(XEvent *event)
|
||||
Bool
|
||||
W_WaitForEvent(Display *dpy, unsigned long xeventmask)
|
||||
{
|
||||
#if defined(HAVE_POLL) && defined(HAVE_POLL_H) && !defined(HAVE_SELECT)
|
||||
struct pollfd *fds;
|
||||
InputHandler *handler;
|
||||
int count, timeout, nfds, i, retval;
|
||||
|
||||
if (inputHandler)
|
||||
nfds = WMGetBagItemCount(inputHandler);
|
||||
else
|
||||
nfds = 0;
|
||||
|
||||
fds = wmalloc(nfds+1 * sizeof(struct pollfd));
|
||||
/* put this to the end of array to avoid using ranges from 1 to nfds+1 */
|
||||
fds[nfds].fd = ConnectionNumber(dpy);
|
||||
fds[nfds].events = POLLIN;
|
||||
|
||||
for (i = 0; i<nfds; i++) {
|
||||
handler = WMGetFromBag(inputHandler, i);
|
||||
fds[i].fd = handler->fd;
|
||||
fds[i].events = 0;
|
||||
if (handler->mask & WIReadMask)
|
||||
fds[i].events |= POLLIN;
|
||||
|
||||
if (handler->mask & WIWriteMask)
|
||||
fds[i].events |= POLLOUT;
|
||||
|
||||
#if 0 /* FIXME */
|
||||
if (handler->mask & WIExceptMask)
|
||||
FD_SET(handler->fd, &eset);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Setup the select() timeout to the estimated time until the
|
||||
* next timer expires.
|
||||
*/
|
||||
if (timerPending()) {
|
||||
struct timeval tv;
|
||||
delayUntilNextTimerEvent(&tv);
|
||||
timeout = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
||||
} else {
|
||||
timeout = -1;
|
||||
}
|
||||
|
||||
if (xeventmask==0) {
|
||||
if (XPending(dpy))
|
||||
return True;
|
||||
} else {
|
||||
XEvent ev;
|
||||
if (XCheckMaskEvent(dpy, xeventmask, &ev)) {
|
||||
XPutBackEvent(dpy, &ev);
|
||||
return True;
|
||||
}
|
||||
}
|
||||
|
||||
count = poll(fds, nfds, timeout);
|
||||
|
||||
if (count>0 && nfds>0) {
|
||||
WMBag *handlerCopy = WMCreateBag(nfds);
|
||||
|
||||
for (i=0; i<nfds; i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(inputHandler, i));
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
int mask;
|
||||
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(inputHandler, handler) == WBNotFound)
|
||||
continue;
|
||||
|
||||
mask = 0;
|
||||
|
||||
if ((handler->mask & WIReadMask) &&
|
||||
(fds[i].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI)))
|
||||
mask |= WIReadMask;
|
||||
|
||||
if ((handler->mask & WIWriteMask) &&
|
||||
(fds[i].revents & (POLLOUT | POLLWRBAND)))
|
||||
mask |= WIWriteMask;
|
||||
|
||||
if ((handler->mask & WIExceptMask) &&
|
||||
(fds[i].revents & (POLLHUP | POLLNVAL | POLLERR)))
|
||||
mask |= WIExceptMask;
|
||||
|
||||
if (mask!=0 && handler->callback) {
|
||||
(*handler->callback)(handler->fd, mask,
|
||||
handler->clientData);
|
||||
}
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
}
|
||||
|
||||
retval = fds[nfds].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI);
|
||||
wfree(fds);
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
|
||||
return retval;
|
||||
#else /* not HAVE_POLL */
|
||||
#ifdef HAVE_SELECT
|
||||
struct timeval timeout;
|
||||
struct timeval *timeoutPtr;
|
||||
fd_set rset, wset, eset;
|
||||
int maxfd, nfds, i;
|
||||
int count;
|
||||
InputHandler *handler;
|
||||
|
||||
FD_ZERO(&rset);
|
||||
FD_ZERO(&wset);
|
||||
FD_ZERO(&eset);
|
||||
|
||||
FD_SET(ConnectionNumber(dpy), &rset);
|
||||
maxfd = ConnectionNumber(dpy);
|
||||
|
||||
if (inputHandler)
|
||||
nfds = WMGetBagItemCount(inputHandler);
|
||||
else
|
||||
nfds = 0;
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
handler = WMGetFromBag(inputHandler, i);
|
||||
if (handler->mask & WIReadMask)
|
||||
FD_SET(handler->fd, &rset);
|
||||
|
||||
if (handler->mask & WIWriteMask)
|
||||
FD_SET(handler->fd, &wset);
|
||||
|
||||
if (handler->mask & WIExceptMask)
|
||||
FD_SET(handler->fd, &eset);
|
||||
|
||||
if (maxfd < handler->fd)
|
||||
maxfd = handler->fd;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Setup the select() timeout to the estimated time until the
|
||||
* next timer expires.
|
||||
*/
|
||||
if (timerPending()) {
|
||||
delayUntilNextTimerEvent(&timeout);
|
||||
timeoutPtr = &timeout;
|
||||
} else {
|
||||
timeoutPtr = (struct timeval*)0;
|
||||
}
|
||||
|
||||
XSync(dpy, False);
|
||||
if (xeventmask==0) {
|
||||
if (XPending(dpy))
|
||||
@@ -934,49 +396,7 @@ W_WaitForEvent(Display *dpy, unsigned long xeventmask)
|
||||
}
|
||||
}
|
||||
|
||||
count = select(1 + maxfd, &rset, &wset, &eset, timeoutPtr);
|
||||
|
||||
if (count>0 && nfds>0) {
|
||||
WMBag *handlerCopy = WMCreateBag(nfds);
|
||||
|
||||
for (i=0; i<nfds; i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(inputHandler, i));
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
int mask;
|
||||
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(inputHandler, handler) == WBNotFound)
|
||||
continue;
|
||||
|
||||
mask = 0;
|
||||
|
||||
if ((handler->mask & WIReadMask) && FD_ISSET(handler->fd, &rset))
|
||||
mask |= WIReadMask;
|
||||
|
||||
if ((handler->mask & WIWriteMask) && FD_ISSET(handler->fd, &wset))
|
||||
mask |= WIWriteMask;
|
||||
|
||||
if ((handler->mask & WIExceptMask) && FD_ISSET(handler->fd, &eset))
|
||||
mask |= WIExceptMask;
|
||||
|
||||
if (mask!=0 && handler->callback) {
|
||||
(*handler->callback)(handler->fd, mask,
|
||||
handler->clientData);
|
||||
}
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
}
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
|
||||
return FD_ISSET(ConnectionNumber(dpy), &rset);
|
||||
#else /* not HAVE_SELECT, not HAVE_POLL */
|
||||
Neither select nor poll. You lose.
|
||||
#endif /* HAVE_SELECT */
|
||||
#endif /* HAVE_POLL */
|
||||
return W_HandleInputEvents(True, ConnectionNumber(dpy));
|
||||
}
|
||||
|
||||
|
||||
@@ -984,14 +404,14 @@ void
|
||||
WMNextEvent(Display *dpy, XEvent *event)
|
||||
{
|
||||
/* Check any expired timers */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
|
||||
while (XPending(dpy) == 0) {
|
||||
/* Do idle stuff */
|
||||
/* Do idle and timer stuff while there are no timer or X events */
|
||||
while (XPending(dpy) == 0 && checkIdleHandlers()) {
|
||||
while (XPending(dpy) == 0 && W_CheckIdleHandlers()) {
|
||||
/* dispatch timer events */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1003,54 +423,12 @@ WMNextEvent(Display *dpy, XEvent *event)
|
||||
W_WaitForEvent(dpy, 0);
|
||||
|
||||
/* Check any expired timers */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
}
|
||||
|
||||
XNextEvent(dpy, event);
|
||||
}
|
||||
|
||||
#if 0
|
||||
void
|
||||
WMMaskEvent(Display *dpy, long mask, XEvent *event)
|
||||
{
|
||||
unsigned long milliseconds;
|
||||
struct timeval timeout;
|
||||
struct timeval *timeoutOrInfty;
|
||||
fd_set readset;
|
||||
|
||||
while (!XCheckMaskEvent(dpy, mask, event)) {
|
||||
/* Do idle stuff while there are no timer or X events */
|
||||
while (checkIdleHandlers()) {
|
||||
if (XCheckMaskEvent(dpy, mask, event))
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Setup the select() timeout to the estimated time until the
|
||||
* next timer expires.
|
||||
*/
|
||||
if (timerPending()) {
|
||||
delayUntilNextTimerEvent(&timeout);
|
||||
timeoutOrInfty = &timeout;
|
||||
} else {
|
||||
timeoutOrInfty = (struct timeval*)0;
|
||||
}
|
||||
|
||||
if (XCheckMaskEvent(dpy, mask, event))
|
||||
return;
|
||||
|
||||
/* Wait for input on the X connection socket */
|
||||
FD_ZERO(&readset);
|
||||
FD_SET(ConnectionNumber(dpy), &readset);
|
||||
select(1 + ConnectionNumber(dpy), &readset, (fd_set*)0, (fd_set*)0,
|
||||
timeoutOrInfty);
|
||||
|
||||
/* Check any expired timers */
|
||||
checkTimerHandlers();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if 1
|
||||
/*
|
||||
* Cant use this because XPending() will make W_WaitForEvent
|
||||
* return even if the event in the queue is not what we want,
|
||||
@@ -1063,7 +441,7 @@ WMMaskEvent(Display *dpy, long mask, XEvent *event)
|
||||
{
|
||||
while (!XCheckMaskEvent(dpy, mask, event)) {
|
||||
/* Do idle stuff while there are no timer or X events */
|
||||
while (checkIdleHandlers()) {
|
||||
while (W_CheckIdleHandlers()) {
|
||||
if (XCheckMaskEvent(dpy, mask, event))
|
||||
return;
|
||||
}
|
||||
@@ -1072,10 +450,9 @@ WMMaskEvent(Display *dpy, long mask, XEvent *event)
|
||||
W_WaitForEvent(dpy, mask);
|
||||
|
||||
/* Check any expired timers */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
Bool
|
||||
WMScreenPending(WMScreen *scr)
|
||||
|
||||
566
WINGs/wutil.c
566
WINGs/wutil.c
@@ -1,586 +1,42 @@
|
||||
|
||||
|
||||
/*
|
||||
* This event handling stuff was based on Tk.
|
||||
* adapted from wevent.c
|
||||
* Handle events for non-GUI based applications
|
||||
*/
|
||||
|
||||
#include "WINGsP.h"
|
||||
|
||||
#include "../src/config.h"
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifdef HAVE_POLL_H
|
||||
#include <poll.h>
|
||||
#endif
|
||||
|
||||
|
||||
#include <X11/Xos.h>
|
||||
|
||||
#ifdef HAVE_SYS_SELECT_H
|
||||
# include <sys/select.h>
|
||||
#endif
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#ifndef X_GETTIMEOFDAY
|
||||
#define X_GETTIMEOFDAY(t) gettimeofday(t, (struct timezone*)0)
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
typedef struct TimerHandler {
|
||||
WMCallback *callback; /* procedure to call */
|
||||
struct timeval when; /* when to call the callback */
|
||||
void *clientData;
|
||||
struct TimerHandler *next;
|
||||
} TimerHandler;
|
||||
|
||||
|
||||
typedef struct IdleHandler {
|
||||
WMCallback *callback;
|
||||
void *clientData;
|
||||
} IdleHandler;
|
||||
|
||||
|
||||
typedef struct InputHandler {
|
||||
WMInputProc *callback;
|
||||
void *clientData;
|
||||
int fd;
|
||||
int mask;
|
||||
} InputHandler;
|
||||
|
||||
|
||||
/* queue of timer event handlers */
|
||||
static TimerHandler *timerHandler=NULL;
|
||||
|
||||
static WMBag *idleHandler=NULL;
|
||||
|
||||
static WMBag *inputHandler=NULL;
|
||||
|
||||
|
||||
|
||||
#define timerPending() (timerHandler)
|
||||
|
||||
|
||||
static void
|
||||
rightNow(struct timeval *tv) {
|
||||
X_GETTIMEOFDAY(tv);
|
||||
}
|
||||
|
||||
/* is t1 after t2 ? */
|
||||
#define IS_AFTER(t1, t2) (((t1).tv_sec > (t2).tv_sec) || \
|
||||
(((t1).tv_sec == (t2).tv_sec) \
|
||||
&& ((t1).tv_usec > (t2).tv_usec)))
|
||||
|
||||
|
||||
static void
|
||||
addmillisecs(struct timeval *tv, int milliseconds)
|
||||
{
|
||||
tv->tv_usec += milliseconds*1000;
|
||||
|
||||
tv->tv_sec += tv->tv_usec/1000000;
|
||||
tv->tv_usec = tv->tv_usec%1000000;
|
||||
}
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddTimerHandler(int milliseconds, WMCallback *callback, void *cdata)
|
||||
{
|
||||
TimerHandler *handler, *tmp;
|
||||
|
||||
handler = malloc(sizeof(TimerHandler));
|
||||
if (!handler)
|
||||
return NULL;
|
||||
|
||||
rightNow(&handler->when);
|
||||
addmillisecs(&handler->when, milliseconds);
|
||||
handler->callback = callback;
|
||||
handler->clientData = cdata;
|
||||
/* insert callback in queue, sorted by time left */
|
||||
if (!timerHandler || !IS_AFTER(handler->when, timerHandler->when)) {
|
||||
/* first in the queue */
|
||||
handler->next = timerHandler;
|
||||
timerHandler = handler;
|
||||
} else {
|
||||
tmp = timerHandler;
|
||||
while (tmp->next && IS_AFTER(handler->when, tmp->next->when)) {
|
||||
tmp = tmp->next;
|
||||
}
|
||||
handler->next = tmp->next;
|
||||
tmp->next = handler;
|
||||
}
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteTimerWithClientData(void *cdata)
|
||||
{
|
||||
TimerHandler *handler, *tmp;
|
||||
|
||||
if (!cdata || !timerHandler)
|
||||
return;
|
||||
|
||||
tmp = timerHandler;
|
||||
if (tmp->clientData==cdata) {
|
||||
timerHandler = tmp->next;
|
||||
wfree(tmp);
|
||||
} else {
|
||||
while (tmp->next) {
|
||||
if (tmp->next->clientData==cdata) {
|
||||
handler = tmp->next;
|
||||
tmp->next = handler->next;
|
||||
wfree(handler);
|
||||
break;
|
||||
}
|
||||
tmp = tmp->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteTimerHandler(WMHandlerID handlerID)
|
||||
{
|
||||
TimerHandler *tmp, *handler=(TimerHandler*)handlerID;
|
||||
|
||||
if (!handler || !timerHandler)
|
||||
return;
|
||||
|
||||
tmp = timerHandler;
|
||||
if (tmp==handler) {
|
||||
timerHandler = handler->next;
|
||||
wfree(handler);
|
||||
} else {
|
||||
while (tmp->next) {
|
||||
if (tmp->next==handler) {
|
||||
tmp->next=handler->next;
|
||||
wfree(handler);
|
||||
break;
|
||||
}
|
||||
tmp = tmp->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddIdleHandler(WMCallback *callback, void *cdata)
|
||||
{
|
||||
IdleHandler *handler;
|
||||
|
||||
handler = malloc(sizeof(IdleHandler));
|
||||
if (!handler)
|
||||
return NULL;
|
||||
|
||||
handler->callback = callback;
|
||||
handler->clientData = cdata;
|
||||
/* add handler at end of queue */
|
||||
if (!idleHandler) {
|
||||
idleHandler = WMCreateBag(16);
|
||||
}
|
||||
WMPutInBag(idleHandler, handler);
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteIdleHandler(WMHandlerID handlerID)
|
||||
{
|
||||
IdleHandler *handler = (IdleHandler*)handlerID;
|
||||
int pos;
|
||||
|
||||
if (!handler || !idleHandler)
|
||||
return;
|
||||
|
||||
pos = WMGetFirstInBag(idleHandler, handler);
|
||||
if (pos >= 0) {
|
||||
wfree(handler);
|
||||
WMDeleteFromBag(idleHandler, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
WMHandlerID
|
||||
WMAddInputHandler(int fd, int condition, WMInputProc *proc, void *clientData)
|
||||
{
|
||||
InputHandler *handler;
|
||||
|
||||
handler = wmalloc(sizeof(InputHandler));
|
||||
|
||||
handler->fd = fd;
|
||||
handler->mask = condition;
|
||||
handler->callback = proc;
|
||||
handler->clientData = clientData;
|
||||
|
||||
if (!inputHandler)
|
||||
inputHandler = WMCreateBag(16);
|
||||
WMPutInBag(inputHandler, handler);
|
||||
|
||||
return handler;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void
|
||||
WMDeleteInputHandler(WMHandlerID handlerID)
|
||||
{
|
||||
InputHandler *handler = (InputHandler*)handlerID;
|
||||
int pos;
|
||||
|
||||
if (!handler || !inputHandler)
|
||||
return;
|
||||
|
||||
pos = WMGetFirstInBag(inputHandler, handler);
|
||||
if (pos >= 0) {
|
||||
wfree(handler);
|
||||
WMDeleteFromBag(inputHandler, pos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Bool
|
||||
checkIdleHandlers()
|
||||
{
|
||||
IdleHandler *handler;
|
||||
WMBag *handlerCopy;
|
||||
int i, n;
|
||||
|
||||
if (!idleHandler || WMGetBagItemCount(idleHandler)==0) {
|
||||
W_FlushIdleNotificationQueue();
|
||||
/* make sure an observer in queue didn't added an idle handler */
|
||||
return (idleHandler!=NULL && WMGetBagItemCount(idleHandler)>0);
|
||||
}
|
||||
|
||||
n = WMGetBagItemCount(idleHandler);
|
||||
handlerCopy = WMCreateBag(n);
|
||||
for (i=0; i<n; i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(idleHandler, i));
|
||||
|
||||
for (i=0; i<n; i++) {
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(idleHandler, handler)<0)
|
||||
continue;
|
||||
|
||||
(*handler->callback)(handler->clientData);
|
||||
WMDeleteIdleHandler(handler);
|
||||
wfree(handler);
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
|
||||
W_FlushIdleNotificationQueue();
|
||||
|
||||
/* this is not necesarrily False, because one handler can re-add itself */
|
||||
return (WMGetBagItemCount(idleHandler)>0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
checkTimerHandlers()
|
||||
{
|
||||
TimerHandler *handler;
|
||||
struct timeval now;
|
||||
|
||||
if (!timerHandler) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return;
|
||||
}
|
||||
|
||||
rightNow(&now);
|
||||
|
||||
while (timerHandler && IS_AFTER(now, timerHandler->when)) {
|
||||
handler = timerHandler;
|
||||
timerHandler = timerHandler->next;
|
||||
handler->next = NULL;
|
||||
(*handler->callback)(handler->clientData);
|
||||
wfree(handler);
|
||||
}
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
delayUntilNextTimerEvent(struct timeval *delay)
|
||||
{
|
||||
struct timeval now;
|
||||
|
||||
if (!timerHandler) {
|
||||
/* The return value of this function is only valid if there _are_
|
||||
* active timers. */
|
||||
delay->tv_sec = 0;
|
||||
delay->tv_usec = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
rightNow(&now);
|
||||
if (IS_AFTER(now, timerHandler->when)) {
|
||||
delay->tv_sec = 0;
|
||||
delay->tv_usec = 0;
|
||||
} else {
|
||||
delay->tv_sec = timerHandler->when.tv_sec - now.tv_sec;
|
||||
delay->tv_usec = timerHandler->when.tv_usec - now.tv_usec;
|
||||
if (delay->tv_usec < 0) {
|
||||
delay->tv_usec += 1000000;
|
||||
delay->tv_sec--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* This functions will handle input events on all registered file descriptors.
|
||||
* Input:
|
||||
* - waitForInput - True if we want the function to wait until an event
|
||||
* appears on a file descriptor we watch, False if we
|
||||
* want the function to immediately return if there is
|
||||
* no data available on the file descriptors we watch.
|
||||
* Output:
|
||||
* if waitForInput is False, the function will return False if there are no
|
||||
* input handlers registered, or if there is no data
|
||||
* available on the registered ones, and will return True
|
||||
* if there is at least one input handler that has data
|
||||
* available.
|
||||
* if waitForInput is True, the function will return False if there are no
|
||||
* input handlers registered, else it will block until an
|
||||
* event appears on one of the file descriptors it watches
|
||||
* and then it will return True.
|
||||
*
|
||||
* If the retured value is True, the input handlers for the corresponding file
|
||||
* descriptors are also called.
|
||||
*
|
||||
*/
|
||||
static Bool
|
||||
handleInputEvents(Bool waitForInput)
|
||||
{
|
||||
#if defined(HAVE_POLL) && defined(HAVE_POLL_H) && !defined(HAVE_SELECT)
|
||||
struct pollfd *fds;
|
||||
InputHandler *handler;
|
||||
int count, timeout, nfds, i;
|
||||
|
||||
if (!inputHandler || (nfds=WMGetBagItemCount(inputHandler))==0) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return False;
|
||||
}
|
||||
|
||||
fds = wmalloc(nfds * sizeof(struct pollfd));
|
||||
|
||||
for (i = 0; i<nfds; i++) {
|
||||
handler = WMGetFromBag(inputHandler, i);
|
||||
fds[i].fd = handler->fd;
|
||||
fds[i].events = 0;
|
||||
if (handler->mask & WIReadMask)
|
||||
fds[i].events |= POLLIN;
|
||||
|
||||
if (handler->mask & WIWriteMask)
|
||||
fds[i].events |= POLLOUT;
|
||||
|
||||
#if 0 /* FIXME */
|
||||
if (handler->mask & WIExceptMask)
|
||||
FD_SET(handler->fd, &eset);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* If we don't wait for input, set timeout to return immediately,
|
||||
* else setup the timeout to the estimated time until the
|
||||
* next timer expires or if no timer is pending to infinite.
|
||||
*/
|
||||
if (!waitForInput) {
|
||||
timeout = 0;
|
||||
} else if (timerPending()) {
|
||||
struct timeval tv;
|
||||
delayUntilNextTimerEvent(&tv);
|
||||
timeout = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
||||
} else {
|
||||
timeout = -1;
|
||||
}
|
||||
|
||||
count = poll(fds, nfds, timeout);
|
||||
|
||||
if (count > 0) {
|
||||
WMBag *handlerCopy = WMCreateBag(nfds);
|
||||
|
||||
for (i=0; i<nfds, i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(inputHandler, i));
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
int mask;
|
||||
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(inputHandler, handler)<0)
|
||||
continue;
|
||||
|
||||
mask = 0;
|
||||
|
||||
if ((handler->mask & WIReadMask) &&
|
||||
(fds[i].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI)))
|
||||
mask |= WIReadMask;
|
||||
|
||||
if ((handler->mask & WIWriteMask) &&
|
||||
(fds[i].revents & (POLLOUT | POLLWRBAND)))
|
||||
mask |= WIWriteMask;
|
||||
|
||||
if ((handler->mask & WIExceptMask) &&
|
||||
(fds[i].revents & (POLLHUP | POLLNVAL | POLLERR)))
|
||||
mask |= WIExceptMask;
|
||||
|
||||
if (mask!=0 && handler->callback) {
|
||||
(*handler->callback)(handler->fd, mask,
|
||||
handler->clientData);
|
||||
}
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
}
|
||||
|
||||
wfree(fds);
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
|
||||
return (count > 0);
|
||||
#else /* not HAVE_POLL */
|
||||
#ifdef HAVE_SELECT
|
||||
struct timeval timeout;
|
||||
struct timeval *timeoutPtr;
|
||||
fd_set rset, wset, eset;
|
||||
int maxfd, nfds, i;
|
||||
int count;
|
||||
InputHandler *handler;
|
||||
|
||||
if (!inputHandler || (nfds=WMGetBagItemCount(inputHandler))==0) {
|
||||
W_FlushASAPNotificationQueue();
|
||||
return False;
|
||||
}
|
||||
|
||||
FD_ZERO(&rset);
|
||||
FD_ZERO(&wset);
|
||||
FD_ZERO(&eset);
|
||||
|
||||
maxfd = 0;
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
handler = WMGetFromBag(inputHandler, i);
|
||||
if (handler->mask & WIReadMask)
|
||||
FD_SET(handler->fd, &rset);
|
||||
|
||||
if (handler->mask & WIWriteMask)
|
||||
FD_SET(handler->fd, &wset);
|
||||
|
||||
if (handler->mask & WIExceptMask)
|
||||
FD_SET(handler->fd, &eset);
|
||||
|
||||
if (maxfd < handler->fd)
|
||||
maxfd = handler->fd;
|
||||
}
|
||||
|
||||
/*
|
||||
* If we don't wait for input, set timeout to return immediately,
|
||||
* else setup the timeout to the estimated time until the
|
||||
* next timer expires or if no timer is pending to infinite.
|
||||
*/
|
||||
if (!waitForInput) {
|
||||
timeout.tv_sec = 0;
|
||||
timeout.tv_usec = 0;
|
||||
timeoutPtr = &timeout;
|
||||
} else if (timerPending()) {
|
||||
delayUntilNextTimerEvent(&timeout);
|
||||
timeoutPtr = &timeout;
|
||||
} else {
|
||||
timeoutPtr = (struct timeval*)0;
|
||||
}
|
||||
|
||||
count = select(1 + maxfd, &rset, &wset, &eset, timeoutPtr);
|
||||
|
||||
if (count > 0) {
|
||||
WMBag *handlerCopy = WMCreateBag(nfds);
|
||||
|
||||
for (i=0; i<nfds; i++)
|
||||
WMPutInBag(handlerCopy, WMGetFromBag(inputHandler, i));
|
||||
|
||||
for (i=0; i<nfds; i++) {
|
||||
int mask;
|
||||
|
||||
handler = WMGetFromBag(handlerCopy, i);
|
||||
/* check if the handler still exist or was removed by a callback */
|
||||
if (WMGetFirstInBag(inputHandler, handler)<0)
|
||||
continue;
|
||||
|
||||
mask = 0;
|
||||
|
||||
if ((handler->mask & WIReadMask) && FD_ISSET(handler->fd, &rset))
|
||||
mask |= WIReadMask;
|
||||
|
||||
if ((handler->mask & WIWriteMask) && FD_ISSET(handler->fd, &wset))
|
||||
mask |= WIWriteMask;
|
||||
|
||||
if ((handler->mask & WIExceptMask) && FD_ISSET(handler->fd, &eset))
|
||||
mask |= WIExceptMask;
|
||||
|
||||
if (mask!=0 && handler->callback) {
|
||||
(*handler->callback)(handler->fd, mask,
|
||||
handler->clientData);
|
||||
}
|
||||
}
|
||||
|
||||
WMFreeBag(handlerCopy);
|
||||
}
|
||||
|
||||
W_FlushASAPNotificationQueue();
|
||||
|
||||
return (count > 0);
|
||||
#else /* not HAVE_SELECT, not HAVE_POLL */
|
||||
Neither select nor poll. You lose.
|
||||
#endif /* HAVE_SELECT */
|
||||
#endif /* HAVE_POLL */
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
WHandleEvents()
|
||||
{
|
||||
/* Check any expired timers */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
|
||||
/* We need to make sure that we have some input handler before calling
|
||||
* checkIdleHandlers() in a while loop, because else the while loop
|
||||
* W_CheckIdleHandlers() in a while loop, because else the while loop
|
||||
* can run forever (if some idle handler reinitiates itself).
|
||||
*/
|
||||
if (inputHandler && WMGetBagItemCount(inputHandler)>0) {
|
||||
if (W_HaveInputHandlers()) {
|
||||
/* Do idle and timer stuff while there are no input events */
|
||||
/* Check again if there are still input handlers, because some idle
|
||||
* handler could have removed them */
|
||||
while (checkIdleHandlers() && WMGetBagItemCount(inputHandler)>0 &&
|
||||
!handleInputEvents(False)) {
|
||||
while (W_CheckIdleHandlers() && W_HaveInputHandlers() &&
|
||||
!W_HandleInputEvents(False, -1)) {
|
||||
/* dispatch timer events */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
}
|
||||
} else {
|
||||
checkIdleHandlers();
|
||||
W_CheckIdleHandlers();
|
||||
/* dispatch timer events */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
}
|
||||
|
||||
handleInputEvents(True);
|
||||
W_HandleInputEvents(True, -1);
|
||||
|
||||
/* Check any expired timers */
|
||||
checkTimerHandlers();
|
||||
W_CheckTimerHandlers();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -800,7 +800,7 @@ StartUp(Bool defaultScreenOnly)
|
||||
wCursor[WCUR_SELECT] = XCreateFontCursor(dpy, XC_cross);
|
||||
|
||||
/* signal handler stuff that gets called when a signal is caught */
|
||||
WMAddEternalTimerHandler(500, delayedAction, NULL);
|
||||
WMAddPersistentTimerHandler(500, delayedAction, NULL);
|
||||
|
||||
/* emergency exit... */
|
||||
sig_action.sa_handler = handleSig;
|
||||
|
||||
Reference in New Issue
Block a user