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wmaker: Fix whitespace in menu.h; passes checkpatch.pl inspection.
This commit is contained in:
committed by
Carlos R. Mafra
parent
ac33bb9d1b
commit
c7c0b43629
116
src/menu.h
116
src/menu.h
@@ -30,76 +30,76 @@
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#define MI_SHADED 4
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typedef struct WMenuEntry {
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int order;
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char *text; /* entry text */
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char *rtext; /* text to show in the right part */
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void (*callback)(struct WMenu *menu, struct WMenuEntry *entry);
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void (*free_cdata)(void *data); /* proc to be used to free clientdata */
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void *clientdata; /* data to pass to callback */
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int cascade; /* cascade menu index */
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int order;
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char *text; /* entry text */
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char *rtext; /* text to show in the right part */
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void (*callback)(struct WMenu *menu, struct WMenuEntry *entry);
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void (*free_cdata)(void *data); /* proc to be used to free clientdata */
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void *clientdata; /* data to pass to callback */
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int cascade; /* cascade menu index */
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#ifdef USER_MENU
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WMPropList *instances; /* allowed instances */
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WMPropList *instances; /* allowed instances */
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#endif /* USER_MENU */
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struct {
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unsigned int enabled:1; /* entry is selectable */
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unsigned int indicator:1; /* left indicator */
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unsigned int indicator_on:1;
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unsigned int indicator_type:3;
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unsigned int editable:1;
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} flags;
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struct {
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unsigned int enabled:1; /* entry is selectable */
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unsigned int indicator:1; /* left indicator */
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unsigned int indicator_on:1;
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unsigned int indicator_type:3;
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unsigned int editable:1;
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} flags;
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} WMenuEntry;
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typedef struct WMenu {
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struct WMenu *parent;
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struct WMenu *brother;
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struct WMenu *parent;
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struct WMenu *brother;
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time_t timestamp; /* for the root menu. Last time
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* menu was reloaded */
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time_t timestamp; /* for the root menu. Last time
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* menu was reloaded */
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/* decorations */
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struct WFrameWindow *frame;
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WCoreWindow *menu; /* the window menu */
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Pixmap menu_texture_data;
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int frame_x, frame_y; /* position of the frame in root*/
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/* decorations */
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struct WFrameWindow *frame;
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WCoreWindow *menu; /* the window menu */
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Pixmap menu_texture_data;
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int frame_x, frame_y; /* position of the frame in root*/
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WMenuEntry **entries; /* array of entries. This is shared
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* by the menu and it's "brother" */
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short alloced_entries; /* number of entries allocated in
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* entry array */
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struct WMenu **cascades; /* array of cascades */
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short cascade_no;
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WMenuEntry **entries; /* array of entries. This is shared
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* by the menu and it's "brother" */
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short alloced_entries; /* number of entries allocated in
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* entry array */
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struct WMenu **cascades; /* array of cascades */
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short cascade_no;
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short entry_no; /* number of entries */
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short selected_entry;
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short entry_no; /* number of entries */
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short selected_entry;
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short entry_height; /* height of each entry */
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short entry_height; /* height of each entry */
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WMHandlerID timer; /* timer for the autoscroll */
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WMHandlerID timer; /* timer for the autoscroll */
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void *jump_back; /* jump back data */
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void *jump_back; /* jump back data */
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/* to be called when some entry is edited */
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void (*on_edit)(struct WMenu *menu, struct WMenuEntry *entry);
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/* to be called when destroyed */
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void (*on_destroy)(struct WMenu *menu);
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/* to be called when some entry is edited */
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void (*on_edit)(struct WMenu *menu, struct WMenuEntry *entry);
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/* to be called when destroyed */
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void (*on_destroy)(struct WMenu *menu);
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struct {
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unsigned int titled:1;
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unsigned int realized:1; /* whether the window was configured */
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unsigned int app_menu:1; /* this is a application or root menu */
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unsigned int mapped:1; /* if menu is already mapped on screen*/
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unsigned int buttoned:1; /* if the close button is visible
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* (menu was torn off) */
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unsigned int open_to_left:1; /* direction to open submenus */
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unsigned int lowered:1;
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struct {
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unsigned int titled:1;
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unsigned int realized:1; /* whether the window was configured */
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unsigned int app_menu:1; /* this is a application or root menu */
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unsigned int mapped:1; /* if menu is already mapped on screen*/
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unsigned int buttoned:1; /* if the close button is visible
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* (menu was torn off) */
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unsigned int open_to_left:1; /* direction to open submenus */
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unsigned int lowered:1;
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unsigned int brother:1; /* if this is a copy of the menu*/
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unsigned int editing:1;
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unsigned int jump_back_pending:1;
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unsigned int brother:1; /* if this is a copy of the menu*/
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unsigned int editing:1;
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unsigned int jump_back_pending:1;
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unsigned int inside_handler:1;
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} flags;
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unsigned int inside_handler:1;
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} flags;
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} WMenu;
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@@ -107,15 +107,15 @@ void wMenuPaint(WMenu *menu);
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void wMenuDestroy(WMenu *menu, int recurse);
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void wMenuRealize(WMenu *menu);
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WMenuEntry *wMenuInsertCascade(WMenu *menu, int index, const char *text,
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WMenu *cascade);
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WMenu *cascade);
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WMenuEntry *wMenuInsertCallback(WMenu *menu, int index, const char *text,
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void (*callback)(WMenu *menu, WMenuEntry *entry),
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void *clientdata);
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void (*callback)(WMenu *menu, WMenuEntry *entry),
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void *clientdata);
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void wMenuEntrySetCascade(WMenu *menu, WMenuEntry *entry, WMenu *cascade);
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#define wMenuAddCallback(menu, text, callback, data) \
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wMenuInsertCallback(menu, -1, text, callback, data)
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#define wMenuAddCallback(menu, text, callback, data) \
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wMenuInsertCallback(menu, -1, text, callback, data)
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void wMenuRemoveItem(WMenu *menu, int index);
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