mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 04:20:27 +01:00
added some new functions
This commit is contained in:
@@ -11,6 +11,8 @@ changes since wmaker 0.62.1:
|
||||
- added WMCreateTabViewItem()
|
||||
- added W_CreateUnmanagedTopView()
|
||||
- added wtokenize()
|
||||
- added WMWidgetIsMapped()
|
||||
- added WMSetApplicationIconWindow()
|
||||
- restructured the directory tree. Added Documentation, Examples and Tests
|
||||
subdirectories
|
||||
- removed WMArrayBag and reorganized WMTreeBag to be WMBag.
|
||||
|
||||
@@ -596,6 +596,8 @@ void WMSetApplicationIconImage(WMScreen *app, WMPixmap *icon);
|
||||
|
||||
WMPixmap *WMGetApplicationIconImage(WMScreen *app);
|
||||
|
||||
void WMSetApplicationIconWindow(WMScreen *scr, Window window);
|
||||
|
||||
void WMSetFocusToWidget(WMWidget *widget);
|
||||
|
||||
WMEventHook *WMHookEventHandler(WMEventHook *handler);
|
||||
@@ -788,6 +790,8 @@ void WMUnmapWidget(WMWidget *w);
|
||||
|
||||
void WMMapWidget(WMWidget *w);
|
||||
|
||||
Bool WMWidgetIsMapped(WMWidget *w);
|
||||
|
||||
void WMRaiseWidget(WMWidget *w);
|
||||
|
||||
void WMLowerWidget(WMWidget *w);
|
||||
@@ -1067,6 +1071,7 @@ WMListItem *WMGetListItem(WMList *lPtr, int row);
|
||||
|
||||
WMArray *WMGetListItems(WMList *lPtr);
|
||||
|
||||
|
||||
void WMRemoveListItem(WMList *lPtr, int row);
|
||||
|
||||
void WMSelectListItem(WMList *lPtr, int row);
|
||||
|
||||
@@ -137,6 +137,7 @@ typedef struct W_Screen {
|
||||
W_FocusInfo *focusInfo;
|
||||
|
||||
struct W_Pixmap *applicationIcon;
|
||||
Window applicationIconWindow;
|
||||
|
||||
struct W_Window *windowList; /* list of windows in the app */
|
||||
|
||||
|
||||
@@ -80,6 +80,8 @@ void *wmalloc(size_t size)
|
||||
{
|
||||
void *tmp;
|
||||
|
||||
assert(size > 0);
|
||||
|
||||
#ifdef TEST_WITH_GC
|
||||
tmp = GC_malloc(size);
|
||||
#else
|
||||
|
||||
241
WINGs/puzzle.c
Normal file
241
WINGs/puzzle.c
Normal file
@@ -0,0 +1,241 @@
|
||||
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <WINGs.h>
|
||||
|
||||
|
||||
|
||||
#define MAX_SIZE 10*10
|
||||
|
||||
|
||||
WMWindow *win;
|
||||
WMButton *Button[MAX_SIZE];
|
||||
char Map[MAX_SIZE];
|
||||
int Size = 4;
|
||||
int MoveCount;
|
||||
|
||||
#define MAP(x,y) Map[(x)+(y)*Size]
|
||||
|
||||
int WinSize = 120;
|
||||
|
||||
|
||||
Bool CheckWin(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < Size*Size-1; i++) {
|
||||
if (Map[i] != i)
|
||||
return False;
|
||||
}
|
||||
|
||||
return True;
|
||||
}
|
||||
|
||||
|
||||
void MoveButton(int button, int x, int y)
|
||||
{
|
||||
WMMoveWidget(Button[button], x*(WinSize/Size), y*(WinSize/Size));
|
||||
}
|
||||
|
||||
|
||||
Bool SlideButton(int button)
|
||||
{
|
||||
int x, y, done = 0;
|
||||
|
||||
/* locate the button */
|
||||
for (y = 0; y < Size; y++) {
|
||||
for (x = 0; x < Size; x++) {
|
||||
if (MAP(x,y) == button) {
|
||||
done = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (done)
|
||||
break;
|
||||
}
|
||||
|
||||
if (x > 0 && MAP(x-1, y) < 0) {
|
||||
MAP(x,y) = -1;
|
||||
MoveButton(button, x-1, y);
|
||||
MAP(x-1,y) = button;
|
||||
} else if (x < Size-1 && MAP(x+1, y) < 0) {
|
||||
MAP(x,y) = -1;
|
||||
MoveButton(button, x+1, y);
|
||||
MAP(x+1,y) = button;
|
||||
} else if (y > 0 && MAP(x, y-1) < 0) {
|
||||
MAP(x,y) = -1;
|
||||
MoveButton(button, x, y-1);
|
||||
MAP(x,y-1) = button;
|
||||
} else if (y < Size-1 && MAP(x, y+1) < 0) {
|
||||
MAP(x,y) = -1;
|
||||
MoveButton(button, x, y+1);
|
||||
MAP(x,y+1) = button;
|
||||
} else {
|
||||
return False;
|
||||
}
|
||||
return True;
|
||||
}
|
||||
|
||||
|
||||
#define SWAP(a,b) {int tmp; tmp=a; a=b; b=tmp;}
|
||||
|
||||
void ResetGame(void)
|
||||
{
|
||||
int i, x, y, ox, oy;
|
||||
|
||||
|
||||
MoveCount = 0;
|
||||
|
||||
for (i = 0; i < Size*Size-1; i++) {
|
||||
Map[i] = i;
|
||||
}
|
||||
Map[i] = -1;
|
||||
ox = x = Size-1;
|
||||
oy = y = Size-1;
|
||||
for (i = 0; i < 5; i++) {
|
||||
int ok;
|
||||
ok = 1;
|
||||
switch (rand()%4) {
|
||||
case 0:
|
||||
if (x > 0) x--; else ok = 0;
|
||||
break;
|
||||
case 2:
|
||||
if (x < Size-1) x++; else ok = 0;
|
||||
break;
|
||||
case 1:
|
||||
if (y > 0) y--; else ok = 0;
|
||||
break;
|
||||
case 3:
|
||||
if (y < Size-1) y++; else ok = 0;
|
||||
break;
|
||||
}
|
||||
if (ok) {
|
||||
MoveButton(MAP(x,y), ox, oy);
|
||||
|
||||
SWAP(MAP(ox, oy), MAP(x, y));
|
||||
|
||||
while (XPending(WMScreenDisplay(WMWidgetScreen(win)))) {
|
||||
XEvent ev;
|
||||
WMNextEvent(WMScreenDisplay(WMWidgetScreen(win)), &ev);
|
||||
WMHandleEvent(&ev);
|
||||
}
|
||||
ox = x;
|
||||
oy = y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void buttonClick(WMWidget *w, void *ptr)
|
||||
{
|
||||
char buffer[300];
|
||||
|
||||
if (SlideButton((int)ptr)) {
|
||||
MoveCount++;
|
||||
|
||||
if (CheckWin()) {
|
||||
sprintf(buffer, "You finished the game in %i moves.", MoveCount);
|
||||
|
||||
if (WMRunAlertPanel(WMWidgetScreen(w), win, "You Won!", buffer,
|
||||
"Wee!", "Gah! Lemme retry!", NULL) == WAPRDefault) {
|
||||
exit(0);
|
||||
}
|
||||
|
||||
ResetGame();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void resizeObserver(void *self, WMNotification *notif)
|
||||
{
|
||||
WMSize size = WMGetViewSize(WMWidgetView(win));
|
||||
int x, y;
|
||||
|
||||
WinSize = size.width;
|
||||
for (y = 0; y < Size; y++) {
|
||||
for (x = 0; x < Size; x++) {
|
||||
if (MAP(x,y) >= 0) {
|
||||
WMResizeWidget(Button[(int)MAP(x,y)],
|
||||
WinSize/Size, WinSize/Size);
|
||||
WMMoveWidget(Button[(int)MAP(x,y)],
|
||||
x*(WinSize/Size), y*(WinSize/Size));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
Display *dpy;
|
||||
WMScreen *scr;
|
||||
int x, y, i;
|
||||
|
||||
WMInitializeApplication("Puzzle", &argc, argv);
|
||||
|
||||
|
||||
dpy = XOpenDisplay("");
|
||||
if (!dpy) {
|
||||
printf("could not open display\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
scr = WMCreateScreen(dpy, DefaultScreen(dpy));
|
||||
|
||||
win = WMCreateWindow(scr, "puzzle");
|
||||
WMResizeWidget(win, WinSize, WinSize);
|
||||
WMSetWindowTitle(win, "zuPzel");
|
||||
WMSetWindowMinSize(win, 80, 80);
|
||||
WMSetWindowAspectRatio(win, 2, 2, 2, 2);
|
||||
WMSetWindowResizeIncrements(win, Size, Size);
|
||||
WMSetViewNotifySizeChanges(WMWidgetView(win), True);
|
||||
WMAddNotificationObserver(resizeObserver, NULL,
|
||||
WMViewSizeDidChangeNotification,
|
||||
WMWidgetView(win));
|
||||
|
||||
|
||||
|
||||
for (i = y = 0; y < Size && i < Size*Size-1; y++) {
|
||||
for (x = 0; x < Size && i < Size*Size-1; x++) {
|
||||
char buf[32];
|
||||
WMColor *color;
|
||||
RColor col;
|
||||
RHSVColor hsv;
|
||||
|
||||
hsv.hue = i*360/(Size*Size-1);
|
||||
hsv.saturation = 120;
|
||||
hsv.value = 200;
|
||||
|
||||
RHSVtoRGB(&hsv, &col);
|
||||
|
||||
color = WMCreateRGBColor(scr, col.red<<8, col.green<<8,
|
||||
col.blue<<8, False);
|
||||
|
||||
MAP(x,y) = i;
|
||||
Button[i] = WMCreateButton(win, WBTMomentaryLight);
|
||||
WMSetWidgetBackgroundColor(Button[i], color);
|
||||
WMReleaseColor(color);
|
||||
WMSetButtonAction(Button[i], buttonClick, (void*)i);
|
||||
WMResizeWidget(Button[i], WinSize/Size, WinSize/Size);
|
||||
WMMoveWidget(Button[i], x*(WinSize/Size), y*(WinSize/Size));
|
||||
sprintf(buf, "%i", i+1);
|
||||
WMSetButtonText(Button[i], buf);
|
||||
WMSetButtonTextAlignment(Button[i], WACenter);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
WMMapSubwidgets(win);
|
||||
WMMapWidget(win);
|
||||
WMRealizeWidget(win);
|
||||
|
||||
ResetGame();
|
||||
|
||||
WMScreenMainLoop(scr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -25,6 +25,24 @@
|
||||
extern struct W_Application WMApplication;
|
||||
|
||||
|
||||
void
|
||||
WMSetApplicationIconWindow(WMScreen *scr, Window window)
|
||||
{
|
||||
scr->applicationIconWindow = window;
|
||||
|
||||
if (scr->groupLeader) {
|
||||
XWMHints *hints;
|
||||
|
||||
hints = XGetWMHints(scr->display, scr->groupLeader);
|
||||
hints->flags |= IconWindowHint;
|
||||
hints->icon_window = window;
|
||||
|
||||
XSetWMHints(scr->display, scr->groupLeader, hints);
|
||||
XFree(hints);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
WMSetApplicationIconImage(WMScreen *scr, WMPixmap *icon)
|
||||
{
|
||||
|
||||
@@ -933,6 +933,13 @@ WMUnmapWidget(WMWidget *w)
|
||||
}
|
||||
|
||||
|
||||
Bool
|
||||
WMWidgetIsMapped(WMWidget *w)
|
||||
{
|
||||
return W_VIEW(w)->flags.mapped;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
WMSetWidgetBackgroundColor(WMWidget *w, WMColor *color)
|
||||
{
|
||||
|
||||
@@ -71,7 +71,7 @@ WMRunAlertPanel(WMScreen *scrPtr, WMWindow *owner,
|
||||
}
|
||||
WMSetWindowInitialPosition(panel->win, px, py);
|
||||
}
|
||||
|
||||
|
||||
|
||||
scrPtr->modalView = W_VIEW(panel->win);
|
||||
WMMapWidget(panel->win);
|
||||
|
||||
Reference in New Issue
Block a user