In C, dividing two integers automatically rounds towards zero, so ceil(a
/ b) is useless as the result is truncated before ceil ever sees it. The
correct result for positive integers is obtained by (a + b - 1) / b.
I personally cannot stand stealing Ctrl+Wheel for resizing windows, so I
turned it off. But wmaker is still preventing Ctrl+Wheel from reaching
apps, which is certainly not the behavior I desire.
We grab Mod+Button events for our own purposes, and swallow them using
XAllowEvents(AsyncPointer) to prevent the client window from seeing
them. But if events are coming in fast enough (e.g. via fast wheel
scrolling) so that multiple grabbed events are in the queue, the second
queued event would be allowed to leak through to the client by the
unconditional XAllowEvents(ReplayPointer) a few lines later.
One misuse of CARD32 was missed back when someone fixed the 64-bit
issues (background: X has 8-bit, 16-bit, and "32-bit stored in a long"
data formats; on a 64-bit system, long is 64 bits). This was causing
minimized windows to be restored as shaded, and possibly occasional
crashes, when wmaker was restarted.
Also, throw in a safety check that 10 items really were returned before
trying to access them.
The "make dist" command can be used to generate the release tarball, but
only if the Makefile.am correctly specifies EXTRA_DIST, specifies
headers in foo_SOURCES, and so on.
Initialized variables that are conditionally set. In particular, this
construct is dangerous:
void *p;
if (something) p = couldReturnNull();
if (!p) p = fallbackFunction();
C99 defines new strict aliasing rules to allow compilers to make certain
optimizations. These rules prohibit converting an XEvent to an event
struct (e.g. XShapeEvent) that is not already in the XEvent union using
pointer type punning (e.g. "(XShapeEvent *)&ev"), and vice versa. The
canonical fix seems to be to create a union between XEvent and the
extension event struct to make the aliasing explicit, so do that.
A few internationalized format strings have only one %s in the default
while two strings are being passed. Change those defaults to have two
%s's, which means we also have to update the .po files to match. May as
well throw in the extra %s in the translated version while we're at it.
If a window has the skip_window_list flag set wmaker currently not only skips
this window from the window list (F11) but also from the switchpanel (TAB).
This patch makes skip_window_list-windows appear in the switchpanel and be
skipped only in the window list, strictly honoring what the name of the flag
is supposed to mean.
The motivation for this is that I have lots of workspaces and almost all of
them has a xterm, so that I set the skip_window_list for the xterms not to
overcrowd the window list. But I still want to alt+TAB to xterms on the current
workspace.
In addition to that, now the "internal window" flag is not checked before
appearing in the switchpanel.
gcc-4.4.1 was complaining:
fontconv.c: In function ‘mapWeightToName’:
fontconv.c:114: warning: field precision should have type ‘int’, but argument 4 has type ‘size_t’
fontconv.c:114: warning: field precision should have type ‘int’, but argument 4 has type ‘size_t’
fontconv.c: In function ‘xlfdToFc’:
fontconv.c:157: warning: field precision should have type ‘int’, but argument 4 has type ‘size_t’
fontconv.c:157: warning: field precision should have type ‘int’, but argument 4 has type ‘size_t’
- Kill unused vars in wrlib
- Add missing initializers to defaults.c:staticOptionList
- Re-format it slightly
- Kill some dead code
- Kill stupid "if (const op var)"
I noticed a bug today in menu workspace positioning (in the next tree):
if I right-click and hold the button down at the left edge of the
screen, the menu appears (correctly) half off the edge but will *not*
slide back onto the screen. Compare the behavior to right-clicking at
the right edge of the screen: the menu appears half off the edge, but
sliding the mouse to the edge causes the menu to slide until it is fully
visible.
Also, opening a submenu in this state positions the submenu as if the
menu were fully on the screen, leaving a gap between the menu and the
submenu.
If the menu happens to also go off the bottom of the screen, moving the
mouse to the bottom edge causes the issue to be magically fixed as soon
as the sliding upwards begins.
I also note inconsistent behavior when simply right-clicking (without
holding) to bring up the menu: at the right or bottom edge the menu
appears in the correct partially off the edge position, but at the left
edge it immediately jumps to be fully on-screen, almost as if
WrapMenus = YES were set for the left edge only.
I bisected it to d316260395. As far as I
can tell the "fix" there was to position the menu at the correct
negative X position but then lie to wmaker so it thought the menu was at
X=0. Presumably the "WrapMenus" behavior was the intended result.
Since (AFAIK) the window menu is the only one with this problem, why
don't we just check if x is too negative in OpenWindowMenu()?
When using Xinerama, make it possible only to cycle between those
windows that are on the currently active head - AFAICT this means
windows that have the majority of their area on the same head as
the pointer.
Patch complete with WPrefs integration, alas this being quite
unusable - for a lack of a better idea, I tucked the option on the
expert panel, making the item list too tall - making it scrollable
would be a nice addition.
The default for the new option (CycleActiveHeadOnly) should be NO,
that is, no change in default behaviour.
- change some variable names to better reflect their purpose, do a little
write-up how a menu is built
- auto-detect what terminal to use for apps in need of a terminal
- fix the chunk that adds the terminal-based apps
- convert to getopt
- tidy xsendevent
- modify hackPathInTexture() so that:
- it properly figures where the style file is
- if it's under the user's home directory, that part of the path
is changed to `~' - this makes your wm configuration usable on
systems with a network home, used on systems where home is /home,
or /u, or /export/home, or whatever.
XXX: there's a note WINGs/findfile.c:wexpandpath() stating that
`too many functions handle a return value of NULL incorrectly'. this is
so true. so if anyone is looking for a small project to sink their
teeth in...
- according to the automake manual, `acinclude.m4' is the old style
of doing stuff, putting local macros in their own directory is the
way to go, so move acincluce.m4 to m4/windowmaker.m4
- reflect this in autogen.sh and Makefile.am
- while there, add a `conditionally set cflags' macro from the
autoconf macro archive
- use this to slightly pump warning levels up if we are on gcc
- convert hand-rolled arg parsers to getopt_long
- sort headers, get rid of some duplicates in the process
- in fontconv, replace magic numbers with constants (there's
little practical value to this here, but it's much nicer)
- slightly redo fontconv.c:strToInt()