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The function RRotateImage contains code to handle efficiently the 4 simple angles 0, 90, 180 and 270 degrees, which makes it a long function. This patch separate the code for the different cases into dedicated functions so the main function's code ends up being simple (aka: easier to understand/review/maintain). As a side effect, the function for the 180 degree function is not static because it can be reused to flip an image both horizontally and vertically. Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
881 B
881 B