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wmaker/src/dock.h
Christophe CURIS b4cf94aacd Code refactoring: replaced macro 'XDND' by 'USE_DOCK_XDND' for consistency
The usual way to define a macro in is to name macro with 'USE_xxx' when
they are used to enable a feature 'xxx'.

As the feature concerns the Dock and not DnD in general (WINGs support is
not disabled), make it a bit more clear in the macro name and document the
configure flag in the Installation Manual.

Took opportunity to compile the corresponding file only when the feature is
not disabled.

Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
2015-04-18 23:29:37 +01:00

128 lines
4.0 KiB
C

/* dock.h- built-in Dock module for WindowMaker
*
* Window Maker window manager
*
* Copyright (c) 1997-2003 Alfredo K. Kojima
* Copyright (c) 1998-2003 Dan Pascu
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef WMDOCK_H_
#define WMDOCK_H_
#include "appicon.h"
typedef struct WDock {
WScreen *screen_ptr;
int x_pos, y_pos; /* position of the first icon */
WAppIcon **icon_array; /* array of docked icons */
int max_icons;
int icon_count;
#define WM_DOCK 0
#define WM_CLIP 1
#define WM_DRAWER 2
int type;
WMagicNumber auto_expand_magic;
WMagicNumber auto_collapse_magic;
WMagicNumber auto_raise_magic;
WMagicNumber auto_lower_magic;
unsigned int auto_collapse:1; /* if clip auto-collapse itself */
unsigned int auto_raise_lower:1; /* if clip should raise/lower when
* entered/leaved */
unsigned int on_right_side:1;
unsigned int collapsed:1;
unsigned int mapped:1;
unsigned int lowered:1;
unsigned int attract_icons:1; /* If clip should attract app-icons */
unsigned int lclip_button_pushed:1;
unsigned int rclip_button_pushed:1;
struct WMenu *menu;
struct WDDomain *defaults;
} WDock;
WDock *wDockCreate(WScreen *scr, int type, const char *name);
WDock *wDockRestoreState(WScreen *scr, WMPropList *dock_state, int type);
void wDockDestroy(WDock *dock);
void wDockHideIcons(WDock *dock);
void wDockShowIcons(WDock *dock);
void wDockLower(WDock *dock);
void wDockRaise(WDock *dock);
void wDockRaiseLower(WDock *dock);
void wDockSaveState(WScreen *scr, WMPropList *old_state);
Bool wDockAttachIcon(WDock *dock, WAppIcon *icon, int x, int y, Bool update_icon);
Bool wDockSnapIcon(WDock *dock, WAppIcon *icon, int req_x, int req_y,
int *ret_x, int *ret_y, int redocking);
Bool wDockFindFreeSlot(WDock *dock, int *req_x, int *req_y);
void wDockDetach(WDock *dock, WAppIcon *icon);
Bool wDockMoveIconBetweenDocks(WDock *src, WDock *dest, WAppIcon *icon, int x, int y);
void wDockReattachIcon(WDock *dock, WAppIcon *icon, int x, int y);
void wSlideAppicons(WAppIcon **appicons, int n, int to_the_left);
void wDrawerFillTheGap(WDock *drawer, WAppIcon *aicon, Bool redocking);
void wDockFinishLaunch(WAppIcon *icon);
void wDockTrackWindowLaunch(WDock *dock, Window window);
WAppIcon *wDockFindIconForWindow(WDock *dock, Window window);
void wDockDoAutoLaunch(WDock *dock, int workspace);
void wDockLaunchWithState(WAppIcon *btn, WSavedState *state);
#ifdef USE_DOCK_XDND
int wDockReceiveDNDDrop(WScreen *scr, XEvent *event);
#endif
void wClipIconPaint(WAppIcon *aicon);
void wClipSaveState(WScreen *scr);
WMPropList *wClipSaveWorkspaceState(WScreen *scr, int workspace);
WAppIcon *wClipRestoreState(WScreen *scr, WMPropList *clip_state);
void wDrawerIconPaint(WAppIcon *dicon);
void wDrawersSaveState(WScreen *scr);
void wDrawersRestoreState(WScreen *scr);
int wIsADrawer(WAppIcon *aicon);
void wClipUpdateForWorkspaceChange(WScreen *scr, int workspace);
RImage *wClipMakeTile(RImage *normalTile);
RImage* wDrawerMakeTile(WScreen *scr, RImage *normalTile);
#define WO_FAILED 0
#define WO_NOT_APPLICABLE 1
#define WO_SUCCESS 2
typedef enum
{
P_NORMAL = 0,
P_AUTO_RAISE_LOWER,
P_KEEP_ON_TOP,
} dockPosition;
int wClipMakeIconOmnipresent(WAppIcon *aicon, int omnipresent);
#endif