mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 12:28:22 +01:00
535 lines
11 KiB
C
535 lines
11 KiB
C
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#include "../src/config.h"
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#include "WINGsP.h"
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#ifdef SHAPE
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#include <X11/extensions/shape.h>
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#endif
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typedef struct W_Balloon {
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W_View *view;
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WMHashTable *table; /* Table from view ptr to text */
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WMColor *backColor;
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WMColor *textColor;
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WMFont *font;
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WMHandlerID timer; /* timer for showing balloon */
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WMHandlerID noDelayTimer;
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int delay;
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Window forWindow; /* window for which the balloon
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* is being show in the moment */
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struct {
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WMAlignment alignment:2;
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unsigned enabled:1;
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unsigned noDelay:1;
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} flags;
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} Balloon;
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#define DEFAULT_WIDTH 60
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#define DEFAULT_HEIGHT 14
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#define DEFAULT_ALIGNMENT WALeft
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#define DEFAULT_DELAY 500
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#define NO_DELAY_DELAY 150
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static void destroyBalloon(Balloon *bPtr);
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static void handleEvents(XEvent *event, void *data);
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static void showText(Balloon *bPtr, int x, int y, int w, int h, char *text);
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struct W_Balloon*
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W_CreateBalloon(WMScreen *scr)
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{
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Balloon *bPtr;
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bPtr = wmalloc(sizeof(Balloon));
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memset(bPtr, 0, sizeof(Balloon));
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bPtr->view = W_CreateUnmanagedTopView(scr);
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if (!bPtr->view) {
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wfree(bPtr);
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return NULL;
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}
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bPtr->view->self = bPtr;
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bPtr->textColor = WMRetainColor(bPtr->view->screen->black);
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WMCreateEventHandler(bPtr->view, StructureNotifyMask, handleEvents, bPtr);
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W_ResizeView(bPtr->view, DEFAULT_WIDTH, DEFAULT_HEIGHT);
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bPtr->flags.alignment = DEFAULT_ALIGNMENT;
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bPtr->table = WMCreateHashTable(WMIntHashCallbacks);
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bPtr->delay = DEFAULT_DELAY;
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bPtr->flags.enabled = 1;
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return bPtr;
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}
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void
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WMSetBalloonTextAlignment(WMScreen *scr, WMAlignment alignment)
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{
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scr->balloon->flags.alignment = alignment;
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}
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void
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WMSetBalloonTextForView(char *text, WMView *view)
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{
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char *oldText = NULL;
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WMScreen *scr = view->screen;
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if (text) {
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oldText = WMHashInsert(scr->balloon->table, view, wstrdup(text));
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} else {
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oldText = WMHashGet(scr->balloon->table, view);
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WMHashRemove(scr->balloon->table, view);
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}
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if (oldText) {
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wfree(oldText);
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}
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}
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void
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WMSetBalloonFont(WMScreen *scr, WMFont *font)
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{
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Balloon *bPtr = scr->balloon;
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if (bPtr->font!=NULL)
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WMReleaseFont(bPtr->font);
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if (font)
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bPtr->font = WMRetainFont(font);
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else
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bPtr->font = NULL;
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}
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void
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WMSetBalloonTextColor(WMScreen *scr, WMColor *color)
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{
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Balloon *bPtr = scr->balloon;
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if (bPtr->textColor)
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WMReleaseColor(bPtr->textColor);
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bPtr->textColor = WMRetainColor(color);
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}
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void
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WMSetBalloonDelay(WMScreen *scr, int delay)
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{
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scr->balloon->delay = delay;
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}
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void
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WMSetBalloonEnabled(WMScreen *scr, Bool flag)
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{
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scr->balloon->flags.enabled = ((flag==0) ? 0 : 1);
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W_UnmapView(scr->balloon->view);
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}
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static void
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clearNoDelay(void *data)
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{
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Balloon *bPtr = (Balloon*)data;
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bPtr->flags.noDelay = 0;
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bPtr->noDelayTimer = NULL;
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}
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void
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W_BalloonHandleLeaveView(WMView *view)
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{
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Balloon *bPtr = view->screen->balloon;
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if (bPtr->forWindow == view->window) {
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if (bPtr->view->flags.mapped) {
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W_UnmapView(bPtr->view);
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bPtr->noDelayTimer = WMAddTimerHandler(NO_DELAY_DELAY,
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clearNoDelay, bPtr);
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}
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if (bPtr->timer)
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WMDeleteTimerHandler(bPtr->timer);
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bPtr->timer = NULL;
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bPtr->forWindow = None;
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}
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}
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/*
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* botar balao perto do cursor
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* so mapear balao se o mouse ficar parado pelo delay
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*
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*/
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static void
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showBalloon(void *data)
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{
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char *text;
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WMView *view = (WMView*)data;
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Balloon *bPtr = view->screen->balloon;
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int x, y;
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Window foo;
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bPtr->timer = NULL;
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text = WMHashGet(bPtr->table, view);
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if (!text)
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return;
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XTranslateCoordinates(view->screen->display, view->window,
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view->screen->rootWin, 0, 0, &x, &y, &foo);
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if (!bPtr->view->flags.realized)
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W_RealizeView(bPtr->view);
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showText(bPtr, x, y, view->size.width, view->size.height, text);
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bPtr->flags.noDelay = 1;
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}
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void
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W_BalloonHandleEnterView(WMView *view)
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{
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Balloon *bPtr = view->screen->balloon;
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char *text;
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if (!bPtr->flags.enabled)
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return;
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text = WMHashGet(bPtr->table, view);
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if (!text) {
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if (bPtr->view->flags.realized)
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W_UnmapView(bPtr->view);
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return;
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}
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if (bPtr->timer)
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WMDeleteTimerHandler(bPtr->timer);
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bPtr->timer = NULL;
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if (bPtr->noDelayTimer)
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WMDeleteTimerHandler(bPtr->noDelayTimer);
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bPtr->noDelayTimer = NULL;
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bPtr->forWindow = view->window;
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if (bPtr->flags.noDelay) {
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bPtr->timer = NULL;
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showBalloon(view);
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} else {
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bPtr->timer = WMAddTimerHandler(bPtr->delay, showBalloon, view);
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}
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}
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#define TOP 0
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#define BOTTOM 1
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#define LEFT 0
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#define RIGHT 2
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#define TLEFT (TOP|LEFT)
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#define TRIGHT (TOP|RIGHT)
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#define BLEFT (BOTTOM|LEFT)
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#define BRIGHT (BOTTOM|RIGHT)
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#define SPACE 12
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static void
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drawBalloon(WMScreen *scr, Pixmap bitmap, Pixmap pix, int x, int y, int w,
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int h, int side)
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{
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Display *dpy = scr->display;
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WMColor *white = WMWhiteColor(scr);
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WMColor *black = WMBlackColor(scr);
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GC bgc = scr->monoGC;
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GC gc = WMColorGC(white);
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int rad = h*3/10;
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XPoint pt[3], ipt[3];
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int w1;
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/* outline */
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XSetForeground(dpy, bgc, 1);
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XFillArc(dpy, bitmap, bgc, x, y, rad, rad, 90*64, 90*64);
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XFillArc(dpy, bitmap, bgc, x, y+h-1-rad, rad, rad, 180*64, 90*64);
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XFillArc(dpy, bitmap, bgc, x+w-1-rad, y, rad, rad, 0*64, 90*64);
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XFillArc(dpy, bitmap, bgc, x+w-1-rad, y+h-1-rad, rad, rad, 270*64, 90*64);
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XFillRectangle(dpy, bitmap, bgc, x, y+rad/2, w, h-rad);
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XFillRectangle(dpy, bitmap, bgc, x+rad/2, y, w-rad, h);
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/* interior */
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XFillArc(dpy, pix, gc, x+1, y+1, rad, rad, 90*64, 90*64);
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XFillArc(dpy, pix, gc, x+1, y+h-2-rad, rad, rad, 180*64, 90*64);
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XFillArc(dpy, pix, gc, x+w-2-rad, y+1, rad, rad, 0*64, 90*64);
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XFillArc(dpy, pix, gc, x+w-2-rad, y+h-2-rad, rad, rad, 270*64, 90*64);
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XFillRectangle(dpy, pix, gc, x+1, y+1+rad/2, w-2, h-2-rad);
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XFillRectangle(dpy, pix, gc, x+1+rad/2, y+1, w-2-rad, h-2);
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if (side & BOTTOM) {
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pt[0].y = y+h-1;
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pt[1].y = y+h-1+SPACE;
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pt[2].y = y+h-1;
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ipt[0].y = pt[0].y-1;
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ipt[1].y = pt[1].y-1;
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ipt[2].y = pt[2].y-1;
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} else {
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pt[0].y = y;
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pt[1].y = y-SPACE;
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pt[2].y = y;
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ipt[0].y = pt[0].y+1;
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ipt[1].y = pt[1].y+1;
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ipt[2].y = pt[2].y+1;
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}
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/*w1 = WMAX(h, 24);*/
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w1 = WMAX(h, 21);
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if (side & RIGHT) {
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pt[0].x = x+w-w1+2*w1/16;
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pt[1].x = x+w-w1+11*w1/16;
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pt[2].x = x+w-w1+7*w1/16;
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ipt[0].x = x+1+w-w1+2*(w1-1)/16;
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ipt[1].x = x+1+w-w1+11*(w1-1)/16;
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ipt[2].x = x+1+w-w1+7*(w1-1)/16;
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/*ipt[0].x = pt[0].x+1;
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ipt[1].x = pt[1].x;
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ipt[2].x = pt[2].x;*/
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} else {
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pt[0].x = x+w1-2*w1/16;
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pt[1].x = x+w1-11*w1/16;
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pt[2].x = x+w1-7*w1/16;
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ipt[0].x = x-1+w1-2*(w1-1)/16;
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ipt[1].x = x-1+w1-11*(w1-1)/16;
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ipt[2].x = x-1+w1-7*(w1-1)/16;
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/*ipt[0].x = pt[0].x-1;
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ipt[1].x = pt[1].x;
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ipt[2].x = pt[2].x;*/
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}
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XFillPolygon(dpy, bitmap, bgc, pt, 3, Convex, CoordModeOrigin);
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XFillPolygon(dpy, pix, gc, ipt, 3, Convex, CoordModeOrigin);
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/* fix outline */
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XDrawLines(dpy, pix, WMColorGC(black), pt, 3, CoordModeOrigin);
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if (side & RIGHT) {
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pt[0].x++;
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pt[2].x--;
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} else {
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pt[0].x--;
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pt[2].x++;
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}
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XDrawLines(dpy, pix, WMColorGC(black), pt, 3, CoordModeOrigin);
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WMReleaseColor(white);
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WMReleaseColor(black);
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}
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static Pixmap
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makePixmap(WMScreen *scr, int width, int height, int side, Pixmap *mask)
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{
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Display *dpy = WMScreenDisplay(scr);
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Pixmap bitmap;
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Pixmap pixmap;
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int x, y;
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WMColor *black = WMBlackColor(scr);
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bitmap = XCreatePixmap(dpy, scr->rootWin, width+SPACE, height+SPACE, 1);
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XSetForeground(dpy, scr->monoGC, 0);
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XFillRectangle(dpy, bitmap, scr->monoGC, 0, 0, width+SPACE, height+SPACE);
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pixmap = XCreatePixmap(dpy, scr->rootWin, width+SPACE, height+SPACE,
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scr->depth);
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XFillRectangle(dpy, pixmap, WMColorGC(black), 0, 0, width+SPACE,
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height+SPACE);
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if (side & BOTTOM) {
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y = 0;
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} else {
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y = SPACE;
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}
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x = 0;
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drawBalloon(scr, bitmap, pixmap, x, y, width, height, side);
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*mask = bitmap;
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WMReleaseColor(black);
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return pixmap;
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}
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static void
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showText(Balloon *bPtr, int x, int y, int w, int h, char *text)
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{
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WMScreen *scr = bPtr->view->screen;
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Display *dpy = WMScreenDisplay(scr);
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int width;
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int height;
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Pixmap pixmap;
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Pixmap mask;
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WMFont *font = bPtr->font ? bPtr->font : scr->normalFont;
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int textHeight;
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int side = 0;
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int ty;
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int bx, by;
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{
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int w;
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char *ptr, *ptr2;
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ptr2 = ptr = text;
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width = 0;
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while (ptr && ptr2) {
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ptr2 = strchr(ptr, '\n');
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if (ptr2) {
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w = WMWidthOfString(font, ptr, ptr2 - ptr);
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} else {
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w = WMWidthOfString(font, ptr, strlen(ptr));
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}
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if (w > width)
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width = w;
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ptr = ptr2 + 1;
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}
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}
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width += 16;
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textHeight = W_GetTextHeight(font, text, width, False);
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height = textHeight + 4;
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if (height < 16)
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height = 16;
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if (width < height)
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width = height;
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if (x + width > scr->rootView->size.width) {
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side = RIGHT;
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bx = x - width + w/2;
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if (bx < 0)
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bx = 0;
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} else {
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side = LEFT;
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bx = x + w/2;
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}
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if (bx + width > scr->rootView->size.width)
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bx = scr->rootView->size.width - width;
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if (y - (height + SPACE) < 0) {
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side |= TOP;
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by = y+h-1;
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ty = SPACE;
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} else {
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side |= BOTTOM;
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by = y - (height + SPACE);
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ty = 0;
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}
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pixmap = makePixmap(scr, width, height, side, &mask);
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W_PaintText(bPtr->view, pixmap, font, 8, ty + (height - textHeight)/2,
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width, bPtr->flags.alignment,
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bPtr->textColor ? bPtr->textColor : scr->black,
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False, text, strlen(text));
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XSetWindowBackgroundPixmap(dpy, bPtr->view->window, pixmap);
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W_ResizeView(bPtr->view, width, height+SPACE);
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XFreePixmap(dpy, pixmap);
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#ifdef SHAPE
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XShapeCombineMask(dpy, bPtr->view->window, ShapeBounding, 0, 0, mask,
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ShapeSet);
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#endif
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XFreePixmap(dpy, mask);
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W_MoveView(bPtr->view, bx, by);
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W_MapView(bPtr->view);
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}
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static void
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handleEvents(XEvent *event, void *data)
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{
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Balloon *bPtr = (Balloon*)data;
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switch (event->type) {
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case DestroyNotify:
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destroyBalloon(bPtr);
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break;
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}
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}
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static void
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destroyBalloon(Balloon *bPtr)
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{
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WMHashEnumerator e;
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char *str;
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e = WMEnumerateHashTable(bPtr->table);
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while ((str = WMNextHashEnumeratorItem(&e))) {
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wfree(str);
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}
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WMFreeHashTable(bPtr->table);
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if (bPtr->textColor)
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WMReleaseColor(bPtr->textColor);
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if (bPtr->font)
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WMReleaseFont(bPtr->font);
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wfree(bPtr);
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}
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