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As it does not cost anything in the current code to not add this channel, it is then probably a good idea to keep the output image with the same format as the input image, this avoid wasting +33% of memory for something that may be at best unused and at worst will induce extra cost when manipulating the image. Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
WindowMaker raster graphics library This library is used to manipulate images and convert them to a format that can be displayed through the X window system. Read the wraster.h header for an idea of what is available This Library is LGPL and Copyright (c) Alfredo K. Kojima <kojima@inf.ufrgs.br> The following environment variables control some parameters: RIMAGE_CACHE <integer> Is the maximum number of images to store in the internal cache. Default is 8 RIMAGE_CACHE_SIZE <integer> Is the size of the biggest image to store in the cache. Default is 4k (64x64) Porting ======= It should be fairly easy to port it to other environments (svgalib, libggi etc), probably only requiring wraster.h, context.c and convert.c to be changed. Note that the X specific code should be disabled in that case, including support for libXpm.