mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 12:28:22 +01:00
1045 lines
23 KiB
C
1045 lines
23 KiB
C
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/*
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* This event handling stuff was based on Tk.
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*/
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#include "WINGsP.h"
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#include "../src/config.h"
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#include <sys/types.h>
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#include <unistd.h>
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#ifdef HAVE_POLL_H
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#include <poll.h>
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#endif
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#include <X11/Xos.h>
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#ifdef HAVE_SYS_SELECT_H
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# include <sys/select.h>
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#endif
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#include <time.h>
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#ifndef X_GETTIMEOFDAY
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#define X_GETTIMEOFDAY(t) gettimeofday(t, (struct timezone*)0)
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#endif
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typedef struct TimerHandler {
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WMCallback *callback; /* procedure to call */
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struct timeval when; /* when to call the callback */
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void *clientData;
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struct TimerHandler *next;
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} TimerHandler;
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typedef struct IdleHandler {
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WMCallback *callback;
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void *clientData;
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struct IdleHandler *next;
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} IdleHandler;
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typedef struct InputHandler {
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WMInputProc *callback;
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void *clientData;
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int fd;
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int mask;
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struct InputHandler *next;
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} InputHandler;
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/* table to map event types to event masks */
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static unsigned long eventMasks[] = {
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0,
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0,
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KeyPressMask, /* KeyPress */
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KeyReleaseMask, /* KeyRelease */
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ButtonPressMask, /* ButtonPress */
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ButtonReleaseMask, /* ButtonRelease */
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PointerMotionMask|PointerMotionHintMask|ButtonMotionMask
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|Button1MotionMask|Button2MotionMask|Button3MotionMask
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|Button4MotionMask|Button5MotionMask,
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/* MotionNotify */
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EnterWindowMask, /* EnterNotify */
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LeaveWindowMask, /* LeaveNotify */
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FocusChangeMask, /* FocusIn */
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FocusChangeMask, /* FocusOut */
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KeymapStateMask, /* KeymapNotify */
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ExposureMask, /* Expose */
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ExposureMask, /* GraphicsExpose */
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ExposureMask, /* NoExpose */
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VisibilityChangeMask, /* VisibilityNotify */
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SubstructureNotifyMask, /* CreateNotify */
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StructureNotifyMask, /* DestroyNotify */
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StructureNotifyMask, /* UnmapNotify */
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StructureNotifyMask, /* MapNotify */
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SubstructureRedirectMask, /* MapRequest */
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StructureNotifyMask, /* ReparentNotify */
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StructureNotifyMask, /* ConfigureNotify */
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SubstructureRedirectMask, /* ConfigureRequest */
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StructureNotifyMask, /* GravityNotify */
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ResizeRedirectMask, /* ResizeRequest */
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StructureNotifyMask, /* CirculateNotify */
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SubstructureRedirectMask, /* CirculateRequest */
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PropertyChangeMask, /* PropertyNotify */
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0, /* SelectionClear */
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0, /* SelectionRequest */
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0, /* SelectionNotify */
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ColormapChangeMask, /* ColormapNotify */
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ClientMessageMask, /* ClientMessage */
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0, /* Mapping Notify */
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};
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/* queue of timer event handlers */
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static TimerHandler *timerHandler=NULL;
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static IdleHandler *idleHandler=NULL;
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static InputHandler *inputHandler=NULL;
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/* hook for other toolkits or wmaker process their events */
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static WMEventHook *extraEventHandler=NULL;
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#define timerPending() (timerHandler)
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#define idlePending() (idleHandler)
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static void
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rightNow(struct timeval *tv) {
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X_GETTIMEOFDAY(tv);
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}
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/* is t1 after t2 ? */
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#define IS_AFTER(t1, t2) (((t1).tv_sec > (t2).tv_sec) || \
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(((t1).tv_sec == (t2).tv_sec) \
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&& ((t1).tv_usec > (t2).tv_usec)))
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static void
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addmillisecs(struct timeval *tv, int milliseconds)
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{
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tv->tv_usec += milliseconds*1000;
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tv->tv_sec += tv->tv_usec/1000000;
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tv->tv_usec = tv->tv_usec%1000000;
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}
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WMHandlerID
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WMAddTimerHandler(int milliseconds, WMCallback *callback, void *cdata)
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{
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TimerHandler *handler, *tmp;
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handler = malloc(sizeof(TimerHandler));
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if (!handler)
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return NULL;
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rightNow(&handler->when);
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addmillisecs(&handler->when, milliseconds);
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handler->callback = callback;
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handler->clientData = cdata;
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/* insert callback in queue, sorted by time left */
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if (!timerHandler || !IS_AFTER(handler->when, timerHandler->when)) {
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/* first in the queue */
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handler->next = timerHandler;
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timerHandler = handler;
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} else {
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tmp = timerHandler;
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while (tmp->next && IS_AFTER(handler->when, tmp->next->when)) {
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tmp = tmp->next;
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}
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handler->next = tmp->next;
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tmp->next = handler;
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}
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return handler;
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}
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void
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WMDeleteTimerWithClientData(void *cdata)
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{
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TimerHandler *handler, *tmp;
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if (!cdata || !timerHandler)
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return;
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tmp = timerHandler;
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if (tmp->clientData==cdata) {
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timerHandler = tmp->next;
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free(tmp);
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} else {
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while (tmp->next) {
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if (tmp->next->clientData==cdata) {
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handler = tmp->next;
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tmp->next = handler->next;
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free(handler);
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break;
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}
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tmp = tmp->next;
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}
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}
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}
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void
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WMDeleteTimerHandler(WMHandlerID handlerID)
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{
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TimerHandler *tmp, *handler=(TimerHandler*)handlerID;
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if (!handler || !timerHandler)
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return;
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tmp = timerHandler;
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if (tmp==handler) {
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timerHandler = handler->next;
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free(handler);
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} else {
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while (tmp->next) {
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if (tmp->next==handler) {
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tmp->next=handler->next;
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free(handler);
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break;
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}
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tmp = tmp->next;
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}
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}
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}
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WMHandlerID
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WMAddIdleHandler(WMCallback *callback, void *cdata)
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{
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IdleHandler *handler, *tmp;
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handler = malloc(sizeof(IdleHandler));
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if (!handler)
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return NULL;
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handler->callback = callback;
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handler->clientData = cdata;
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handler->next = NULL;
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/* add callback at end of queue */
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if (!idleHandler) {
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idleHandler = handler;
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} else {
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tmp = idleHandler;
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while (tmp->next) {
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tmp = tmp->next;
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}
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tmp->next = handler;
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}
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return handler;
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}
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void
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WMDeleteIdleHandler(WMHandlerID handlerID)
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{
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IdleHandler *tmp, *handler = (IdleHandler*)handlerID;
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if (!handler || !idleHandler)
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return;
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tmp = idleHandler;
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if (tmp == handler) {
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idleHandler = handler->next;
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free(handler);
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} else {
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while (tmp->next) {
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if (tmp->next == handler) {
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tmp->next = handler->next;
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free(handler);
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break;
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}
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tmp = tmp->next;
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}
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}
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}
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WMHandlerID
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WMAddInputHandler(int fd, int condition, WMInputProc *proc, void *clientData)
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{
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InputHandler *handler;
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handler = wmalloc(sizeof(InputHandler));
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handler->fd = fd;
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handler->mask = condition;
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handler->callback = proc;
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handler->clientData = clientData;
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handler->next = inputHandler;
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inputHandler = handler;
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return handler;
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}
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void
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WMDeleteInputHandler(WMHandlerID handlerID)
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{
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InputHandler *tmp, *handler = (InputHandler*)handlerID;
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if (!handler || !inputHandler)
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return;
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tmp = inputHandler;
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if (tmp == handler) {
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inputHandler = handler->next;
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free(handler);
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} else {
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while (tmp->next) {
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if (tmp->next == handler) {
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tmp->next = handler->next;
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free(handler);
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break;
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}
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tmp = tmp->next;
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}
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}
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}
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static void
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checkIdleHandlers()
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{
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IdleHandler *handler, *tmp;
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if (!idleHandler) {
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W_FlushIdleNotificationQueue();
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return;
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}
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handler = idleHandler;
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/* we will process all idleHandlers so, empty the handler list */
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idleHandler = NULL;
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while (handler) {
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tmp = handler->next;
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(*handler->callback)(handler->clientData);
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/* remove the handler */
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free(handler);
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handler = tmp;
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}
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W_FlushIdleNotificationQueue();
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}
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static void
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checkTimerHandlers()
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{
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TimerHandler *handler;
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struct timeval now;
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rightNow(&now);
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while (timerHandler && IS_AFTER(now, timerHandler->when)) {
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handler = timerHandler;
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timerHandler = timerHandler->next;
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handler->next = NULL;
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(*handler->callback)(handler->clientData);
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free(handler);
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}
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W_FlushASAPNotificationQueue();
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}
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static void
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delayUntilNextTimerEvent(struct timeval *delay)
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{
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struct timeval now;
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if (!timerHandler) {
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/* The return value of this function is only valid if there _are_
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timers active. */
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delay->tv_sec = 0;
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delay->tv_usec = 0;
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return;
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}
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rightNow(&now);
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if (IS_AFTER(now, timerHandler->when)) {
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delay->tv_sec = 0;
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delay->tv_usec = 0;
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} else {
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delay->tv_sec = timerHandler->when.tv_sec - now.tv_sec;
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delay->tv_usec = timerHandler->when.tv_usec - now.tv_usec;
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if (delay->tv_usec < 0) {
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delay->tv_usec += 1000000;
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delay->tv_sec--;
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}
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}
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}
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/*
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* WMCreateEventHandler--
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* Create an event handler and put it in the event handler list for the
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* view. If the same callback and clientdata are already used in another
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* handler, the masks are swapped.
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*
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*/
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void
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WMCreateEventHandler(WMView *view, unsigned long mask, WMEventProc *eventProc,
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void *clientData)
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{
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W_EventHandler *handler;
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W_EventHandler *ptr = view->handlerList;
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unsigned long eventMask;
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if (ptr==NULL) {
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handler = wmalloc(sizeof(W_EventHandler));
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handler->nextHandler = NULL;
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view->handlerList = handler;
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eventMask = mask;
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} else {
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handler = NULL;
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eventMask = mask;
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while (ptr != NULL) {
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if (ptr->clientData == clientData && ptr->proc == eventProc) {
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handler = ptr;
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}
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eventMask |= ptr->eventMask;
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ptr = ptr->nextHandler;
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}
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if (!handler) {
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handler = wmalloc(sizeof(W_EventHandler));
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handler->nextHandler = view->handlerList;
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view->handlerList = handler;
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}
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}
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/* select events for window */
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handler->eventMask = mask;
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handler->proc = eventProc;
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handler->clientData = clientData;
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}
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/*
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* WMDeleteEventHandler--
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* Delete event handler matching arguments from windows
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* event handler list.
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*
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*/
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void
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WMDeleteEventHandler(WMView *view, unsigned long mask, WMEventProc *eventProc,
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void *clientData)
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{
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W_EventHandler *handler, *ptr, *pptr;
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ptr = view->handlerList;
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handler = NULL;
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pptr = NULL;
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while (ptr!=NULL) {
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if (ptr->eventMask == mask && ptr->proc == eventProc
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&& ptr->clientData == clientData) {
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handler = ptr;
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break;
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}
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pptr = ptr;
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ptr = ptr->nextHandler;
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}
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if (!handler)
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return;
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if (!pptr) {
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view->handlerList = handler->nextHandler;
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} else {
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pptr->nextHandler = handler->nextHandler;
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}
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free(handler);
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}
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void
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W_CleanUpEvents(WMView *view)
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{
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W_EventHandler *ptr, *nptr;
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ptr = view->handlerList;
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while (ptr!=NULL) {
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nptr = ptr->nextHandler;
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free(ptr);
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ptr = nptr;
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}
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}
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static Time
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getEventTime(WMScreen *screen, XEvent *event)
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{
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switch (event->type) {
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case ButtonPress:
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case ButtonRelease:
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return event->xbutton.time;
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case KeyPress:
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case KeyRelease:
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return event->xkey.time;
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case MotionNotify:
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return event->xmotion.time;
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case EnterNotify:
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case LeaveNotify:
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return event->xcrossing.time;
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case PropertyNotify:
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return event->xproperty.time;
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case SelectionClear:
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return event->xselectionclear.time;
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case SelectionRequest:
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return event->xselectionrequest.time;
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case SelectionNotify:
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return event->xselection.time;
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default:
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return screen->lastEventTime;
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}
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}
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void
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W_CallDestroyHandlers(W_View *view)
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{
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XEvent event;
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W_EventHandler *hPtr;
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event.type = DestroyNotify;
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event.xdestroywindow.window = view->window;
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event.xdestroywindow.event = view->window;
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hPtr = view->handlerList;
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while (hPtr!=NULL) {
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if (hPtr->eventMask & StructureNotifyMask) {
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(*hPtr->proc)(&event, hPtr->clientData);
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}
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hPtr = hPtr->nextHandler;
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}
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}
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int
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WMHandleEvent(XEvent *event)
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{
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W_EventHandler *hPtr;
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W_View *view, *vPtr, *toplevel;
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unsigned long mask;
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Window window;
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if (event->type == MappingNotify) {
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XRefreshKeyboardMapping(&event->xmapping);
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return True;
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}
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mask = eventMasks[event->xany.type];
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window = event->xany.window;
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/* diferentiate SubstructureNotify with StructureNotify */
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if (mask == StructureNotifyMask) {
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if (event->xmap.event != event->xmap.window) {
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mask = SubstructureNotifyMask;
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window = event->xmap.event;
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}
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}
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view = W_GetViewForXWindow(event->xany.display, window);
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if (!view) {
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if (extraEventHandler)
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(extraEventHandler)(event);
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return False;
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}
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view->screen->lastEventTime = getEventTime(view->screen, event);
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toplevel = W_TopLevelOfView(view);
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if (event->type == SelectionNotify || event->type == SelectionClear
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|| event->type == SelectionRequest) {
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/* handle selection related events */
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W_HandleSelectionEvent(event);
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}
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/* if it's a key event, redispatch it to the focused control */
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if (mask & (KeyPressMask|KeyReleaseMask)) {
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W_View *focused = W_FocusedViewOfToplevel(toplevel);
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if (focused) {
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view = focused;
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}
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}
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/* compress Motion events */
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if (event->type == MotionNotify && !view->flags.dontCompressMotion) {
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while (XPending(event->xmotion.display)) {
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XEvent ev;
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XPeekEvent(event->xmotion.display, &ev);
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if (ev.type == MotionNotify
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&& event->xmotion.window == ev.xmotion.window
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&& event->xmotion.subwindow == ev.xmotion.subwindow) {
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/* replace events */
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XNextEvent(event->xmotion.display, event);
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} else break;
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}
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}
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/* compress expose events */
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if (event->type == Expose && !view->flags.dontCompressExpose) {
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while (XCheckTypedWindowEvent(event->xexpose.display, view->window,
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Expose, event));
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}
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if (view->screen->modal && toplevel!=view->screen->modalView
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&& !toplevel->flags.worksWhenModal) {
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if (event->type == KeyPress || event->type == KeyRelease
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|| event->type == MotionNotify || event->type == ButtonPress
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|
|| event->type == ButtonRelease
|
|
|| event->type == FocusIn || event->type == FocusOut) {
|
|
return True;
|
|
}
|
|
}
|
|
|
|
/* do balloon stuffs */
|
|
if (event->type == EnterNotify)
|
|
W_BalloonHandleEnterView(view);
|
|
else if (event->type == LeaveNotify)
|
|
W_BalloonHandleLeaveView(view);
|
|
|
|
/* This is a hack. It will make the panel be secure while
|
|
* the event handlers are handled, as some event handler
|
|
* might destroy the widget. */
|
|
W_RetainView(toplevel);
|
|
|
|
hPtr = view->handlerList;
|
|
|
|
while (hPtr!=NULL) {
|
|
W_EventHandler *tmp;
|
|
|
|
tmp = hPtr->nextHandler;
|
|
|
|
if ((hPtr->eventMask & mask)) {
|
|
(*hPtr->proc)(event, hPtr->clientData);
|
|
}
|
|
|
|
hPtr = tmp;
|
|
}
|
|
|
|
/* pass the event to the top level window of the widget */
|
|
if (view->parent!=NULL) {
|
|
vPtr = view;
|
|
while (vPtr->parent!=NULL)
|
|
vPtr = vPtr->parent;
|
|
|
|
hPtr = vPtr->handlerList;
|
|
|
|
while (hPtr!=NULL) {
|
|
|
|
if (hPtr->eventMask & mask) {
|
|
(*hPtr->proc)(event, hPtr->clientData);
|
|
}
|
|
hPtr = hPtr->nextHandler;
|
|
}
|
|
}
|
|
|
|
/* save button click info to track double-clicks */
|
|
if (view->screen->ignoreNextDoubleClick) {
|
|
view->screen->ignoreNextDoubleClick = 0;
|
|
} else {
|
|
if (event->type == ButtonPress) {
|
|
view->screen->lastClickWindow = event->xbutton.window;
|
|
view->screen->lastClickTime = event->xbutton.time;
|
|
}
|
|
}
|
|
|
|
W_ReleaseView(toplevel);
|
|
|
|
return True;
|
|
}
|
|
|
|
|
|
int
|
|
WMIsDoubleClick(XEvent *event)
|
|
{
|
|
W_View *view;
|
|
|
|
if (event->type != ButtonPress)
|
|
return False;
|
|
|
|
view = W_GetViewForXWindow(event->xany.display, event->xbutton.window);
|
|
|
|
if (!view)
|
|
return False;
|
|
|
|
if (view->screen->lastClickWindow != event->xbutton.window)
|
|
return False;
|
|
|
|
if (event->xbutton.time - view->screen->lastClickTime
|
|
< WINGsConfiguration.doubleClickDelay) {
|
|
view->screen->lastClickTime = 0;
|
|
view->screen->lastClickWindow = None;
|
|
view->screen->ignoreNextDoubleClick = 1;
|
|
return True;
|
|
} else
|
|
return False;
|
|
}
|
|
|
|
|
|
Bool
|
|
W_WaitForEvent(Display *dpy, unsigned long xeventmask)
|
|
{
|
|
#if defined(HAVE_POLL) && defined(HAVE_POLL_H) && !defined(HAVE_SELECT)
|
|
struct pollfd *fds;
|
|
InputHandler *handler;
|
|
int count, timeout, nfds, k, retval;
|
|
|
|
for (nfds = 1, handler = inputHandler;
|
|
handler != 0; handler = handler->next) nfds++;
|
|
|
|
fds = wmalloc(nfds * sizeof(struct pollfd));
|
|
fds[0].fd = ConnectionNumber(dpy);
|
|
fds[0].events = POLLIN;
|
|
|
|
for (k = 1, handler = inputHandler;
|
|
handler;
|
|
handler = handler->next, k++) {
|
|
fds[k].fd = handler->fd;
|
|
fds[k].events = 0;
|
|
if (handler->mask & WIReadMask)
|
|
fds[k].events |= POLLIN;
|
|
|
|
if (handler->mask & WIWriteMask)
|
|
fds[k].events |= POLLOUT;
|
|
|
|
#if 0 /* FIXME */
|
|
if (handler->mask & WIExceptMask)
|
|
FD_SET(handler->fd, &eset);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* Setup the select() timeout to the estimated time until the
|
|
* next timer expires.
|
|
*/
|
|
if (timerPending()) {
|
|
struct timeval tv;
|
|
delayUntilNextTimerEvent(&tv);
|
|
timeout = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
|
} else {
|
|
timeout = -1;
|
|
}
|
|
|
|
if (xeventmask==0) {
|
|
if (XPending(dpy))
|
|
return True;
|
|
} else {
|
|
XEvent ev;
|
|
if (XCheckMaskEvent(dpy, xeventmask, &ev)) {
|
|
XPutBackEvent(dpy, &ev);
|
|
return True;
|
|
}
|
|
}
|
|
|
|
count = poll(fds, nfds, timeout);
|
|
|
|
if (count > 0) {
|
|
handler = inputHandler;
|
|
k = 1;
|
|
while (handler) {
|
|
int mask;
|
|
InputHandler *next;
|
|
|
|
mask = 0;
|
|
|
|
if (fds[k].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI))
|
|
mask |= WIReadMask;
|
|
|
|
if (fds[k].revents & (POLLOUT | POLLWRBAND))
|
|
mask |= WIWriteMask;
|
|
|
|
if (fds[k].revents & (POLLHUP | POLLNVAL | POLLERR))
|
|
mask |= WIExceptMask;
|
|
|
|
next = handler->next;
|
|
|
|
if (mask!=0 && handler->callback) {
|
|
(*handler->callback)(handler->fd, mask,
|
|
handler->clientData);
|
|
}
|
|
|
|
handler = next;
|
|
k++;
|
|
}
|
|
}
|
|
|
|
retval = fds[0].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI);
|
|
free(fds);
|
|
|
|
W_FlushASAPNotificationQueue();
|
|
|
|
return retval;
|
|
#else /* not HAVE_POLL */
|
|
#ifdef HAVE_SELECT
|
|
struct timeval timeout;
|
|
struct timeval *timeoutPtr;
|
|
fd_set rset, wset, eset;
|
|
int maxfd;
|
|
int count;
|
|
InputHandler *handler = inputHandler;
|
|
|
|
FD_ZERO(&rset);
|
|
FD_ZERO(&wset);
|
|
FD_ZERO(&eset);
|
|
|
|
FD_SET(ConnectionNumber(dpy), &rset);
|
|
maxfd = ConnectionNumber(dpy);
|
|
|
|
while (handler) {
|
|
if (handler->mask & WIReadMask)
|
|
FD_SET(handler->fd, &rset);
|
|
|
|
if (handler->mask & WIWriteMask)
|
|
FD_SET(handler->fd, &wset);
|
|
|
|
if (handler->mask & WIExceptMask)
|
|
FD_SET(handler->fd, &eset);
|
|
|
|
if (maxfd < handler->fd)
|
|
maxfd = handler->fd;
|
|
|
|
handler = handler->next;
|
|
}
|
|
|
|
|
|
/*
|
|
* Setup the select() timeout to the estimated time until the
|
|
* next timer expires.
|
|
*/
|
|
if (timerPending()) {
|
|
delayUntilNextTimerEvent(&timeout);
|
|
timeoutPtr = &timeout;
|
|
} else {
|
|
timeoutPtr = (struct timeval*)0;
|
|
}
|
|
|
|
XSync(dpy, False);
|
|
if (xeventmask==0) {
|
|
if (XPending(dpy))
|
|
return True;
|
|
} else {
|
|
XEvent ev;
|
|
if (XCheckMaskEvent(dpy, xeventmask, &ev)) {
|
|
XPutBackEvent(dpy, &ev);
|
|
return True;
|
|
}
|
|
}
|
|
|
|
count = select(1 + maxfd, &rset, &wset, &eset, timeoutPtr);
|
|
|
|
if (count > 0) {
|
|
handler = inputHandler;
|
|
|
|
while (handler) {
|
|
int mask;
|
|
InputHandler *next;
|
|
|
|
mask = 0;
|
|
|
|
if (FD_ISSET(handler->fd, &rset))
|
|
mask |= WIReadMask;
|
|
|
|
if (FD_ISSET(handler->fd, &wset))
|
|
mask |= WIWriteMask;
|
|
|
|
if (FD_ISSET(handler->fd, &eset))
|
|
mask |= WIExceptMask;
|
|
|
|
next = handler->next;
|
|
|
|
if (mask!=0 && handler->callback) {
|
|
(*handler->callback)(handler->fd, mask,
|
|
handler->clientData);
|
|
}
|
|
|
|
handler = next;
|
|
}
|
|
}
|
|
|
|
W_FlushASAPNotificationQueue();
|
|
|
|
return FD_ISSET(ConnectionNumber(dpy), &rset);
|
|
#else /* not HAVE_SELECT, not HAVE_POLL */
|
|
Neither select nor poll. You lose.
|
|
#endif /* HAVE_SELECT */
|
|
#endif /* HAVE_POLL */
|
|
}
|
|
|
|
|
|
void
|
|
WMNextEvent(Display *dpy, XEvent *event)
|
|
{
|
|
/* Check any expired timers */
|
|
if (timerPending()) {
|
|
checkTimerHandlers();
|
|
}
|
|
|
|
while (XPending(dpy) == 0) {
|
|
/* Do idle stuff */
|
|
/* Do idle and timer stuff while there are no timer or X events */
|
|
while (!XPending(dpy) && idlePending()) {
|
|
if (idlePending())
|
|
checkIdleHandlers();
|
|
/* dispatch timer events */
|
|
if (timerPending())
|
|
checkTimerHandlers();
|
|
}
|
|
|
|
/*
|
|
* Make sure that new events did not arrive while we were doing
|
|
* timer/idle stuff. Or we might block forever waiting for
|
|
* an event that already arrived.
|
|
*/
|
|
/* wait to something happen */
|
|
W_WaitForEvent(dpy, 0);
|
|
|
|
/* Check any expired timers */
|
|
if (timerPending()) {
|
|
checkTimerHandlers();
|
|
}
|
|
}
|
|
|
|
XNextEvent(dpy, event);
|
|
}
|
|
|
|
#if 0
|
|
void
|
|
WMMaskEvent(Display *dpy, long mask, XEvent *event)
|
|
{
|
|
unsigned long milliseconds;
|
|
struct timeval timeout;
|
|
struct timeval *timeoutOrInfty;
|
|
fd_set readset;
|
|
|
|
while (!XCheckMaskEvent(dpy, mask, event)) {
|
|
/* Do idle stuff while there are no timer or X events */
|
|
while (idlePending()) {
|
|
checkIdleHandlers();
|
|
if (XCheckMaskEvent(dpy, mask, event))
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Setup the select() timeout to the estimated time until the
|
|
* next timer expires.
|
|
*/
|
|
if (timerPending()) {
|
|
delayUntilNextTimerEvent(&timeout);
|
|
timeoutOrInfty = &timeout;
|
|
} else {
|
|
timeoutOrInfty = (struct timeval*)0;
|
|
}
|
|
|
|
if (XCheckMaskEvent(dpy, mask, event))
|
|
return;
|
|
|
|
/* Wait for input on the X connection socket */
|
|
FD_ZERO(&readset);
|
|
FD_SET(ConnectionNumber(dpy), &readset);
|
|
select(1 + ConnectionNumber(dpy), &readset, (fd_set*)0, (fd_set*)0,
|
|
timeoutOrInfty);
|
|
|
|
/* Check any expired timers */
|
|
if (timerPending()) {
|
|
checkTimerHandlers();
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
#if 1
|
|
/*
|
|
* Cant use this because XPending() will make W_WaitForEvent
|
|
* return even if the event in the queue is not what we want,
|
|
* and if we block until some new event arrives from the
|
|
* server, other events already in the queue (like Expose)
|
|
* will be deferred.
|
|
*/
|
|
void
|
|
WMMaskEvent(Display *dpy, long mask, XEvent *event)
|
|
{
|
|
while (!XCheckMaskEvent(dpy, mask, event)) {
|
|
/* Do idle stuff while there are no timer or X events */
|
|
while (idlePending()) {
|
|
checkIdleHandlers();
|
|
if (XCheckMaskEvent(dpy, mask, event))
|
|
return;
|
|
}
|
|
|
|
/* Wait for input on the X connection socket */
|
|
W_WaitForEvent(dpy, mask);
|
|
|
|
/* Check any expired timers */
|
|
if (timerPending()) {
|
|
checkTimerHandlers();
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
Bool
|
|
WMScreenPending(WMScreen *scr)
|
|
{
|
|
if (XPending(scr->display))
|
|
return True;
|
|
else
|
|
return False;
|
|
}
|
|
|
|
|
|
WMEventHook*
|
|
WMHookEventHandler(WMEventHook *handler)
|
|
{
|
|
WMEventHook *oldHandler = extraEventHandler;
|
|
|
|
extraEventHandler = handler;
|
|
|
|
return oldHandler;
|
|
}
|
|
|
|
|